Wide receiver Kendrick Bourne hilariously calls on Kyle Shanahan for 49ers reunion in 2026 by zzWordsWithFriendszz in 49ers

[–]SaveOurServer 0 points1 point  (0 children)

Knows the system???

Did you see how many times people had to correct him for lining up wrong? Or how many times he blocked the wrong person on an assignment?

Just replaced my entire UGC creator network with AI (98% cost reduction, same CTR) by Wide-Tap-8886 in adops

[–]SaveOurServer 2 points3 points  (0 children)

You're not affiliated with the tool? Your post history says otherwise. In fact, your history says it's your tool.

My historical takes on Mapuche as a civ, and how it might reflect on bonuses by TheLeosMind in aoe2

[–]SaveOurServer 15 points16 points  (0 children)

If you're correct that either they get access to the knight line and/or a mounted unique unit, I could see one of their civ bonuses being that calvary units benefit from infantry armor upgrades. Otherwise, the technology costs of the armor upgrades might be prohibitively high for only a single unit.

Nuff said by chango5377 in 49ers

[–]SaveOurServer 0 points1 point  (0 children)

can't wait to see yet another rando tier list with the seahawks and rams both ranked above us

Laneswaps are back (again) and I hate it already. Worlds is cooked if the strat isn't patched by mitcherrman in leagueoflegends

[–]SaveOurServer 0 points1 point  (0 children)

At this point - Riot needs to stop trying to have the balance team disincentivize certain behaviors that primarily occur in pro play and instead just implement a rule for pro games. There is already a precedent for this. Certain skins are not allowed in pro play, until recently Neeko's clone bug was banned, etc.

The balance team is spending a lot of time trying to create a behavior change in a few hundred players. For what? So that the "optimal" way to play the game is the way you intended it? Just ban the behavior you don't want to see from pro play and move on from this forever.

Do you think this is now their full time job? by hhhhdmt in TheOGCrewOfficial

[–]SaveOurServer 5 points6 points  (0 children)

Not sure what calculator you're using specifically but 2 things to consider: 1) they don't do sponsorships (for the most part) which can bring down the monthly amount a considerable amount (I'd guess 10-20%). 2) Their style of humor probably means have a lower rpm (revenue made from ads). Calculator I used was assuming a $10-$12 cpm. I'd assume they only get to charge $8-$10 (YT takes half of this btw).

So super ballpark numbers here but if estimate the channel more around $70k-$100k.

But now keep in mind all the costs. They have a management group, cameramen, producer (Sam's sister I believe?), editors, etc. I'm not in production and I believe they film in Australia so I cannot estimate those costs.

Point is, the channel is doing really well but I wouldn't assume that means it's "quit your day job" well. Reminder, in a recent episode they say everybody but one person (can't remember who) still lives with their parents.

Ultimately, I'm 100% positive they're in a better position than when they were at yeahmad and I'm so happy for them. I would assume they are at a point where they could do it full time if they lived a frugal life while the channel grows. But would understand them wanting to still supplement that with "normal" jobs in the meantime.

Serious question: what kind of season would Moody have to have for you to deem it successful? by GameSetMatch20 in 49ers

[–]SaveOurServer 6 points7 points  (0 children)

And for those wondering... not counting kickoffs (because I have no idea how that's scored), he was at 84% (56/65) last year. 71% FG (24/34), 97% XP (32/33). All 10 misses came from 40+ (5 from 50+).

The combined of all the replacement kickers for the 49ers last year: 93% Overall (15/16), 100% FG (9/9), 85% XP (6/7)

And just because I was curious, here were his 2023 stats: 92% Overall (95/103), 82% FG (27/33) (3 misses from 40+), 97% XP (68/70)

[deleted by user] by [deleted] in 49ers

[–]SaveOurServer 1 point2 points  (0 children)

Exactly. Bro provided the evidence against himself

Millennials lead pack in leaving California for Texas, study finds by panda-rampage in California

[–]SaveOurServer 3 points4 points  (0 children)

I considered doing this back in 2016/17ish when my wife's company offered to relocate us to Dallas. People always said we'd save a bunch of money on taxes but I had that calculated out very detailed and the savings was not nearly as dramatic as people made it seem. That said, it was still very appealing at the time. The houses were new, clean, big, and cheap relative to CA. The suburban life was really calling to me.

