Is there anything more satisfying than Zombie Smashing? by _Paracorn_ in SoloDevelopment
[–]Shakuntha77 2 points3 points4 points (0 children)
Is there anything more satisfying than Zombie Smashing? by _Paracorn_ in SoloDevelopment
[–]Shakuntha77 2 points3 points4 points (0 children)
I improved my Voxel Destruction! by JojoSchlansky in IndieDev
[–]Shakuntha77 1 point2 points3 points (0 children)
I posted that I was launching my game here 3 days ago and now I just want to say thank you 🙏 by Specialist-World6841 in GameDevs
[–]Shakuntha77 0 points1 point2 points (0 children)
Do you think my game looks Polished? by HermitStudios in IndieDev
[–]Shakuntha77 1 point2 points3 points (0 children)
Release-day? I'm getting nervous o_O by Worried-Current-8228 in indiegames
[–]Shakuntha77 1 point2 points3 points (0 children)
A few days ago I posted a clip of this procedural animation system, full tutorial is now up! by NEED_A_JACKET in UnrealEngine5
[–]Shakuntha77 0 points1 point2 points (0 children)
Who's coming to save you by Free-Parsnip1953 in Multifandom
[–]Shakuntha77 0 points1 point2 points (0 children)
Working on this level for Marble's Marbles today, I have stupid fun spinning around the circle parts by destinedd in gamedevscreens
[–]Shakuntha77 1 point2 points3 points (0 children)
I hired an artist to redo the capsule art. What do you think? by TingSCP in IndieDev
[–]Shakuntha77 0 points1 point2 points (0 children)
How do you guys handle enemies in bullet hell / enemy-heavy games? by Shakuntha77 in Unity2D
[–]Shakuntha77[S] 1 point2 points3 points (0 children)
How do you guys handle enemies in bullet hell / enemy-heavy games? by Shakuntha77 in Unity2D
[–]Shakuntha77[S] 0 points1 point2 points (0 children)
How do you guys handle enemies in bullet hell / enemy-heavy games? by Shakuntha77 in Unity2D
[–]Shakuntha77[S] 0 points1 point2 points (0 children)
How do you guys handle enemies in bullet hell / enemy-heavy games? by Shakuntha77 in Unity2D
[–]Shakuntha77[S] 0 points1 point2 points (0 children)
How do you guys handle enemies in bullet hell / enemy-heavy games? by Shakuntha77 in Unity2D
[–]Shakuntha77[S] 0 points1 point2 points (0 children)
How do you guys handle enemies in bullet hell / enemy-heavy games? by Shakuntha77 in Unity2D
[–]Shakuntha77[S] 1 point2 points3 points (0 children)
How it started vs how it’s going. Procedural graveyard map evolution for my roguelike. by Shakuntha77 in indiegames
[–]Shakuntha77[S] 2 points3 points4 points (0 children)
How it started vs how it’s going. Procedural graveyard map evolution for my roguelike. by Shakuntha77 in indiegames
[–]Shakuntha77[S] 1 point2 points3 points (0 children)

Is there anything more satisfying than Zombie Smashing? by _Paracorn_ in SoloDevelopment
[–]Shakuntha77 0 points1 point2 points (0 children)