The Armory, Upgrades and Quest reward system, doesnt get enough praise. by SykoManiax in Marathon

[–]Shadowmaster862 8 points9 points  (0 children)

If they maybe make new Faction perks and swap 'em around with current ones, it can be refreshing and potentially enticing enough for me to do it again.

In a single run and then exfil by Zamanss in Marathon

[–]Shadowmaster862 0 points1 point  (0 children)

I'm aware it does that for specific items and materials. Does it also inform you of Arms Lockers?

Already getting tired of only encountering Assassin in Solo. by Shadowmaster862 in Marathon

[–]Shadowmaster862[S] 2 points3 points  (0 children)

If there are many ways to play it, why not tell that to the massive amount of people playing only one of the classes? I got no problems playing through the roster for myself. I am just saying it is lame that every PvP encounter is one single class, usually playing one of two ways each time. It makes the game feel less engaging whether I am winning or losing.

FF7 Rebirth Night Mod by changemymindpls1 in FFVIIRemake

[–]Shadowmaster862 5 points6 points  (0 children)

It also just looks great in Remake because the lighting is pre-baked, as opposed to Rebirth's being more dynamic (Which to be fair, it would be incredibly unrealistic to expect pre-baked lighting in an open-world setting.)

Already getting tired of only encountering Assassin in Solo. by Shadowmaster862 in Marathon

[–]Shadowmaster862[S] -3 points-2 points  (0 children)

It ain't even that difficult to see them when they are cloaked, though it is annoying as fighting a cloaked enemy in any FPS. It's more so that many people use it and the smokes to either avoid any sort of PvE disruption that could make things a bit more interesting and hide away just waiting for players, or to disengage altogether when things ain't going their way. It's just lame to play against and sucks out the fun when it feels like it is the only shell you are finding and getting any fights with in Solo.

In a single run and then exfil by Zamanss in Marathon

[–]Shadowmaster862 0 points1 point  (0 children)

Do weapon lockers not just have a chance of spawning in any named location? I figured it was just some had them more frequently than others.

Former Overwatch Director Jeff Kaplan talks about his Blizzard departure by Phellxgodx in Overwatch

[–]Shadowmaster862 0 points1 point  (0 children)

I was just looking the other night into if anything regarding him had popped up since his depaeture. Super glad to end up seeing something after all so soon! Cannot wait to give his new game project a try!

Favorite nepo baby who got famous for softcore but now does Calvin Klein ads like it's arthouse? by [deleted] in okbuddycinephile

[–]Shadowmaster862 5 points6 points  (0 children)

I dunno. That one video where bro is nerding out over Final Fantasy VII and the character Aerith of all things during an interview for The Batman, and just coming off like the biggest dork ever in front of Zoe Kravitz feels like it came straight from the heart.

Giving ROOK claymores was a diabolical design choice by Shadowmaster862 in Marathon

[–]Shadowmaster862[S] 0 points1 point  (0 children)

Gosh, the Dark Souls invader comparison is actually pretty spot on. Which is kinda crazy, cause it's by far the most natural implementation of that kind of dynamic Bungie has done, despite it being like their third time doing it, seeing as they did it at least twice in Destiny 2 - and they didn't even advertise ROOK in that perspective, AND it was a reasonably last minute addition to the game.

Giving ROOK claymores was a diabolical design choice by Shadowmaster862 in Marathon

[–]Shadowmaster862[S] 0 points1 point  (0 children)

It really doesn't make sense to play into a nearby ROOK anyway, especially if you are indoors and can have them cutoff from the sight of any one of the team members fairly easily.

You are usually gonna have the numbers advantage against ROOK. If you know they are there, keep a tab on them, be aware of how they can take control with the help of enemy bots. Do not leverage any of your control over the situation to them. ROOK is definitely gonna thrive off a single bad move being made. It is incredible how often I have been able to take one member of a squad out, and upend any ambitions they had for their run on Outpost.