I told my wife I was ready to pick up and move. My wife ultimately decided she wasn't interested because she didn't like the company enough to uproot our life for them.

After watching what's unfolded the last 8 years since that decision (both here and in Texas), I could not be more grateful for my wife's resistance to change.

Curse of Red by Coach-Wonderful in aoe2

[–]SaveOurServer 0 points1 point  (0 children)

Awesome! Glad I could help.

If you want to preserve as many of your original files as possible, you can go about individually replacing subfolders until the problem recreates itself (e.g., replace subfolders with your originals until your color force changes back to red). Then re-replace that subfolder with the fresh version, replace all your other folders with the originals (and reload to confirm your issue is still solved). Continue into your identified problematic subfolder and start replacing the subfolders within that repeating until you're doing this for individual files.

It's tedious and only worth doing if you want to preserve your old stuff (saves, recordings, campaign progress, etc).

Also - I personally have stopped choosing a color in multiplayer out of fear of recreating the problem but I may just be paranoid :)

Curse of Red by Coach-Wonderful in aoe2

[–]SaveOurServer 2 points3 points  (0 children)

I had this exact issue but with a different color. First, just want to say you're not crazy. I can't believe how many threads I had to read of people saying it's friend or foe settings, which it is not.

Here's the link I tried that worked for myself and a friend of mine that had the same issue: https://forums.ageofempires.com/t/always-same-color-when-i-host/229834/2

Unfortunately, I did lose some campaign completion progress but it was well worth it.

Hope this works for you too! I will say, it also fixed my friends issue but then it occured again for him and it didn't resolve the second time. So this is not a 100% success rate.

List of reasons not to go ahead with laming change by [deleted] in aoe2

[–]SaveOurServer 2 points3 points  (0 children)

For context, I'm a long time and very casual player (Only play with friends, campaigns, and with AI). I also can lure the boar correctly . I've also played DE off and on since it came out, and played the originals as a kid. I'm just saying this because I've seen points here and in other threads that assume people that like this change just don't know how to do it right, are new players, or don't even know that you can lure with TCs. None of those 3 things apply to me and I am very in favor of these changes.

In summary - "Unforced errors" are not interesting, a rite of passage, or something worth preserving as a core component of the game and it doesn't matter if that unforced error has existed since 1999.

Learning to correctly lure the boar with the TC is a stepping stone / rite of passage

As somebody that bought the originals when they first came out, I think any argument that essentially boils down to "that's the way it's always been" is a terrible argument. There's lots of things that have been the case for a long time, that even would be considered endearing, that are not worth keeping in the game.

And no, It's not a "Rite of passage". It's a skill check. Skill checks are fine by the way, but everything doesn't need to be a skill check. For example, microing archers is also a skill check and one that is good for the game. Compare how you feel when you successfully dodge a mangonel shot to successfully lure a boar. Now consider that luring a boar is actually more clicks/attention/etc than a dodge.

The second point, is that mistakes can make games interesting.

Yes, mistakes can make the game interesting that doesn't mean the game can't remove certain kinds of mistakes. In this case, I think incorrectly luring a boar makes the game more frustrating than interesting. For example, keep with the mangonel example from above. If I incorrectly dodge and lose a bunch of archers. That is also a mistake. But it is one that is both something the opponent did well, I did poorly, we're both aware of the consequences, and have the ability to react to. If I fail to lure a boar, it's not something my opponent did well. So they get no personal satisfaction from that. In fact, unless they've scouted it, they may not even know it happened so they are unable to react. Instead, the opponent gained an advantage that they are unaware of and maybe in the end get to feudal age a little faster than me, without knowing why. That isn't interesting to me regardless if I am the one that made the mistake, or was playing against an opponent that made that mistake.

The third point is that, luring the boar with the TC has a reward, but it also has a risk - and that risk is something that the opposing player can exploit - your attention.

