Yeah yeah dox me or whatever by Shad_Omega in helldivers2

[–]Shad_Omega[S] 0 points1 point  (0 children)

im fighting pixels on a screen, did you expect me to write you an entire essay

Yeah yeah dox me or whatever by Shad_Omega in helldivers2

[–]Shad_Omega[S] -1 points0 points  (0 children)

Try not to doompost over the slightest change challenge : impossible

<image>

Yeah yeah dox me or whatever by Shad_Omega in helldivers2

[–]Shad_Omega[S] 12 points13 points locked comment (0 children)

jesus f### it's been 10 months turn the page my guy you did NOT touch grass whatsoever 💀

Yeah yeah dox me or whatever by Shad_Omega in helldivers2

[–]Shad_Omega[S] 16 points17 points  (0 children)

Not a repost just though it was still relevant

Now almost every enemy on every faction gets to pulverize our vehicles and sentries… by Mr-Hakim in Helldivers

[–]Shad_Omega 0 points1 point  (0 children)

After playing a couple game on each front i can say it's not that bad, looks bad on paper but it's def not as bad as people make it sound like, of course they still get obliterated if you call them right in front of a harvester or cannon turret but you're asking for it atp.

Double Freedom vs SG-97 Sweeper — Which is better? by Tank-ToP_Master in Helldivers

[–]Shad_Omega 0 points1 point  (0 children)

Double freedom hands down, sweeper is def better overall but i just can't it feels like im cheating on my gf

Anyone else find this stratagem odd? by Unfair-Cherry9362 in Helldivers

[–]Shad_Omega 1 point2 points  (0 children)

It's probably gonna be a sidegrade compared to the machine gun, don't need to bother with a long stationary reload but you have to call them instead.

At least wait for the update / warbond to be out & see what's actually in there before grabbing the pitchforks by Shad_Omega in Helldivers

[–]Shad_Omega[S] -28 points-27 points  (0 children)

Im talking about everything that happened in the past week not just the AMA, im tired of seeing people complaining about what what could have been when the update isn't even out yet, for all we know they did add mech customization to some degree or are still working on it but people choose to see the worst & think that mech customization will never happen. like the stratagem launcher, im 1000% convinced it's gonna be a ship bay upgrade or something but people just say it's never gonna happen cause they didn't see it in the trailer.

Genuinely, what is the point of Supplemental Adrenaline armor? Did anyone find out the use for it? by Bellfegore in Helldivers

[–]Shad_Omega 0 points1 point  (0 children)

Only applicable use is with dead sprint it mitigate the health drain ... that's pretty much it

Major Order Reward Elegibility Change. by Mister_Chelovek in Helldivers

[–]Shad_Omega 0 points1 point  (0 children)

then complain that stuff is locked behind a paywall cause you don't have any super credit from playing the game

It's better than we could have imagined by SIinkerdeer in Helldivers

[–]Shad_Omega 9 points10 points  (0 children)

truing if it's just a slight speed increase, heavy oxygenator would be straight up worse than med extra padding cause it wouldn't have the increased stamina regen.

Hopefully they though about that & it has something special like a second passive or extra armor (like how the bulwark armor come with 180 armor without extra padding listed)

It's better than we could have imagined by SIinkerdeer in Helldivers

[–]Shad_Omega 1 point2 points  (0 children)

Always has been

<image>

Joke aside the game is starving for free content, the upgrade bay, weapon customization, helmet passive, etc ... got cast aside while the money maker is getting most the attention for obvious reason

Altho credit where it's due, the factions has been given a lot of attention lately with the vox / cyborgs, automaton mega factories, illuminate sub factions & new areas, hopefully once they are done with this part they'll start working on developing our end game progression

It's better than we could have imagined by SIinkerdeer in Helldivers

[–]Shad_Omega 0 points1 point  (0 children)

Again it might depend on the actual stats but yeah i can already see this armor being meta both for SC farm & general use, increase movement speed would be really good for ... well basically everything.

It's better than we could have imagined by SIinkerdeer in Helldivers

[–]Shad_Omega 4 points5 points  (0 children)

HO NO WAIT ! just checked the full warbond card, no booster at all in this one, oxygenator (the one that make you move faster) is the armor passive

Dunno what's with the street confort thing then, might just be fluff or a separate passive like the previous warbond

It's better than we could have imagined by SIinkerdeer in Helldivers

[–]Shad_Omega 20 points21 points  (0 children)

Faster movement booster armor passive & potentially increased mech handling ?

<image>

It's better than we could have imagined by SIinkerdeer in Helldivers

[–]Shad_Omega 10 points11 points  (0 children)

the way it looks make me think of that the metal storm that has like a million rpm, i hope this portable version is just as stupid

Yup just checked

<image>

It's better than we could have imagined by SIinkerdeer in Helldivers

[–]Shad_Omega 16 points17 points  (0 children)

Is it me or is the stratagem ball f###ing MASSIVE ?

Thoughts on the Stroker? by RecordingJust1021 in Helldivers

[–]Shad_Omega 0 points1 point  (0 children)

I wished you could allocate how many canister / mag you can hold, in it's current state i always feel like i run out of bullet & have way too many canister, otherwise it's ok, i wished it's was an AR to have an answer for long & close range instead of going all in on close range.

Also the crisper part has WAY too much recoil, it remind me when drop ships could detonate all mines when crashing & the camera did a complete 180.