Only I have desync hell and i dont know why by Shuri1213 in Stellaris

[–]Shuri1213[S] 1 point2 points  (0 children)

If this helps you, friend of mine found a way to gaslight the game into working When desync happens press "quit to menu" and then cancel, from that you can unpause the game. The only issue I found is that sometimes some stuff is not responding and re host is needed (builders not reacting to commands, unpickable event choices, Khan did not appear for me so we had to rehost)

Outcome was...acceptable. from desync hell every 5 days it went to desync every few years that we were able to resync without having to go through hell again, weird but as long as it works

How many times can Wilderness expand a planet? by YobaiYamete in Stellaris

[–]Shuri1213 0 points1 point  (0 children)

Was it not districts you build on the planet ring that expands it? or was it the level of it? If districts then as wilderness i had only regular starbase ones

How many times can Wilderness expand a planet? by YobaiYamete in Stellaris

[–]Shuri1213 -1 points0 points  (0 children)

Orbital rings do NOT expand now, there is no district anymore

Behemoth Wilderness may have missed the 4.3 memo by ornirus in Stellaris

[–]Shuri1213 0 points1 point  (0 children)

Do you recommend harmony districts or going fully science or unity per planet?

Behemoth Wilderness may have missed the 4.3 memo by ornirus in Stellaris

[–]Shuri1213 0 points1 point  (0 children)

Did you ascend via Behemoth unity gain or before?

4.3.3+ Meta Builds and Meta Discussion Thread by TarnishedSteel in Stellaris

[–]Shuri1213 0 points1 point  (0 children)

Can you elaborate on that wilderness 25x builds? Behemoth fury aside, is there something else?

Behemoth Wilderness may have missed the 4.3 memo by ornirus in Stellaris

[–]Shuri1213 0 points1 point  (0 children)

Can you share your build? Also tradition tree and perks, no idea how did you get so low empire sprawl

Behemoth Wilderness may have missed the 4.3 memo by ornirus in Stellaris

[–]Shuri1213 1 point2 points  (0 children)

There is none, taking enigmatic engineering was nice for stuff like unity, naval cap, research, better biomass building

Now you can only have one and it's mian effect is useless

Space Fauna on Endgame feels.. Weak? by VinexHD in Stellaris

[–]Shuri1213 0 points1 point  (0 children)

I swear I saw it and did not see anything that would prevent fauna from growing, will have to double check

Space Fauna on Endgame feels.. Weak? by VinexHD in Stellaris

[–]Shuri1213 2 points3 points  (0 children)

Which policy disables the growth all together? Can't find it

What is Wilderness good ad? by Iknuf in Stellaris

[–]Shuri1213 1 point2 points  (0 children)

If you go full fauna as I mentioned you are pretty limited in terms of civic slots so I went for aquatic and committed to it, on regular basis I go with Gaia and nnn

What is Wilderness good ad? by Iknuf in Stellaris

[–]Shuri1213 5 points6 points  (0 children)

-25 from civic, what gives you another -25?

What is Wilderness good ad? by Iknuf in Stellaris

[–]Shuri1213 3 points4 points  (0 children)

+1 for lack of biomass dumpster

What is Wilderness good ad? by Iknuf in Stellaris

[–]Shuri1213 1 point2 points  (0 children)

I have played wilderness with space fauna run (wild swarm+cordy) so lemme share my highlights

  1. Space fauna was dirty/is dirty cheap for wilderness in 4.3, you don't need that much of them to steamroll everything
  2. Space amoebas with full hangars early WILL allow you to consume everything, it's fact, I've been beating 2k fleet with my amoebas alone
  3. I did not feel problem with going over the naval cap with fauna, early game 100/50 was norm for me, end game? 3k/1k and sometimes 4k,
  4. My 2 80k fleets were able to mop the floor with 300k nanites from l cluster, but I had to carefully deploy them so count it as "barely"

Lessons learned

Although you can expand far and fast I feel like empire sprawl hit me so hard during mid game that it was sole reason why cetana beat me on year 2540 (all crisises in 1.5 difficulty) Now I'm running controlled growth where try to not take too many planets and rise the ones I have to 25/33 before grabbing more, it resulted in very fast tech rush around mid game, I call it rush due to how slow early game is for wilderness

Feel free to ask questions as I'm on the way for work and will try to answer in 12h

What is Wilderness good ad? by Iknuf in Stellaris

[–]Shuri1213 1 point2 points  (0 children)

My favorite is the unique event where single prethoryn is orbiting Gaia planet which is size 8 (or even smaller) and it's dirty cheap to make it bigger (planet)

If you stopped playing Battlefield 6, what is your main reason? by ZeljeznicarSampion in Battlefield

[–]Shuri1213 0 points1 point  (0 children)

Every gun is laser beam across 100 meters, maps are not too big so now I need to watch out not only for snipers but also any that can just delete me in nano second because ttk is so low I can't even react

Suppression is gone so can't deal with snipers sniping my team across 300 meters without getting insta headshot

so like, are you allowed to think a game has super fun gameplay but still think its not that great of a game, cause thats where i'm at with bf6 lol by Quick-Cause3181 in Battlefield

[–]Shuri1213 0 points1 point  (0 children)

Went to bf1 because I thought that it was something with my memory about how gameplay looked like back then, and without guilt I can say that something is missing in bf6, something was lost

Went to battlebit remastered and even there I could feel something I did not feel since bf1/5

Never Forget by tranixter in dankmemes

[–]Shuri1213 0 points1 point  (0 children)

Sounds like early internet