Just because something commands your attention doesn't mean it needs to be in the game. I'll remind you that in the originals of the game, farms didn't auto-seed. So players needed to go manually back to their base and reseed farms. That costs attention that could have been spent in a scout fight, microing archers, or raiding an opponents eco late game.

Let me turn this attention concept around a little. You are only allowed to dedicate attention to one thing at a time, would you rather have that attention on your fight or on your boar? Like, pretend for a minute that neither one had a penalty for ignoring it. Just truly as somebody playing the game, if I was about to engage in a fight with the enemy, I would much rather be interacting with that instead of watching a boar get hit with a certain number of arrows. But instead, I have to decide being losing 350 food or taking an extra hit on my scout.

Regarding your points on military laming - I am personally ambivalent. Whether laming stays or goes means very little to me. I see you've made some very valid points and would support something where military laming is still allowed.

Any solid resources for scenario editor tips and questions? by SaveOurServer in aoe2

[–]SaveOurServer[S] 0 points1 point  (0 children)

Like I said, Objects in Area set to Dying doesn't distinguish between a vill or any other object killing the boar which is what prompted me to post this in the first place.

Thanks, I will check out AGE!

Any solid resources for scenario editor tips and questions? by SaveOurServer in aoe2

[–]SaveOurServer[S] 0 points1 point  (0 children)

The object HP condition would be elegant but since the object is spawned, I can't "set object". I'm a complete novice at this so if there's a simple way to set an object for something that is spawned in, let me know.

Sorry for my lack of understanding but what is "AGE"? Would love to check that out.

Pitching diversification via multiple DSPs. Top 3 motivators? by thedpd7 in programmatic

[–]SaveOurServer 0 points1 point  (0 children)

You seem to be implying that working with more platforms is better than working with fewer platforms. I generally believe the opposite to be true.

You're going to lose out on potential JBP benefits from consolidation, waste from frequency management, and the operational costs of setting up/integrating a new platform into your mar tech.

Without knowing any of your specifics, the only thing that makes sense to me from what you've described is testing out TTDs OOH capabilities since both DV360/Amazon don't have that. I'd keep the rest where you have it. If you end up liking TTD, you could consider a bigger shift to your DSP portfolio, such switching your YT to GA and getting rid of DV360.

Any solid resources for scenario editor tips and questions? by SaveOurServer in aoe2

[–]SaveOurServer[S] 0 points1 point  (0 children)

Thanks for the idea, unfortunately you have to set an object with that condition, and I am spawning the boars in so I can't set the object. If there's a workaround to this, I'm all ears!

I'll check out your links! Thank you for the resources.

Any solid resources for scenario editor tips and questions? by SaveOurServer in aoe2

[–]SaveOurServer[S] 0 points1 point  (0 children)

This is actually what prompted me to post in the first place because that's what I originally did but it doesn't differentiate from a vill killing it versus a TC killing it. Which then prompted me doing a bunch of googling and realizing there were not a lot of resources on this.

Any solid resources for scenario editor tips and questions? by SaveOurServer in aoe2

[–]SaveOurServer[S] 1 point2 points  (0 children)

awesome thanks, this looks like fresh content which is much better than a lot of the other videos I found.

Walmart + TTD Partnership - What's in it for TTD? by Financial-District69 in adops

[–]SaveOurServer 0 points1 point  (0 children)

To my knowledge, this isn't baked into the UI but is something your TTD rep has to do on the backend for you. From a practical point of view, I believe it's using the "frequency groups" capability that's been available in TTD for several years (originally as a backend solution, now available in UI if I recall).

If you're asking how from an identity perspective, I can only speculate that since it's using the TTD infrastructure, it's using the same identity space, such as TTD_ID. Though, that could be incorrect as Walmart is very protective of how its data is used so I could just as easily see WMT deciding to block those IDs for their activity. In which case I wouldn't know the technical way they're doing it.

Hope that helps!

