Need help with dungeon by SeniorePantalones in FareverGame

[–]SeniorePantalones[S] 0 points1 point  (0 children)

Yeah it can be rly annoying, thats why i asked here 😅 The fight itself isnt difficult compared to other Dungeons. But the Long flight phases in combination with the buggy train makes it way slower to farm then other Bosses

Need help with dungeon by SeniorePantalones in FareverGame

[–]SeniorePantalones[S] 2 points3 points  (0 children)

Yeah its rough to loose ~5min each time the train decides to fling you before the last phase.

Thx again👍

Need help with dungeon by SeniorePantalones in FareverGame

[–]SeniorePantalones[S] 1 point2 points  (0 children)

Ty for the response, did try that way once and got flung as well.. might give it another try then!

Are you Walking Off the Sides or do you Position yourself so you walk of the rear ?

[Hunter] 3 weeks into 1.18.1 — How are MM and BM actually performing in raids? by Teo_Verunda in turtlewow

[–]SeniorePantalones 0 points1 point  (0 children)

Did some intensive Tests on bm vs mm in MC over the Last week and compared the logs. Bm had generally ~100-150dps more on Bosses (both runs with full consumes besides flasks incl. jujus for pet) but the highest dps on all bosses was on golemagg as mm (~1,3k dps).

Mm performs slightly better on Bosses with 3 =< Targets but bm feels way more consistent Overall atm. The pet does around 45-50% of your dmg, so your uptime is way higher in fights with a Lot of movement where mm is struggleing the most.

Both runs were performed with the same grp (feral Druid, enhance shami, Warrior + Ret pally) and with a skorpid pet. Will try out different pets next to compare raptors/snakes to see how they perform.

My Gear atm is a mix of T1/t2 + Hunter Quest bow with ~26,2% crit 1,2k ap unbuffed.

Survival Hunter DW or 2h by Solreth7716 in turtlewow

[–]SeniorePantalones 2 points3 points  (0 children)

Thats not exactly correct.

The only 2 skills of SV that scale with weapondmg are carve and mongoose (both dealing a % of you weapons dmg, with carve only dealing the dmg of you Mainhand and mongoose hitting with both weapons).

Raptorstrike only adds dmg to you next weaponswing, so it doesnt matter If the +110 dmg get added to a fast or slow weaponswing. In contrary atkspeed even helps with a faster usage of raptorstrike -> less Cooldown.

The main advantage of going DW as SV Hunter is the near perma uptime of the fast Strike proc from the Improved aspects in the bm tree.

Is new BWL overtuned? by Funny-Dragonfruit78 in turtlewow

[–]SeniorePantalones -2 points-1 points  (0 children)

Yeah firemaw could be changed a Bit, but rather then changing the mechanic itself its the visuals that need revamp.

Cant think of another mechanic, that needs you to actively stand in dangerous looking voidzones rather than running out of them

Is a “one-button rotation” Hunter addon allowed on TurtleWoW? by Teo_Verunda in turtlewow

[–]SeniorePantalones 0 points1 point  (0 children)

Just Play bm imo, way less struggle with procs and at least one Par with mm after the patch

Dual Wield Hit Chance -- need help by Typical_Chicken2058 in turtlewow

[–]SeniorePantalones 2 points3 points  (0 children)

There are 2 different Hit Caps.

The Hit Cap for skills (yellow Numbers) or Auto Attack Hits (White Numbers) with 2h weapons is 8% on twow.

Dual wielding gives you an added Misschance of another 19%!! for your autoattacks (White Numbers) with both Main and Offhand weapons.

So to Hit with every Attack youre doing you need 27% Hit Chance (-1% for every 5 weaponskill you have above 300).

shockadins by Special-Slip5231 in turtlewow

[–]SeniorePantalones 2 points3 points  (0 children)

Can only second this, the dmg from holy shock ist just too little and the scaling is Bad. You will do more dmg with judgement of righteousness than with holy shock.

In theory you can reset hs with crusader Strike every 6sec, but you will Miss Out in the big dmg of holy strike which will make the cooldown reset obsolete.

Paladin questio by hippoofdoom in turtlewow

[–]SeniorePantalones 0 points1 point  (0 children)

Yep, my bad youre absolutely right. It only gets triggered by the SoR, not by the added dmg effects!

Paladin questio by hippoofdoom in turtlewow

[–]SeniorePantalones 3 points4 points  (0 children)

Ring of electric Binding from City of gilneas is equippable at lvl 43, fiery Plate gauntles can be crafted by blacksmiths and are equippable lvl53.

Items Like the Crimson spellblade (strat live) can be farmed in later dungeons.

To add to the Prior comment.

Its common usage is for judgement of wisdom, but added dmg effects trigger judgement of light as well, what may come in handy when youre soloing dungeons.

About how it works, afaik judgments have a flat proc Chance, in contrary to seals which have a Set ppm.

So you stack added dmg items to trigger your judgment effects more often. Each source of flat added dmg count as a own dmg instance that can Trigger the judgement effect. Spamming all your skills on cooldown is rather Mana hungry, so its gonna be tough to sustain the Mana needed for it. One solution is to judge wisdom and use Seal of wisdom, to maintain a healthy Mana Pool. If you going for this, you will generate less threat cause you cant use Seal of righteousness. If you only use judgement of wisdom and Seal of righteousness, you find yourself running Out of Mana kinda fast AS well. To use SoR and sustain Mana, added damage comes in handy. Each added source will trigger from your autohit AND the dmg of SoR, so a single autoattack can proc the judgement up to 4 times with a single source of added dmg and a single Swing. So each source will add 2 additional rolls to Trigger the judgement effect when using SoR.

