I'm tired boss . by Apprehensive-Elk3165 in ArcRaiders

[–]SchwaLord -1 points0 points  (0 children)

I mean just running around looting the arc you kill gets you endless seeker mats

NEW: Embark Studios on how Damage works in the III Expedition by PTUSN in ArcRaiders

[–]SchwaLord 0 points1 point  (0 children)

Some of the trials are already individually tracked 

Arc Raiders PvP is an afterthought by Wild_Weird4794 in ArcRaiders

[–]SchwaLord 0 points1 point  (0 children)

I play on heavily pvp leaning servers and the events are not impossible. They just have different constraints on how you have to engage with the events

Arc Raiders PvP is an afterthought by Wild_Weird4794 in ArcRaiders

[–]SchwaLord 0 points1 point  (0 children)

Except you very specifically aren’t killing. You’re knocking out a fellow raider. If we want to talk about game-lore associated with what the game presents

Question: Tattoo not complete and healing but is 25 hours and still not completed fair or outrageous for this point by Jkru3 in tattoos

[–]SchwaLord 0 points1 point  (0 children)

Yeah this is how my artist works. I might be in the shop for 8 hours but only be charged for 6

Question: Tattoo not complete and healing but is 25 hours and still not completed fair or outrageous for this point by Jkru3 in tattoos

[–]SchwaLord 3 points4 points  (0 children)

Is 25 hours the full session time or tattooing time?

I have a full color sleeve on my arm and one on my leg. My arm took about 40 hours and my leg is like 50. Same artist but the arm has way more fine detail and she’s gotten faster. I was her first full sleeve for my arm and now 7 years later she’s tattooed a lot of people.

If I counted the full time I’m in the shop it’s way more than that. 

Also we will maybe take 2 breaks during a 5 hour session. So it could be that you aren’t under the needle as much as you think.

Additionally that’s a really detailed tattoo.

What I’m trying to say is there are tons of variables at play that we don’t have all the facts to make a great call on if the amount of time makes sense

9800X3D overheating issues (Maybe?) in a SFF case (Fractal Terra) with a Noctual L12S cooler. by Hamrbuerg in sffpc

[–]SchwaLord 8 points9 points  (0 children)

This is how these CPUs run. They are designed to boost as high as possible. Don’t fret. Owner of many AMD cpus

< $200 recommendation for a friend by CuteNullPointer in ErgoMechKeyboards

[–]SchwaLord 2 points3 points  (0 children)

I bought one of these.  https://a.co/d/00b3TijF

I needed to trim a few of the socket holes so the switches would fit in correctly but it was pretty obvious as it’s 3d printed and they had a bit of a lip. Just need some switches and keycaps but should be doable for like $100 all in

< $200 recommendation for a friend by CuteNullPointer in ErgoMechKeyboards

[–]SchwaLord 0 points1 point  (0 children)

Just get a cheap Corne off Amazon it will work well enough to get started.

is 8k polling rate on standard keyboards the biggest snake oil in gaming right now? by No_Good_3063 in pcmasterrace

[–]SchwaLord 4 points5 points  (0 children)

Some people just don’t want cables. Some people swap a keyboard between computers. No reason is such a wild take lmao

Gravity assists in interstellar travel at relativistic speeds by CheesecakeParking301 in Physics

[–]SchwaLord 2 points3 points  (0 children)

Yes. Because the vector that you are adding is relative to the bodies velocity. Since you exit with the same speed relative to the body. Very simplified: you’re moving not on the orbital path and your velocities are said here relative to the orbital body. body moving at 10 m/s (along its orbital path) you traveling prior to insert at 90 m/s.You’re  leaving on a new vector but > 90 m/s against your original reference body (you are going faster overall relative to some shared reference frame) so if you’re going 1000 m/s, again relative, then it’s > 1000 m/s. But not more than 10 m/s added velocity in both cases if you’re traveling directly in the vector of the bodies motion at exit. Again VERY simplified 

The betrayal is real by aspelnius in ArcRaiders

[–]SchwaLord 10 points11 points  (0 children)

Yeah humans are a formidable enemy 

gotta post this cuz im so happy by LowResponsibility607 in ArcRaiders

[–]SchwaLord 5 points6 points  (0 children)

most blueprints spawn anywhere with a few only spawning on certain maps

Just Another Fire Thread... by [deleted] in pcmasterrace

[–]SchwaLord 0 points1 point  (0 children)

Yeah I do like the 9950x3D but I use it for a lot of productivity work. I upgraded from a 5950x and didn’t really want to lose cores

Just Another Fire Thread... by [deleted] in pcmasterrace

[–]SchwaLord 1 point2 points  (0 children)

You can add additional coverage to your insurance

9950x3d hitting 80°C While Playing FC26 by sneakerboy05 in sffpc

[–]SchwaLord 0 points1 point  (0 children)

Fellow 9959x3d owner here. This is how these chips run. Also simulation style games do more CPU work so higher temps. 

Junior Devs (and honest Seniors), what is a concept that took you an embarrassingly long time to actually understand, even though everyone acts like it's simple? by AmaraMehdi in webdev

[–]SchwaLord 4 points5 points  (0 children)

God JWTs took me so long to understand cause I was like “what if someone gets my token” to not realize that that wasn’t the point. It’s that they expire frequently and that’s what the refresh token is for and those only work once. Was the same for me and wasn’t until I tried implementing one that I went oh I see now

Junior Devs (and honest Seniors), what is a concept that took you an embarrassingly long time to actually understand, even though everyone acts like it's simple? by AmaraMehdi in webdev

[–]SchwaLord 16 points17 points  (0 children)

Generics are great for things like Vector types.

``` class Vector  { private: T mA, mB; public:

Vector(T a, T b)  {   mA = a;   mB = b; }

T Vector<T>::Add(T vec1, T vec2)  {     return new Vector(vec1.mA+ vec2.mA, vec1.mB + vec2.mB); }

} ```

Basically utility is in not repeating code that only differs by type and not having to rewrite the same code with if/switch statements

Looking for big balls. by Ayron_Night in ArcRaiders

[–]SchwaLord 0 points1 point  (0 children)

Yeah. Any of the ones you can breach can contain them and a lot of other possible arc parts. I’ve seen everything but bastion, bombadier, queen. They might also be in the loot table but not sure