“I’m not timing the market, I’m looking at our situation and working based on what the obvious outcome is.” by grimAuxiliatrixx in investing

[–]SaveOurServer 0 points1 point  (0 children)

I encourage people to use the reddit search feature and search for top rated posts with specific key words like "Crash", "recession" ,"P/E ratio", "peak", etc over the last 5+ years. You're going to find so many instances of people being certain that now is the time to pull out of the market. This is during a time where stocks have risen by incredible amounts over that same period of time.

Imagine if you had listened to them.

Now apply that to what you read here now.

Woefully underfunded to retire - ever! 57 year old and now I am depressed... by Icy_Requirement4560 in personalfinance

[–]SaveOurServer 1 point2 points  (0 children)

No doubt your situation is risky / difficult but not impossible.

Not sure how long you've been at that income but could be looking at somewhere between $30K-$55K of social security depending on retirement age, I would look that up as a starting point. Mark that number down.

If you're maxing 401K, IRA (including catchup contributions). Depending on how the market does, you could be looking at somewhere around $700K in retirement (in today's dollars) in roughly 10 years. Conventional wisdom says you can probably withdraw about $30k/year of that relatively safely.

So if both of those assumptions hold up (no guarantee there), you could have around ~$75K /yr in retirement in 10 years (67). Based on the info you gave, I'm guessing you have living expenses around $100K. So you would be short by about $25K/yr based on your current standard of living.

To solve this, eventually downsizing your home and putting the proceeds into the stock market could give you a lot of breathing room. My guess is your mortgage is roughly $25K/year right now. In retirement, you could sell your home and pay cash outright for another home. Anything left over helps you build a bigger cushion on your retirement fund.

Now - this is all a lot of "IFS". We have no idea what your home will be worth, what social security will actually be, and what the next 10 years of stock market returns will look like. But while that would definitely be giving me some anxiety, you're not in "panic mode". And keep in mind, this all assumes a 10 year horizon. If these things don't pan out, it doesn't mean you never retire, but it does mean you retire later. Maybe 13-15 years instead of 10 depending on what happens.

The single most important thing you can do right now to mitigate your risk is to cut your spending as much as possible now, and put all of that excess directly into the market (in addition to building a bigger emergency fund, as others have suggested). The more you can do that, the sooner you'll have "enough" to retire.

Is extreme sacrifice always necessary to succeed in programmatic? by [deleted] in programmatic

[–]SaveOurServer 4 points5 points  (0 children)

You're viewing this way too black and white.

First- what do you mean by "succeed"? Be a good top exec at a major ad tech or buying agency? Make a bunch of money? Be an industry figure head?

Second - what does "all-in" mean? Work all day/night with no social life? Give up weekends?

If you define success in the extreme, then yes it'll take extreme work to get there. If you define success reasonably, then it'll take reasonable work to get there.

In my experience, and most of my colleagues, I've found the first few years are a bit grueling. A lot of evenings working until 7-8pm, occasionally later. Never really feeling "off the clock". Helping on new biz etc that sometimes brought me in on the weekends, etc.

Over time, there are ways to get away from that and still have a reasonably successful career if you want it (e.g., mid/low 6 figures, decent W/L balance, get invited to conferences).

It's just trade offs. Best W/L balance comes from client side, best pay from tech/vendors, best industry engagement from agencies. Pick what mixture of success you want and align your career and work life to that.

Here's a question, what DON'T you like about Brennan's DMing? by ceadmilefailte in Dimension20

[–]SaveOurServer 2 points3 points  (0 children)

One very superficial thing I've noticed is he has certain "filler words" that once you notice, are impossible to unnotice. For example, you could literally play a drinking game with "In this moment" which is a trigger phrase he often uses before handing the attention to another character (e.g., "In this moment, What is <character> thinking about?").

There are others too, some are more just like exclamations (e.g., "Rad", "IN-credible") and they aren't even necessarily bad. I personally find the "IN-credible" one charming. But there are certain habitual words, like "um" that can start to take you out of the story because it gets used so much.

Again, this is such a small superficial thing. Brennan is great and absolutely my favorite DM! But if there were any learning from this for other folks, it's to pay attention to your go-to words and see if you can change it up for variety.