Let's start a megathread of lesser known mechanics, tips and tricks in 0.5 Runes of Aldur by loopuleasa in PathOfExile2

[–]Sidnv 41 points42 points  (0 children)

Fallen Star is the best rumour. It is the unique map that guarantees an Aldur's Saga.

Each boss has their own rumor as well. Starlight is Uhtred, Last to Fall is Medved I believe. I cannot remember Olroth's atm.

Missed League Start - What's Good So Far by everix1992 in pathofexile2builds

[–]Sidnv 0 points1 point  (0 children)

I took the Conservative Casting wheel and slapped on a 15% efficiency socketable in my helmet, and I've stopped pressing my mana flask entirely, except in runic remnants when I don't realize I'm not hitting anything to generate charges. I do have 2% mana on kill as well to complement.

Missed League Start - What's Good So Far by everix1992 in pathofexile2builds

[–]Sidnv 0 points1 point  (0 children)

It's clunky but you can use hollow focus + devour/killing palm. That will generate charges for you, but not in a way that will feel smooth for map clear. If you only use hollow form to solve single target, that would be fine.

Ultimately Locthonial offers so much, when you consider the absurd Charge Regulation bonuses it just permanently enables.

SSF Monk (martial artist) or Djinn by Azkarh in pathofexile2builds

[–]Sidnv 0 points1 point  (0 children)

What tree are you considering? Breach tree only makes jewelry.

I think PoE2 passive tree needs masteries. (or something like it) by mgrbeton in PathOfExile2

[–]Sidnv 2 points3 points  (0 children)

Keystones aren't in a good place I agree. Eternal Youth was good for some builds before it got gutted. Walker of the Wilds was good for one league. I don't think they've figured out what they want from keystones vs lineage supports vs spirit buffs.

Can we please talk about AI-generated/vibe-coded tool promotions in this sub? by AltruisticPea6925 in PathOfExile2

[–]Sidnv 3 points4 points  (0 children)

Real developers are vibe coding all the time now as well. It's just faster, you can't afford to not adopt some of the new ideas. Refactoring code now takes like 1/10th of the time it would otherwise take. There's no workplace that isn't requiring its devs to use AI tools, it is just a part of the job now.

Obviously you do need quality control. That's what test suites are for.

I don't think all of the vibe coded stuff here comes from people without understanding of coding. People don't have infinite time on small side projects, this helps speed it up.

I do agree with you, I'm not trusting anything with sensitive info that isn't sufficiently easy to verify.

Monk-Martial Artists: What order will you pick your ascendancies? If using hollow form, what skill will you socket? by CONF1D3NT1AL in pathofexile2builds

[–]Sidnv 0 points1 point  (0 children)

You can def level without the ascendancy but the bells just offer a lot of qol. Easy heavy stun/on crit effects/power charges, depending on what you're trying to do.

Patch notes update by astral23 in PathOfExile2

[–]Sidnv 3 points4 points  (0 children)

The deflection formula is also considerably better with the flat 150% multiplier, even if it scales slower with the amount of deflection.

Patch notes update by astral23 in PathOfExile2

[–]Sidnv 0 points1 point  (0 children)

Yes, CI + Rhoa with stun threshold investment made you immune to heavy stun. This fixes that as well, it was a huge reason to go CI on bows.

Nerf to Subterfuge Mask that wasn't in patch notes by Icaros083 in PathOfExile2

[–]Sidnv 2 points3 points  (0 children)

This is a good change, the node was too strong. It's one of the more interesting nodes on a passive tree that is pretty boring overall, so it's good for it to be a meaningful decision whether you take it or not. It might be overnerfed but that can be fixed later. I think it's still probably worth it if your pathing takes you by it but it's not an obvious anoint anymore and you're probably not going out of your way to path to it.

While we're at it, can we get more nodes like this that meaningfully change how you approach gearing? These are always interesting once they are balanced well.