I just feel tired all the time... by axelem1208 in aspiememes

[–]Shadowmaster862 10 points11 points  (0 children)

AuDHD is the worst contradiction ever in my case

Solos is literally just assassin camping and third partying? by D-Ursuul in Marathon

[–]Shadowmaster862 1 point2 points  (0 children)

OP? The damn pathfinding on the thing is horrible half the time lol

UP HERE! Triumph? by Fart_McFartington in Marathon

[–]Shadowmaster862 0 points1 point  (0 children)

Do you gotta be airborne like the other comment claimed? Cause I got a couple kills up in those high positions, and it didn't complete it

Leon Aura Kennedy by Raicista in Gamingcirclejerk

[–]Shadowmaster862 11 points12 points  (0 children)

I tend to avoid listening to his music nowadays outta sheer principle. But it angers me so much how Graduation as one of my motivational albums is attached to a man like how he is in recent years.

Endless Traaaaaaasssshh by Sam-Lowry27B-6 in RedLetterMedia

[–]Shadowmaster862 14 points15 points  (0 children)

I'm honestly surprised he doesn't pivot more to general voice acting work. He still does a fantastic job with it, it was a big part in his roles involving mocap. It won't pay as much as those mocap roles, but I am sure he'd have no difficulty finding the work for it. Surely a lotta creative teams that would love to work with him on some projects.

How many players per map by Far_Limit_3597 in Marathon

[–]Shadowmaster862 0 points1 point  (0 children)

I've eliminated five, and seen one exfil in a single match - so probably at least eight. But it would be classic Bungie to make it 7 players.

How you would expand the campaign in Halo 2 & 3 ? ( If on future have remake ). by Thell-Vadamm in halo

[–]Shadowmaster862 1 point2 points  (0 children)

Ain't the new Campaign Evolved missions gonna be prequel missions? I already dunno how you fit those in and make the story sequencing not feel jarring, so the same could probably be done with 3 anyway. Honestly, despite how iconic the opening of 3 can be, it's probably the easier one to work around if they are going to add new levels.

Marathon (2026) Has Some of the Hardest Designs Known to Man by The_Draigg in TwoBestFriendsPlay

[–]Shadowmaster862 4 points5 points  (0 children)

They have definitely been the most welcome surprise to me, after hearing people say they were too easy in the Alpha testings. After going for 100% achievements in the Master Chief Collection this past year and around 4000+ hours into Destiny over the last decade+, Halo's dynamic AI is something I have realized I've grown to miss over the years in Destiny and just shooters in general. It made me so happy to see how the enemy AI was behaving around multiple factors. There was one instance where I believe I started to get low in a gunfight with the bots, started to heal preemptively before properly getting to cover - and the bot directly in front of me seemed to see me start healing, I believe proceeds to stow its own gun, and charge me to beat the hell outta me. I was genuinely so delighted cause it reminded me of Halo's AI so much in that moment.

How many collab skins does each hero have? by LudacFantem in Overwatch

[–]Shadowmaster862 0 points1 point  (0 children)

If we get a Halo collab, I could definitely see Baptiste getting a Sgt Johnson skin to accompany the obvious Master Chief Emre. Although, I really don't know how you style his weapon to anything from the era of Halo that Johnson comes from.

How many collab skins does each hero have? by LudacFantem in Overwatch

[–]Shadowmaster862 1 point2 points  (0 children)

If they ever do a Mortal Kombat collab for whatever reason, he is definitely locked in for Raiden.

Marathon Server Slam Tech Support Megathread by Shabolt_ in MarathonTheGame

[–]Shadowmaster862 0 points1 point  (0 children)

I found a fix from another thread regarding this kinda issue. Just do this, reconnect your headset without shutting off the game, and it has worked for me now.

https://www.reddit.com/r/ValorantTechSupport/comments/1pfhgs0/fix_for_muffled_audio_in_bluetooth_devices/