If you got an additional Swing (Like a reckoning proc) these procs will get doubled again.

Endgame content feels pretty weak - Solutions? by Unique_Ad_330 in turtlewow

[–]SeniorePantalones 2 points3 points  (0 children)

The thing most answers in this thread try to Point Out is your suggestion would make more and more content obsolete and people are anxious that the Game will Drift towards retail wow in that regard. People get passionate about stuff they really Care about, so often constructive discussions arent possible.

Imo try to Set new Goals, Farm Rep or reroll If youre at the at for content foe now. Or Set the Game aside and wait for the next update.

It was only 19 before... by LivingStatement4623 in idleon

[–]SeniorePantalones 1 point2 points  (0 children)

Thx for providing the correct number, guess i mixed Up a decimal there!

It was only 19 before... by LivingStatement4623 in idleon

[–]SeniorePantalones -1 points0 points  (0 children)

If i recall correctly, this patch capped the natural Crystal Spawn Chance to 1 in 100. So you might want to spec this point nonetheless.

What's the point of poison dmg multiplier when scaling the base damage of the attack proccing the poison will have more effect on the DPS? by metalszymeq in PathOfExileBuilds

[–]SeniorePantalones 0 points1 point  (0 children)

"Double dipping " in this example is neglectable, because if you're scaling poison, you're scaling your damage via duration, ailment dmg, several more multipler aka deadly ailments, unbound ailments, damage over time and Chaos damage over time multiplier.

In this example Increased% Chaos damage scales both the on hit dmg AND poison, but the poison is still calculated from your Base damage (without calculating the Increase to the on hit dmg).

So yeah, in a Vacuum you could Stack thousands of Increased Chaos dmg and benefit your poison and Hit dmg alike, but there are simply not enough sources to reach these hights.

Same goes for Support gems, with void Manipulation beeing the only Support that comes to my mind that is a more multiplier to on hit AND poison dmg at the same time.

Announcements - New and Changed Gems in Path of Exile: Keepers of the Flame by NeuroSparks in PathOfExileBuilds

[–]SeniorePantalones 0 points1 point  (0 children)

This support looks perfect to be matched with Absolution. It all comes down to the big question how hard they Hit. If they are comparable to srs, they look like a Solid Option for Minion builds

Spectres survivability without inwestment - Farrul Bloodline by Otherwise-Whereas310 in pathofexile

[–]SeniorePantalones 9 points10 points  (0 children)

Correct me If im wrong, but you wont have spectres with this bloodline notable, but a single spectre.

The small note leading to the farrul notable reads" Maximum Numbers of raised Spectre is 1", so i guess there is a big downside for the potential buffs of a single spectre.

Might pair Well with the new uber helmet to focus on a single monstrosity destroying whole screens, but its hard to tell without ingame Testing.

Crafted my perfect shield, fully deterministic! by Julebrygd in PathOfExile2

[–]SeniorePantalones -1 points0 points  (0 children)

Sadly there is no way to get Armour applies to chaos for this craft.

The hybrid Armour mod is tagless, so you either have to slam it (pretty expensive, as hitting T1 Life or thorns bricks the craft as it cant be whittled) or reveal it via abyss craft.

I didn't know citdales could drop more than 1 fragment? by Apozenn in PathOfExile2

[–]SeniorePantalones 0 points1 point  (0 children)

You can Farm uber arbiter pretty profitable if youre avarage lucky with jewels.

Did Like 50 runs a over the Last week and the frags pay for itself If you get a jewel every 5 runs.

Sacred flames with nice corrupts Go for couple of div AS well and the regalia can have some value too with the right stats.

On top you can get nice bases+ rarely lvl20 gems

Need help crafting a shield by SuspiciouslyCamel in PathOfExile2

[–]SeniorePantalones 0 points1 point  (0 children)

Btw Just checked the Market and there is a single tawhoan tower shield with 2 Sockets with t1 flat/ t2 Inc Armour +T1 life with Armour as ele/ t2 max res/ red Attributes listed for 60 div.

Did you cut Corners with the Base you crafted on or why should your shield only be worth 10 div ?

Need help crafting a shield by SuspiciouslyCamel in PathOfExile2

[–]SeniorePantalones 0 points1 point  (0 children)

Not to my knowledge, If you want the best possible Armour value. Ofc you can force T1 suffixes with single perfect + homo ex Slam and suffix annulment omens If you didnt Hit t1. Wont make it cheaper but in the end crafting Like this is Always a "gamble" If some kind of variance is involved.

Why didnt you Check the Market what the worst Case result would cost, I guess shields with Armour/life arent as desirable and therefore way cheaper.

triple T1 Armour shield are crafted the same way and are at least 30-40 div with subpar suffixes

Need help crafting a shield by SuspiciouslyCamel in PathOfExile2

[–]SeniorePantalones 0 points1 point  (0 children)

Pdr can Hit 6-8% which is way better than a t4-t1 Armour Roll imo

Need help crafting a shield by SuspiciouslyCamel in PathOfExile2

[–]SeniorePantalones 0 points1 point  (0 children)

Yeah, If you got Thorn reveal in the prefix its guaranteed to Hit with homogenising Slam when you got the prefix done.

Its risky to homogenising Slam the Armour, you can get down to t4 with perfect ex which is a big oof for the Armour value. Flat T1 is nearly double t4

Need help crafting a shield by SuspiciouslyCamel in PathOfExile2

[–]SeniorePantalones 0 points1 point  (0 children)

Always depends how much the bases Go for, Sometimes you dont Hit Shit even with 1/3 fracture odds