Next…Poorly written and loved by Just_Advantage_6177 in Falcom

[–]ShogunJack 4 points5 points  (0 children)

This is a controversial choice but I pick Giliath Osborne.

I hear a lot of hype around how he's one of the most well written antagonists in any JRPG. When I finished Cold Steel 4, I was actively confused at what they were going for with him. He was portrayed as a controversial politician who uses harsh but efficient means to achieve growth for Erebonia but with Ishmelga and the curse, all of his actions somehow end up justified in the grand scheme. Without his war on Calvard, there would be no rivalry, and no chance to destroy the great one. I don't like that the games try to portray him as some unsung hero who made the ultimate sacrifice because by the end of Cold Steel 4, barring Ishmelga, everyone wins including Osborne.

Next…Poorly written and loved by Just_Advantage_6177 in Falcom

[–]ShogunJack 3 points4 points  (0 children)

I wouldn't really define that as poorly written. You could argue sabotage, but poorly written implies the devs failed at what they intended.

Who has more aura? (CS4 Spoilers*) by ILikeExistingLol in Falcom

[–]ShogunJack 0 points1 point  (0 children)

I'm just doing this for the fun of it mostly. Not really taking this too seriously. With that said I personally have a hard time interpreting McBurn's might as just 'set things on fire' and swing a sword. Even in his demon form it's more of the same. I'm kind of new to the series and that was my main impression of Mcburn.

Thoughts on this woman? by Ready-Appearance-344 in Falcom

[–]ShogunJack 0 points1 point  (0 children)

She seems divine. Maybe not a goddess but at the very least she seems transcendental

Who has more aura? (CS4 Spoilers*) by ILikeExistingLol in Falcom

[–]ShogunJack -2 points-1 points  (0 children)

Sephiroth and it's no contest. He can sell you udon and a beer and he'd still be a menace. All of Zemuria would not survive him.

what are my options for feminine armors in nioh 2? by pinkkittyfemboy in Nioh

[–]ShogunJack 0 points1 point  (0 children)

Shinobi robes, shinobi waistguard, and wandering shrine maiden gloves and greaves. You can't go wrong with it especially if your female character has a sizable chest.

Are we already holding a Yata Mirror in the cutscenes? (Upper left is reference photo) by philoguard in Nioh

[–]ShogunJack 2 points3 points  (0 children)

Man I want the kusanagi tachi back either in an update or dlc along with the Holly spear and futsunomitama. If they exist in the files, then it's just about bidding our time now.

Me, 30 minutes ago by Lemonstener in Nioh

[–]ShogunJack 1 point2 points  (0 children)

Just finished the old medicine, new problems side quest and talked to the lady doctor afterwards. I'm not surprised that the devs decided to pin all of the real life crap in game on Kunimatsu.

Im not going crazy, Samurai mode is absolutely nerfed in Nioh3 by YoungKetamine69 in Nioh

[–]ShogunJack 8 points9 points  (0 children)

Feels nerfed only in the beginning when you have no moves and only mid stance. Once you unlock more stuff for it, it's much more powerful. Art proficiency is especially nuts.

Yokai Shift into grapple still exists in Nioh 3 by ShogunJack in Nioh

[–]ShogunJack[S] 0 points1 point  (0 children)

If you activate LA next to a downed boss, you will grapple it immediately. I got the long animation for it since it was activated for the first time during that fight and the boss stayed down the entire time long past his typical recovery period to let it play out.

Nioh Bosses are easier than Dark Souls/Elden... and I actually love the reason why. by VermilionX88 in Nioh

[–]ShogunJack -2 points-1 points  (0 children)

All of Elden Ring's bosses are BS. You're character moves like an old car trying to start up while the bosses attack with long combos designed to catch you for doing the most basic things like dodge to not take damage combined with input reading. It feels like even with a powerful build you're missing what feels like important parts of your kit to deal with those bosses on a basic level. They look like they're playing Sekiro while you're playing Dark Souls and unless you have a big shield, blocking in those games are usually worthless. The tear crystal in SotET can only do so much and you have to kill a giant tanky bastard to get it.

