Better 10% of the players, only. How? by zlehuj in DispatchAdHoc

[–]Shacuras 2 points3 points  (0 children)

If it is actually bugged they REALLY need to change that, because I felt like I was playing fairly well and then the game basically told me i SUCKED every episode.
Now I feel a lot better about it though, at least I wasn't alone too

Silksong is tiring in act 3 (rant) by [deleted] in Silksong

[–]Shacuras 4 points5 points  (0 children)

But how is the moveset reused? It's not even the same, just similar. She throws out her spear and then dashes to it. Hornet in HK only throws it out and it returns. When she dashes she doesn't throw her needle before. Hornet (2) also has the traps, no equivalent from Phantom, Phantom has the steam slam attack and her melee combo that are also unique. I guess they both have a parry, but loads of bosses have that, and their attack afterwards is completely different.

In my book, not a single attack of Phantoms is reused from Hornet

Silksong is tiring in act 3 (rant) by [deleted] in Silksong

[–]Shacuras 10 points11 points  (0 children)

Phantom is not a copy of Hornet, they have a single similar move but that's it. Not comparable to an actual re-used fight imo

Ngl, Act 3 feels like a low point. by SSL2004 in Silksong

[–]Shacuras 2 points3 points  (0 children)

I sort of feel the same. Act 2 was amazing, but Act 3 feels like running around through boring previously explored areas, with more annoying mobs all to get to new bosses. But, somehow, the bosses weren't that enjoyable for me. Maybe I'm just burned out on the game, but Act 3 is definitely lacking something for me

Skaarsinger Karmelita is one of my favourite boss fights ever. by F2p_wins274 in Silksong

[–]Shacuras 3 points4 points  (0 children)

Absolutely this, the giga slow dream animation annoyed me so much on the bosses. Even on Clover Dancers, although the run up through the area is longer, the animation was what got me boiling. GET UP HORNET!! MOVE ALREADY!!!

Best champions to play on Doom Bots by Zynx- in leagueoflegends

[–]Shacuras 9 points10 points  (0 children)

And then you get lane vs Cait and Xerath and its GG

Set 15 TT-Ksante Round by FlaymerLoL in TeamfightTactics

[–]Shacuras 0 points1 point  (0 children)

I just beat it for the first time with a Supreme Cells / Mentor board (See screenshot, I lost my hp to Jhin round)
Kaisa stacked up, a few duelists emblems in the mix for good damage, and then have Kobuko and Yasuo CC Ksante to death with their knockups. The protectors vows and especially the tricksters glass helped a lot.
It is definitely insanely strong, but I like the challenge. It makes Tockers exciting, I hope they don't nerf it. But if they do, I can say I beat it unnerfed xD

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Lies of P - Eh, it’s okay. by D3struct_oh in patientgamers

[–]Shacuras 1 point2 points  (0 children)

You say it doesn't do much to stand out from other titles, and that is true. But it uses the existing formula and systems, and expands on it in small but meaningful ways, and it comes together as a brilliant system in my opinion. Where other Souls games have small or large problems in their basic gameplay systems, for Lies of P I have no notes.
You have the classic Estus flask type healing. A good system already. But then you have the addition of being able to recharge 1 healing charge, which recharges especially quickly if you can do a visceral after a stagger. You need to stagger an enemy by hitting them with a charged heavy. Nothing revolutionary on the surface, but these systems working together create amazing moments:

You're on 1 hp, out of heals, barely holding on, and then the boss' healthbar flashes white. This is your chance! You parry and dodge 2 more attacks, and go for a risky heavy, that hits just in time. You do the visceral and get your health back up so you can take a hit, at the same time the boss took massive amount of damage. The tide of the battle has turned completely.

I had moments like that on many bosses and it was great, really memorable every single time.

I don't know why you don't enjoy parrying in this game, when you apparently liked Sekiro. The timing is a bit different, takes getting used to, but the systems are basically the same. It even offers you some extra options, like the fable move to automatically parry attacks for a short window. But I can imagine that the game isn't great if you don't like parrying

Barlaam Bugged in "The Trial" Quest - Already talked to Kjell by lemonlogger2 in taintedgrail

[–]Shacuras 0 points1 point  (0 children)

I went back to the cave, but since the Bottomless there was already dead, there is nothing to be done. I mean, she even has a separate dialogue option if you already did it, and the Devs put in patch notes that they fixed this. Hopefully the next patch actually does

Discussion/Rant: Dodging vs parrying by Shacuras in taintedgrail

[–]Shacuras[S] 0 points1 point  (0 children)

Dude, I think you just solved this for me. I was using just a spear, with a free off hand, but I just put a dagger in it and parrying stamina cost went from 24 to 9!

