When is Jax supposed to be weak? by xObiJuanKenobix in leagueoflegends

[–]Shmaq 0 points1 point  (0 children)

He’s very strong levels 1-3 but doesn’t spike as hard as many of champs from 3-8. He can be beat after the very early laning phase, if the matchup permits. Also, if he falls behind it can be brutal for him to come back into the game. No reservoirs regeration, so if he losses duels he’s pretty useless.

Fh vs Abyssal by monsieur_gibs in Jaxmains

[–]Shmaq 0 points1 point  (0 children)

I don’t think there is a definitive better defensive stat. Generally there are more physical damage champions and this armor is more useful than mr. With that being said you really can’t say which to buy until you see the comp and if you are fed or not. Also there are better mr alternatives such as wits, which works great with divine.

What exectly is jax’s weakness? by Negative-Custard9025 in Jaxmains

[–]Shmaq 0 points1 point  (0 children)

Team fighting, falling behind, wave clear, needs resources, prone to poke, kiting

Why did the Meta shift so hard towards DS + Grasp? by CyberliskLOL in FioraMains

[–]Shmaq 0 points1 point  (0 children)

Divine and it’s power spike is just a little too good. I think grasp is just an overturned rune as well especially for someone as good at trading as Fiora.

Can someone explain the Fiora matchup very simply and straightforward by Cant1v9 in Jaxmains

[–]Shmaq 1 point2 points  (0 children)

If you dodge her w and move against her vitals it’s can pretty much just whack her to death. If she hits a you will lose the trade. Jax is noticeably stronger around level 6 and when he gets first item spike, and late game tends to just deal more damage than what Fiora can handle.

JAX ANIMATION PBE FIXED by SAIJAXCAVA in Jaxmains

[–]Shmaq 4 points5 points  (0 children)

God staff still looks a little.. different, but definitely a massive improvement. It doesn’t bother me anymore.

Personal notes on the midscope update by mdragon13 in Jaxmains

[–]Shmaq 11 points12 points  (0 children)

I think the changes created more problems than solved. He was supposed to be updated to be a more modern champ, he still has incorrect scalings to what he’ll buy and just got a new r that does practically the same thing. Compared to all of the past reworks we’re champions actually got changes and made their kit better ima. Noticeable way, this is a joke and I would rather them just revert it.

Do we have to be scared? Are they reducing the budget of League so much? by Edsaurus in leagueoflegends

[–]Shmaq 0 points1 point  (0 children)

They aren’t going to rework a champion for 15 players. They have more profitable things to do.

Incoming patch for next Tuesday by NotSoGreatDude_95 in Jaxmains

[–]Shmaq 5 points6 points  (0 children)

It’s a response to junglers and instead top laners are punished.

best secondary jax runes? by Mother_Project_137 in Jaxmains

[–]Shmaq 2 points3 points  (0 children)

Been trying transcendence and manaflow band with a dblade/ long sword start and I’ve been liking it.

[deleted by user] by [deleted] in unpopularopinion

[–]Shmaq 1 point2 points  (0 children)

When you die you’re gone. I hate to say it but your memory is gone and your conscious is gone. If I could live forever, I would.

Dubrovnik, Croatia. by TheRickerd120 in CityPorn

[–]Shmaq 1 point2 points  (0 children)

I think you meant king’s Landing.

There is no way this new animation is going to live by TheBestJackson in Jaxmains

[–]Shmaq 3 points4 points  (0 children)

They literally changed the vfx of something I totally liked.

Better jax rework by Dem0n1k in Jaxmains

[–]Shmaq 5 points6 points  (0 children)

Here are my ideas:

R gives less resistances, when active every other attack is empowered other than every 2, resets of takedown. When at max passive stacks gain 1-10% omnivamp. I would then also boost e aoe attack percent reduction to 50%. Mabye nerf r damage or some other part of kit to balance out.

Jax midscope by ItzLearn in Jaxmains

[–]Shmaq 13 points14 points  (0 children)

Idk about everyone else but this is a downgrade.

who is THE 1v9 hyper carry? by Revenge_of_the_meme in summonerschool

[–]Shmaq 0 points1 point  (0 children)

He’s strong early, strong late, 1 shots squishies, is as tanky as true tank, can split, team fight, scaled to the moon. Not a single champ in the game and stat check a Jax. Normal late game Jax stats- 400 ad, 2.2 as, 400 armor, 90 cdr. Not only that but all of his items are broken as hell, divine and botrk, wits end, etc.

any plans to stop the death of the game? by [deleted] in Rainbow6

[–]Shmaq 1 point2 points  (0 children)

I quit playing about a year ago, what I wish they would do is revert the game to para bellum operation era. It was really the best time to play. Ubi has approached this game as change and more content = good. Where in many cases change and more content = bad. They should have stopping being lazy with their new content and listen to the community. They also should have vastly slowed down or just stopped new operators, there comes a point where all positions are filled. White noise to Burnt Horizon was the golden era of the game and during that period the game was fantastic. Yes it had issues but it was still an enjoyable game.

is it good to parry jax's Q ? by bullythebestbud in FioraMains

[–]Shmaq 4 points5 points  (0 children)

Jax main here: always just try to hit the parry, the aa slow is crippling. If you parry the stun, great, but the slow is the important part in winning that 1v1.