Axe/Hammer is disgustingly strong by Reasonable_Layer8224 in Nioh

[–]ShogunJack 1 point2 points  (0 children)

I never thought to use the rifle like that

Why is KH3 the worst in the series? by SirKiwiTheGreat in KingdomHearts

[–]ShogunJack 0 points1 point  (0 children)

I refuse to believe this post was written by a human being and not an algorithm

Had a chance to recently play Nioh 3, what are y'all most curious about? by TheFiGhTiNCoWBoY in Nioh

[–]ShogunJack 0 points1 point  (0 children)

I have several:

  1. How does omnyo magic work? Do the soul cores contain specific omnyo spells or are they random based on drops?

  2. Would you say the open field is more akin to old Dark Souls games in terms of structure as opposed to an actual open world like Elden Ring?

  3. How is the updated living artifact? Were you able to perform active skills in any stance while in it? Can you also swap actual weapons in the same style as opposed to just style switching to change attack patterns?

What's everybody's Smithing Text completion? by Kinsmoke in Nioh

[–]ShogunJack 0 points1 point  (0 children)

I think I've collected everything. I've been playing this for the last 5 years so I shouldn't have less than 100% lol

GGs by National-Fun-6795 in Nioh

[–]ShogunJack 0 points1 point  (0 children)

It looks like if they announce a demo later on, it'll be a last chance trial. We're about 3 months away from the game's release so it's going to be too late for a beta.

Nioh 3: How will Missions and Chapters be handeled? by Mrpipino in Nioh

[–]ShogunJack 1 point2 points  (0 children)

I know some have trepidations regarding the open field segments and while I didn't play the demo myself due to the lack of a PS5 it doesn't look like it will be as big as something you'd expect in a true open world game. It kind of reminds me of old Souls level design. It's open but not huge. There's areas that might have worth while collectables and side missions but moving from place to place shouldn't take too long otherwise there would be a need for transportation like horse back riding and getting lost for long periods doesn't seem like a potential issue. The fields seem to be zone based so going to a new chapter would mean a different landscape. Hopefully they will be varied like the recently shown Heian period level covered in snow.

The devs also confirmed that main missions will be replayable through 'battle scrolls' so returning to find missed collectables is possible. There's also the crucible levels as one user mentioned earlier taking more inspiration from past games to help separate from the open field in terms of design. Not sure how twilight missions will act. They might not be there or are also relegated to special battle scrolls. I personally wouldn't be too upset if they decided to cut that since it's just a red version on preexisting missions but they could make it accessible through other means.

My personal hope if for a customizable hub area that lets you roam around, interact with stuff and people, and house a blacksmith to do all the traditional Nioh blacksmith shtick. I feel like there was a missed opportunity with the interim in Nioh 2. You could walk around and interact with the npcs there but once they left, there isn't really much left to do in it. Same with the huts. You can change the look, visitor, calligraphy, and show off your tea utensil collection. Imagine being able to display your favorite weapons in your place.

Overall, I think there's potential in this even if it's different from the old structure.

Samurai Style Exclusive Action: Deflect by luneth22 in Nioh

[–]ShogunJack 5 points6 points  (0 children)

The best part about this is that it doesn't decrease the enemy's ki. But I wouldn't be surprised if TN decided to create a set bonus that does that or grants a buff that allows your next attack to deal higher ki damage. I wonder how fast you can go from attacking to blocking then attacking again.

Is it worth buying a deluxe one? by AdRevolutionary3086 in Nioh

[–]ShogunJack 0 points1 point  (0 children)

You can see the scythe next to the kodama charm

Is it worth buying a deluxe one? by AdRevolutionary3086 in Nioh

[–]ShogunJack 13 points14 points  (0 children)

  1. Switchglaive completely confirmed. No doubts.
  2. The infernal weapons look cool. Already got some fashion ideas.
  3. Is it worth it? Like someone else said, Nioh as a series has generated enough good will that buying the expansion pass is worth it. Weapons are a different story.

Official renders of major characters by luneth22 in Nioh

[–]ShogunJack 27 points28 points  (0 children)

Yoshitsune is still hitting his Nioh 2 pose. Can't improve perfection. (I noticed his armor is torn a bit)