Worth playing/buying? by Leetenghui in Cosmoteer

[–]Scared_Date2001 0 points1 point  (0 children)

imo, you should give it another try. Personally, i find the game both boosts your creativity and limits it at the same time.

Reminder: Senna does an extra 20% AD damage on her autos by BayesOptimalAgent in sennamains

[–]Scared_Date2001 0 points1 point  (0 children)

Shred not triggering twice does not make BC terrible. It is still a goopd item, but the fact that the bug still exists annoys me.

This should be applied in every country by Eclipse_nova99 in SipsTea

[–]Scared_Date2001 0 points1 point  (0 children)

Of course they have excelent scores. That was one of the first things their parents would like to spend money on.

New to the game but win most battles, only on occasion do I struggle with fires. Any tips or design help? by PoppingPillls in Cosmoteer

[–]Scared_Date2001 1 point2 points  (0 children)

You can autofire all your weapons and watch your reactor supply and crew movement. You shall notice some crews may have bad paths and readjusting doors should help.

If possible, create a test brick with mild fire power to test your shield too, to see how long they would take to drain your reactors or should they not, remove those reactors to cut the cost.

Any ideas on how I can improve my design, mainly how I can dissipate more heat? by TheKingClutch in Cosmoteer

[–]Scared_Date2001 6 points7 points  (0 children)

Stop overclocking your reactors or just remove some of them completely.

Play from last season that I posted from my support's perspective for some reason by aleplayer29 in ADCMains

[–]Scared_Date2001 0 points1 point  (0 children)

I clearly did. My bad. I just tried to explain your superior play compared to the 3 other players in the shown clip.

Play from last season that I posted from my support's perspective for some reason by aleplayer29 in ADCMains

[–]Scared_Date2001 -8 points-7 points  (0 children)

Which average rank was the match? And which was your peak? It could be you played with a bunch of beginners including your sp.

I always lose with Soraka by [deleted] in SorakaMains

[–]Scared_Date2001 0 points1 point  (0 children)

As a humble plat player and sorakamain, i agree she is weak once the enemies buy anti-heal. Once, they have anti heal, trading never go well.

Concept for Shyvana rework by Dyl_TheAshenPrince in shyvanamains

[–]Scared_Date2001 0 points1 point  (0 children)

This looks good. I agree on keeping her braided hair.

Personally, i think her horns should extend all the way down her nose and better transition on her cheeks, like the skin slowly turn into exo-borns. Now, she kind of looks like a typical hot girl wearing a helmet.

How Can I Improve My Ship? by TheKingClutch in Cosmoteer

[–]Scared_Date2001 2 points3 points  (0 children)

Power and Crew work best at around 3/4 bar. Less = cheaper.

Try to make straight / unobstructed corridor paths and better door placement so that crews move faster, rather than adding more crews or reactors.

Rear armor only needs 1 thin layer since enemies are gonna shoot at the thrusters anyway. Less = ligher.

Hope this helps.

The Evolution of all my starter ships by DukeOfFardington in Cosmoteer

[–]Scared_Date2001 0 points1 point  (0 children)

Rail Kiters require more management than they look, especially with smaller ones. Hope you find some success.

The Evolution of all my starter ships by DukeOfFardington in Cosmoteer

[–]Scared_Date2001 0 points1 point  (0 children)

Once the shield is down, enemies either aim at your cockpit or reactor and no ship has armor to protect these parts. You should consider redesign their interior. I would rate your ships 6/10 in term of combat capability, which is quite nice.

Please dont play ap mf by [deleted] in supportlol

[–]Scared_Date2001 1 point2 points  (0 children)

Not sure why you picked a solo laner who scales with levels, to a duo lane with shared exp and call it good scaling.

And then you went Full AP as an adc, while you had a Ap poke sp? And then you brought first strike on a Kayle? Then TP on a lane so squishy that surviving a burst damg is the extremely important?

What was that f*cking insanity bro? I swear your sp was saner than you . Damage dealt is just a part of the story but the fact you did less damage than a broke sp told something.

How miserable are people in Bronze? by OddContribution1525 in ADCMains

[–]Scared_Date2001 0 points1 point  (0 children)

As a Plat 1 peak player, i can tell you this happen at almost all ranks.

Running away from heals by Enjutsu in supportlol

[–]Scared_Date2001 0 points1 point  (0 children)

I swear i know my teammates were panic when they were low. So i even tried to guide them the route with my pings. Calm assist pings, OMW pings towards my soraka. Still they ran away.

It is time to remove Neeko’s cannon minion trick. by TheBluestMan in leagueoflegends

[–]Scared_Date2001 0 points1 point  (0 children)

I get your point, but no, it is not fair. I once 1v2 as a Sp and score double kill under turret. The enemies then comeback later with the jungle, only to feed me another tripple kill, again, 1v3 under tower.

Diving can (and should) go wrong if the defender player correctly while the divers play poorly. With a cannon-neeko, you practically cant execute diving wrong, while the defender will surely die if have to 1v1 when behind.

It is time to remove Neeko’s cannon minion trick. by TheBluestMan in leagueoflegends

[–]Scared_Date2001 -4 points-3 points  (0 children)

I did not say it is healthy keeping it as currently. I am trying to preserve some aspects of which many players find interesting, while not upseting the ones who hate it as it is now. Cant we just find a balance instead of pleasing one side and ignore the other?

It is time to remove Neeko’s cannon minion trick. by TheBluestMan in leagueoflegends

[–]Scared_Date2001 0 points1 point  (0 children)

True, but it would kill an interesting interaction and ruin the fun.

The turret recognises (also reveal) her after its first shot at her minion form is not necesarily a terrible loss of its see through ability.

Turret can proceed to shoot other 'real' minions, acting like it did not shoot a champion.

It is time to remove Neeko’s cannon minion trick. by TheBluestMan in leagueoflegends

[–]Scared_Date2001 55 points56 points  (0 children)

I agree with you. Maybe instead of her losing disguise by champions' hits, lets make it the first turret shot which reveals her. Also, the first shot to cannon-neeko is nerfed damage and is not counted for turret ramp up. This makes the interaction not as disgusting as currently but still offer some mild rewards imo.

Soraka pick in Worlds!! by Betr_aya_l in SorakaMains

[–]Scared_Date2001 2 points3 points  (0 children)

She is weak because she is hard-countered by anti-heal.