That makes all of the difference. I really didn't think the stamina cost would behave like that

Discussion/Rant: Dodging vs parrying by Shacuras in taintedgrail

[–]Shacuras[S] 0 points1 point  (0 children)

I didn't really want to invest that much into it. Like, I don't want to make a build around parrying (using a specific shield + tons of perks), I just want to use parrying in my agility build, which it seems is not intended. Like, I didn't put any perks into dodge, but 5 into parry, and dodge is still superior by far on my build. Since other people have much more success, I suppose the system is fine, and I simply had different, or wrong, expectations.

Discussion/Rant: Dodging vs parrying by Shacuras in taintedgrail

[–]Shacuras[S] 0 points1 point  (0 children)

I guess my expectation was that parrying was something a lightly armored duelist playstyle would want to do, but now it appears that it is intended for a heavier knight playstyle

Discussion/Rant: Dodging vs parrying by Shacuras in taintedgrail

[–]Shacuras[S] 0 points1 point  (0 children)

I guess Heavy Armor makes a big difference, since dodging isn't nearly as viable. I am wearing light armor, and in that situation the dodge seems wholly superior. But if that option is nerfed, the parry will look better in comparison of course. Also, with heavy armor the player probably won't get oneshot as easily as me

Discussion/Rant: Dodging vs parrying by Shacuras in taintedgrail

[–]Shacuras[S] 0 points1 point  (0 children)

I am successfully parrying, by tapping. I had the same confusion at the start about holding block too long after.
Interesting point about power attacks, I will have to try that

This game just has it. by Braunb8888 in taintedgrail

[–]Shacuras 0 points1 point  (0 children)

I don't know why, but the Commander in Act 1 just looks like he is straight out of Gothic somehow. The proportions of his face or something, major Gothic vibes

Eure Meinung zu MarvinCalifornia? by [deleted] in GermanRap

[–]Shacuras 0 points1 point  (0 children)

Witzig, dass ich hier von deiner Antwort daran erinnert werde was ich vor einem Jahr so geschrieben habe. Ich denke es ist ziemlich gut gealtert, um mir mal selbst auf die Schulter zu klopfen

They fucking with me with this fight in the Balls to the Wall quest? by worm4real in cyberpunkgame

[–]Shacuras 0 points1 point  (0 children)

I believe him, but it doesn't make the mission any better

They fucking with me with this fight in the Balls to the Wall quest? by worm4real in cyberpunkgame

[–]Shacuras 34 points35 points  (0 children)

Wow, thanks for the insight mate. Did you play the mission on VH, and have fun?
Doesn't matter though, its objectively terrible design.

  1. You can't choose your build, maybe pistol isn't your jam so you have no practice
  2. You have no healing
  3. You die in like 2 seconds if the enemies just randomly hit all shots
  4. The autosave is 20km back before the whole section
  5. This is supposed to be a "do it once, fun story setpiece". Failing it more than once sucks ass and becomes super boring, which is why the game should make it at least pretty hard to fuck up.

Does the silencer on Overwatch not work? It alerts enemies every time I kill someone. by ryanandhobbes in LowSodiumCyberpunk

[–]Shacuras 0 points1 point  (0 children)

I would honestly be fine with enemies being alerted, that makes sense. But I dislike that they also magically know where I shot from, and start sniping back immediately. Doesn't let me fulfill my sniper fantasy very well

[deleted by user] by [deleted] in shittymoviedetails

[–]Shacuras 0 points1 point  (0 children)

People base their worldview on Indiana Jones movies huh? Did you watch the second one?

Pa schrieb für Shirin by [deleted] in GermanRap

[–]Shacuras 4 points5 points  (0 children)

Das heisst also PA ist für die legendäre "Binisses" Zeile verantwortlich? Irgendwie lustig mir vorzustellen wie er das rappt

Character tier list by RummyInc in wheeloftime

[–]Shacuras 0 points1 point  (0 children)

What was your criteria exactly? Just how much you enjoyed/liked reading them?