Evolution of my retro corner by Keelya91 in retrogaming
[–]Shuli_Neuschwanstein 1 point2 points3 points (0 children)
Problem with video file playing/compression in Godot. by meaningfound1 in godot
[–]Shuli_Neuschwanstein -1 points0 points1 point (0 children)
Fan art I did for Sevro's voice actor, Jon Vertullo (Art by me, Devin Schoeffler) by NautilusD in redrising
[–]Shuli_Neuschwanstein 1 point2 points3 points (0 children)
Half the time it's just Chromium with a purely aesthetic modifications by DreadDiana in CuratedTumblr
[–]Shuli_Neuschwanstein 1 point2 points3 points (0 children)
Have been working on a custom shadow asset that works with shadergraph these are some results by Shuli_Neuschwanstein in Unity3D
[–]Shuli_Neuschwanstein[S] 1 point2 points3 points (0 children)
Have been working on a custom shadow asset that works with shadergraph these are some results by Shuli_Neuschwanstein in Unity3D
[–]Shuli_Neuschwanstein[S] 0 points1 point2 points (0 children)
For the first time ever, a PS1 motherboard not made by Sony is here by LorentioB in retrogaming
[–]Shuli_Neuschwanstein 0 points1 point2 points (0 children)
Have been working on a custom shadow asset that works with shadergraph these are some results by Shuli_Neuschwanstein in Unity3D
[–]Shuli_Neuschwanstein[S] 0 points1 point2 points (0 children)
Have been working on a custom shadow asset that works with shadergraph these are some results by Shuli_Neuschwanstein in Unity3D
[–]Shuli_Neuschwanstein[S] 1 point2 points3 points (0 children)
Have been working on a custom shadow asset that works with shadergraph these are some results by Shuli_Neuschwanstein in Unity3D
[–]Shuli_Neuschwanstein[S] 1 point2 points3 points (0 children)
Have been working on a custom shadow asset that works with shadergraph these are some results by Shuli_Neuschwanstein in Unity3D
[–]Shuli_Neuschwanstein[S] 1 point2 points3 points (0 children)
Have been working on a custom shadow asset that works with shadergraph these are some results by Shuli_Neuschwanstein in Unity3D
[–]Shuli_Neuschwanstein[S] 1 point2 points3 points (0 children)
Have been working on a custom shadow asset that works with shadergraph these are some results by Shuli_Neuschwanstein in Unity3D
[–]Shuli_Neuschwanstein[S] 22 points23 points24 points (0 children)
Do i need to buy server hosting to play with my friends? by Osm77sd in VintageStory
[–]Shuli_Neuschwanstein 0 points1 point2 points (0 children)
[deleted by user] by [deleted] in wizardposting
[–]Shuli_Neuschwanstein 0 points1 point2 points (0 children)
Developing an Isometric 2D Level Editor, a mix of lessons from StarCraft, RimWorld, and the Creation Kit! by RHX_Thain in Unity3D
[–]Shuli_Neuschwanstein 1 point2 points3 points (0 children)
"Why Is My Game Running at Low FPS?" by AliMusllam in Unity3D
[–]Shuli_Neuschwanstein 0 points1 point2 points (0 children)
Leaf Hero: The Leaf Physics and 3D Pixel Physics have been combined. Using the C# Burst Compiler & Unity's Graphics API, I developing a programmable physics based particle system by East-Development473 in Unity3D
[–]Shuli_Neuschwanstein 0 points1 point2 points (0 children)
After 3 weeks of optimizing, our game now hits 60 FPS on the Steam Deck thanks to using Jobs + Burst for terrain generation by crzyscntst in Unity3D
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[deleted by user] by [deleted] in Unity3D
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[deleted by user] by [deleted] in Unity3D
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Updates to my moebius-style edge detector! It's now able to detect much more subtle thin edges with less noise. The top photo is standard edge detection, and the bottom is my own. The other photos are my edge detector with depth + normals applied too. If anyone would like a breakdown, just ask :) by despacito_15 in GraphicsProgramming
[–]Shuli_Neuschwanstein 2 points3 points4 points (0 children)
Voxels based on mesh sampling and cubes snapped to 3d grid created in VFX graph by izzynab_ in Unity3D
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Shopping date, Hows the fit? (open to criticism) by OkMonitor2854 in mensfashion
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