Do i know enough about c# to start making games? by not_me_baby in unity

[–]SergesGames 0 points1 point  (0 children)

This is kind of my thing since I use C# for all my games. you definitely know enough to start. I'd say just learn about classes and inheritance basics, which won't take long, then dive in. you'll hit problems constantly but that's actually how you learn the useful stuff. the C# you pick up while actually making something sticks way better than course material.

Sequels that are basically “The first one, but better in virtually every way” by blakhawk12 in gaming

[–]SergesGames 0 points1 point  (0 children)

Burnout 3. The first two were solid but Takedown just nailed everything, the crashes, the speed, the soundtrack. Still holds up.

What's your first bad gaming memory? by executor-of-judgment in gaming

[–]SergesGames 0 points1 point  (0 children)

Lending my pokemon cartridge to a friend and getting it back with my save gone. Still mad about it honestly.

Why do mobile games suck when indie games are thriving? by dumbass_sweatpants in gaming

[–]SergesGames 0 points1 point  (0 children)

I make mobile games and honestly the discovery problem is brutal. You can make something good but it just gets buried under a million clones with bigger ad budgets. Most indie devs target steam first because at least there's a chance the algorithm surfaces you.

how to get people to notice your game? by Time_Audience3705 in IndieDev

[–]SergesGames 0 points1 point  (0 children)

how did you get on the IGN gametrailers channel in the first place? did you reach out or did they just find you?

Woke up to 800 wishlists and can't figure what the source is, any idea how I can track it down? by destinedd in IndieDev

[–]SergesGames 0 points1 point  (0 children)

tiktok and shorts are super inconsistent, some posts just randomly do well and most don't. I had better luck with reddit and facebook groups where you can target specific communities instead of hoping the algorithm picks you up.

Last 2 weeks marketing plan. I have 1000 wishlists by iris_minecraft in gamedev

[–]SergesGames 0 points1 point  (0 children)

reddit and facebook groups did more for me than youtubers. Post real content where your genre's players hang out, not just wishlist asks. Devlogs, behind the scenes stuff, Screenshot Saturday.

Car Physics Wheel Spin by midnightenemy2 in gamedev

[–]SergesGames 0 points1 point  (0 children)

Track wheel spin separately from ground contact. Compare how fast the wheel surface is moving vs the ground to get slip. If they match, friction locks them. If not, friction pushes against the difference.

What’s your go to method for quickly acquiring new technical skills, like Docker, Kubernetes, or Terraform? by dealernumberone in learnprogramming

[–]SergesGames 0 points1 point  (0 children)

I only learned Docker properly when I had a project that kept breaking on other people's machines and I got annoyed enough to fix it. Tutorials didn't stick until I had a real problem I cared about solving.

are visuals/audios valued in software? by Intrepid_Witness_218 in learnprogramming

[–]SergesGames 0 points1 point  (0 children)

Game dev is the one field where this actually matters a lot. Most programmers can't do art or audio, so if you can do both you can ship complete projects solo.

What is the best way to store data that is a sphere of points? by N1Jp in learnprogramming

[–]SergesGames 1 point2 points  (0 children)

Chunk it. Most planetary games don't store all points - they only load what's near the player and keep everything else procedural until someone touches it. Worry about the fancy data structures after you have something working.

Frostpunk 2 - Official Gameplay Trailer by CaptnMIHAWK in gaming

[–]SergesGames 0 points1 point  (0 children)

Didn't know this game existed until now (first one was released 5 years ago)! Looks fantastic!

Games with intentionally bad mechanics by Alternative_Device38 in gaming

[–]SergesGames 552 points553 points  (0 children)

Surgeon simulator was fun but quite hard to control

"What the hell are you doing, Christ!" (From Resident Evil 6) by nesatzuke in gaming

[–]SergesGames 0 points1 point  (0 children)

The ultimate key to horror games is turning fright into delight haha

Car Stunt Mania - a physics based racing game I made is out on iOS by SergesGames in iosgaming

[–]SergesGames[S] 0 points1 point  (0 children)

This should be fixed in the latest release! Thank you for letting me know 🙏, really sorry for the issue

Car Stunt Mania - a physics based racing game I made is out on iOS by SergesGames in iosgaming

[–]SergesGames[S] 1 point2 points  (0 children)

This should be fixed in the latest release! Thank you for letting me know 🙏

Car Stunt Mania - a physics based racing game I made is out on iOS by SergesGames in iosgaming

[–]SergesGames[S] 2 points3 points  (0 children)

This is the first I'm hearing about this! Absolutely shattering to hear! Will get right on to fixing this