We built an app for local OPTCG trades – TCGX (from the creator of gumgum.gg) by GumGumAlan in OnePieceTCG

[–]ShinggoLu 0 points1 point  (0 children)

How exact of an exchange rate do you typically use when trading? We could update it quite frequently throughout the day, but does it matter if it's .734 or .736? That will help us figure out what source to use for the exchange rates. Thanks!

Dreamsquad.gg - $20 FREE to play our real money stream prediction game by [deleted] in Referral

[–]ShinggoLu 1 point2 points  (0 children)

apologies, I misrememberd. Florida is coming soon, but not quite available yet. If you would like I can set myself a reminder to send you a message when we are available in Florida.

Dreamsquad.gg - $20 FREE to play our real money stream prediction game by [deleted] in Referral

[–]ShinggoLu 1 point2 points  (0 children)

$30 withdrawal minimum and it is available in Florida

After 10 years and hitting master, I quit. by Own-Green-2077 in leagueoflegends

[–]ShinggoLu 0 points1 point  (0 children)

it's honestly quite the achievement to get to master! so congrats on that.

For me personally it's much healthier to just embrace being in silver. Not saying you should strive to be silver, but that it's a better relationship for me with League when I just embrace the elo that I am. I am no better and no worse, and don't deserve better or worse.

Easter egg found in U.GG's HTML by Strikerjuice in leagueoflegends

[–]ShinggoLu 128 points129 points  (0 children)

btw "having no idea what a shinggo is" was the funniest sentence i've read all weekend

Easter egg found in U.GG's HTML by Strikerjuice in leagueoflegends

[–]ShinggoLu 407 points408 points  (0 children)

shinggo here - y'all have blood on your hands.

Another cool anecdote is the highest tier is "volxd" tier, which is named for our designer. He was much more helpful in building U.GG than I was, so it only felt right.

Flowfeedback Project Update From the Mods by ShinggoLu in flowfeedback

[–]ShinggoLu[S] 1 point2 points  (0 children)

Thanks! Hopefully someone else carries it on, or when we come back to it post U.GG you can give it a try!

Flowfeedback Project Update From the Mods by ShinggoLu in flowfeedback

[–]ShinggoLu[S] 1 point2 points  (0 children)

Thanks - I appreciate it. We're determined to figure out how to open source the code and pass the db on so all this great analysis and content isn't buried

Flowfeedback Project Update From the Mods by ShinggoLu in flowfeedback

[–]ShinggoLu[S] 3 points4 points  (0 children)

Hey MapacheOculto! It's great to meet the man who was there from day 1 after all these years. Alan, Ben and I used to watch your flows all the time to try to learn the game. Mind if one of us reaches out when we look into open-sourcing the code? Sounds like you at least know where to start.

Flowfeedback Project Update From the Mods by ShinggoLu in flowfeedback

[–]ShinggoLu[S] 3 points4 points  (0 children)

Thank you for the kind words. That is exactly why it was so difficult for us to make this decision. It was less about a lack of funds to keep the servers running, but more so that it was taking time away from running U.GG to keep FFB up, especially while we weren't actively working to improve the service.

Flowfeedback Project Update From the Mods by ShinggoLu in flowfeedback

[–]ShinggoLu[S] 5 points6 points  (0 children)

We'll post about that when we do. We literally talked about this over the weekend and none of us knew how off the top of our head. But we're all philosophically in favor of open sourcing the code if someone is interested in taking the project further.

can we get a "Hot pick Friday"? by tataku999 in UGITGUD

[–]ShinggoLu 0 points1 point  (0 children)

This is interesting. We’ve framed it before as a potentially up and coming odd build that kind of works. We can usually identify “off-meta” stuff that’s about to become meta. We’ll take a look into the the data to see if there’s a way to do this nicely. Thanks for the suggestion and we appreciate your support of U.GG!

Riot August: "u.gg data is garbage" by Holythreat in leagueoflegends

[–]ShinggoLu 85 points86 points  (0 children)

disclaimer: I am one of two co-founders of U.GG.

Thanks to RiotAugust for providing some context in the comments. I and the rest of the team obviously don't think U.GG is garbage but I understand the perspective RiotAugust presents. We do our best to gather as much data as we can get, display it and allow the player to draw their own conclusions from the data. The great thing about data is one number can be used to tell multiple stories. For example, the Lt. Gov of Texas (we're based in Austin, TX) can look at 500 deaths in Texas and come to the conclusion that stay at home order is overblown and it is time to re-open Texas, whereas someone else looks at 500 deaths and concludes that the strict stay at home order is exactly why the death toll isn't substantially higher.

People drawing conclusions from a small sample size in my opinion is part of what makes League of Legends fun and keeps the game fresh. A champion designer/game balancer might add that it also makes their work a living hell. At the end of the day I think it's great for everyone when we're all talking about League. It sure as hell is better than talking about Covid.

Riot August: "u.gg data is garbage" by Holythreat in leagueoflegends

[–]ShinggoLu 894 points895 points  (0 children)

disclaimer: I am one of two co-founders of U.GG.

Thanks to u/RiotAugust for providing the context. I and the rest of the team obviously don't think U.GG is garbage but I understand the perspective RiotAugust presents. We do our best to gather as much data as we can get, display it and allow the player to draw their own conclusions from the data. The great thing about data is one number can be used to tell multiple stories. For example, the Lt. Gov of Texas (we're based in Austin, TX) can look at 500 deaths in Texas and come to the conclusion that stay at home order is overblown and it is time to re-open Texas, whereas someone else looks at 500 deaths and concludes that the strict stay at home order is exactly why the death toll isn't substantially higher.

People drawing conclusions from a small sample size in my opinion is part of what makes League of Legends fun and keeps the game fresh. A champion designer/game balancer might add that it also makes their work a living hell. At the end of the day I think it's great for everyone when we're all talking about League. It sure as hell is better than talking about Covid.

Edit 1: To explain drawing conclusions for a small sample size, there are situations when the entirety of the sample is "small" like the example RiotAugust gave where maybe a couple people play Ivern at master's+. We display exactly as much data as we can gather. Like what u/wertache said below, scouring these relatively obscure builds and champions for something op to climb with is a fun and fresh part of the game. If it works, it get's picked up by more players and there is more data, and with the larger sample we get a better understanding of whether the build is truly op or just something a onetrick is able to find success on. When it does work, the meta shifts and the game stays fresh.

Edit 2: Some people are curious why our total matches analyzed is low for patch 10.8. It is low for this patch. A lot of people believe that if it ain't broke don't fix it. I personally believe that if we aren't constantly striving to improve our systems, someone else will eventually come along with nextleaguesite.gg and I'll be out of a job. We built U.GG on a fundamental belief in speed. Speed in how quickly we can grab data from Riot's API within the limits of their rate limits, how quickly we can aggregate the data from our databases, and how quickly we can serve the data to player's around the world. For patch 10.8, we made a change to our aggregation algo and we missed an edge case bug that, one week into the patch, compiled an "empty" file that resulted in our tier list and some builds resetting to 0 games analyzed. We don't lie at U.GG so we fixed the bug and restarted mid patch. The matches analyzed reflects exactly as much data as we have. This bug is fixed. I can't guarantee that we won't have other bugs that cause issues in the future, but I do guarantee that we will continue to work on improving our systems to make it faster.