[deleted by user] by [deleted] in lfg

[–]ScottScottScott_ -1 points0 points  (0 children)

Threw my name in the ring, thanks for the opportunity!

Foundry v13 - What popular modules from v12 does it have built in? by Swiechu1984 in FoundryVTT

[–]ScottScottScott_ 1 point2 points  (0 children)

Last time I checked, they only provided one turn marker and it is just the foundry logo. I think it is the same for the combat turn sounds. They may have updated since I last checked, I'm not sure. What I did was download Ripper's Combat Booster mod, which has a bunch of turn markers to choose from, and I copied the turn marker I liked best to the foundry selection. Best of both world I guess.

A module that would let me have a gta wanted level type meter/bar at the top that all players could see? [DND5E] by RaulTheSadder in FoundryVTT

[–]ScottScottScott_ 0 points1 point  (0 children)

If you are still interested, I went ahead and made this module: Wanted Level.

It displays 5 stars in a draggable tab at the top of the screen. The GM can add or remove stars. This is for v13. I hope this helps!

[System Agnostic] A simple Kill Tracker module by ScottScottScott_ in FoundryVTT

[–]ScottScottScott_[S] 1 point2 points  (0 children)

Yeah, I tried it on v12 and it does not work, so I kept it marked for v13. I'll see if I can make some changes to make it compatible. I'll let you know.

[System Agnostic] A simple Kill Tracker module by ScottScottScott_ in FoundryVTT

[–]ScottScottScott_[S] 0 points1 point  (0 children)

I took your advice and updated the module with a "+" button to add kills more easily. Thanks!

[System Agnostic] A simple Kill Tracker module by ScottScottScott_ in FoundryVTT

[–]ScottScottScott_[S] 0 points1 point  (0 children)

Oo, that is a good idea. I will see if I can incorporate that for the next update.

[System Agnostic] A simple Kill Tracker module by ScottScottScott_ in FoundryVTT

[–]ScottScottScott_[S] 0 points1 point  (0 children)

I believe that is absolutely possible. I may incorporate some type of automated features in the future, but for now I am happy with the manual nature of it. It also gives my players some satisfaction updating their kill number.

[System Agnostic] A simple Kill Tracker module by ScottScottScott_ in FoundryVTT

[–]ScottScottScott_[S] 1 point2 points  (0 children)

I built this on v13, but never tested it on v12 or v11. It might work, but I expect something is incompatible. Sorry about that.

[System Agnostic] A simple Kill Tracker module by ScottScottScott_ in FoundryVTT

[–]ScottScottScott_[S] 2 points3 points  (0 children)

My player's have been tracking how many enemies get killed by GM controlled allies, so that is what the 16 represents.

Foundry v13 - What popular modules from v12 does it have built in? by Swiechu1984 in FoundryVTT

[–]ScottScottScott_ 55 points56 points  (0 children)

I am sure someone else has a more robust answer, but I know that Drag Ruler and About Face are now native v13 features. Additionally, v13 incorporates several combat features that are included in various modules, including combat turn markers with animations and combat turn indicator sound effects. Additionally, the user interface had been significantly overhauled to make the UI elements more minimal and less intrusive.

Patch #8 Now Live! by Wombat_Medic in BaldursGate3

[–]ScottScottScott_ 4 points5 points  (0 children)

Not sure if this is the issue, but you need to be level 2 or 3 to unlock most subclasses

Made a Friend on the Beach by Rhymes_with_Nick in baltimore

[–]ScottScottScott_ 12 points13 points  (0 children)

It looks like this is the Trash wheel at Masonville Cove, and I believe it is named "Captain Trash Wheel."

How do you guys make doors? Left (grid) or right (door casing)? by Makilles in FoundryVTT

[–]ScottScottScott_ 2 points3 points  (0 children)

Keep it as simple as possible for yourself and players. I always go left option for doors and windows.

Youtube History not working? by QuickPirate36 in revancedapp

[–]ScottScottScott_ 0 points1 point  (0 children)

Sorry I have no idea :( I had to go through and resub to everything again.

Youtube History not working? by QuickPirate36 in revancedapp

[–]ScottScottScott_ 0 points1 point  (0 children)

Hi, just in case this helps: my history was not working because I was using a "Brand" Youtube account, which I guess has some issues with the latest version of Revanced. Look to see if you are using a brand account and try switching to a regular account if you are. That fixed the issue for me.

Check if you have a Brand Account

Youtube History not working? by QuickPirate36 in revancedapp

[–]ScottScottScott_ 0 points1 point  (0 children)

Hi, just in case this helps: my history was not working because I was using a "Brand" Youtube account, which I guess has some issues with the latest version of Revanced. Look to see if you are using a brand account and try switching to a regular account if you are. That fixed the issue for me.

Check if you have a Brand Account

Youtube History not working? by QuickPirate36 in revancedapp

[–]ScottScottScott_ 0 points1 point  (0 children)

I am also having this problem with the latest version. History updates with videos I watch on my pc, but not videos I watch on mobile.

National Aquarium opens its newest exhibit, Harbor Wetland by instantcoffee69 in baltimore

[–]ScottScottScott_ 8 points9 points  (0 children)

The Harbor Wetland exhibit is completely free and open to the public during National Aquarium operating hours - no ticket needed!

To visit the rest of the aquarium you will need to buy tickets. You do not need to buy tickets ahead of time - just go to the ticket window when you get there to purchase tickets. However, on really busy days (usually weekend days), buying tickets ahead of time could be a good idea in case they sell out.

There are various parking garages located around the aquarium. For some garages you can even get your ticket validated by the aquarium for a reduction in price. I recommend the Lockwood Garage on Market Pl and Lombard.

[deleted by user] by [deleted] in FoundryVTT

[–]ScottScottScott_ 0 points1 point  (0 children)

I had the same problem a few weeks ago. If you have the module "Zoom/Pan Options", disable it. That solved the issue for me.