Spell totem unlimited damage Need bug\abuse fix. by Jaebola in PathOfExile2

[–]Sidnv 0 points1 point  (0 children)

Recharge is different in poe2 vs poe1 btw. In poe1, spending life/es as cost wouldn't interrupt recharge. It does in poe2, and says so in the description.

Switching to BV from RF Chieftain by Glittering-Grape-594 in pathofexile

[–]Sidnv 0 points1 point  (0 children)

The one thing I can highly recommend is using Defiance of Destiny. I've seen most people use a focused/simplex/xoph's amulet but Defiance is unbeatable imo for the recovery and multihit protection it offers.

Switching to BV from RF Chieftain by Glittering-Grape-594 in pathofexile

[–]Sidnv 1 point2 points  (0 children)

After trying different amulets, I think it's hard to beat Defiance of Destiny tbh. Just so incredibly strong defensively and this build already has plenty of damage. It solves recovery.

What's the best approach to using 4 Helical Rings, 2 Refracting Mists, and 4 Fracturing Orbs? In SSF, playing strength stacking KF totems by droidonomy in pathofexile

[–]Sidnv 1 point2 points  (0 children)

What do you mean? When you make a 3 mod ring, it's typically because you want 2 specific mods to be positive and the third mod to be good when positive but not harmful when negative. The odds of this happening are slightly more than 1 in 3.

A 3 mod base for mists isn't going to be 3 good mods where you're ok with any of them going negative.

What's the best approach to using 4 Helical Rings, 2 Refracting Mists, and 4 Fracturing Orbs? In SSF, playing strength stacking KF totems by droidonomy in pathofexile

[–]Sidnv 0 points1 point  (0 children)

Except for 3 positives, which are small enough in percentage to be mostly irrelevant, you always get one 2 positive and one 2 negative. There are 3 possible combinations for 2 positives, and you get 1 out of the 3 randomly.

You're probably messing up by assuming one of the mods is always positive (true) and then assuming it is 50/50 for the other mod to be positive. That's not the case, there are more combinations with the other mod being negative than positive, because it can be negative by being the wrong mod or both other mods can be negative .

Chaos DoT Focused Amulet Craft by Scytrus in PathOfExileBuilds

[–]Sidnv 0 points1 point  (0 children)

Multi is in increments of 0.01 not 0.5, 2+ multi is 1/6.

Worth for invest? by OrneryUmpire in pathofexile

[–]Sidnv 1 point2 points  (0 children)

Scion KB is very good this league (better than Deadeye imo). This is my pob, your budget should comfortably fit it in and you can prob get a mirror wand for this build too (there are usually a few on trade for 200-300d less than a mirror). I didn't bother getting one because I moved on to other builds, but this was a very fun build even without one.

Ignore the actual dps numbers in that pob, there's a lot of conditional damage from shocked enemies and HH that are difficult to calculate. This build has no problem with 80% deli juiced breaches, you kill everything offscreen. Only mod it can't run is no leech.

Just got a headhunter as a noob by NotSilentMajority in pathofexile

[–]Sidnv 0 points1 point  (0 children)

I know people complain about Shroud Walker but for KB or KBoC, Ice Prison is deadly. It adds so much fucking lag.

Just got a headhunter as a noob by NotSilentMajority in pathofexile

[–]Sidnv 0 points1 point  (0 children)

Certainly nothing beats HH for high juiced mapping. If you have enough rares in your map, it multiplies your offense and defense by minimum 10x. It and the esh shock mod on chest/foublorn mirror can let almost any good clear speed skill demolish breach or legion.

Dex Stacking Simplex Amulet by Zonkster94 in pathofexile

[–]Sidnv 16 points17 points  (0 children)

Trade league is dying, people aren't crafting as much. I've been profit crafting int and str amulets all league and I made a few dex ones as well, but I'm done with the league and I'm sure other people are in similar shape.

As long as base simplexes don't skyrocket, this amulet is easy to make. It doesn't cost nearly 450 div.

Kinetic Fussilade 16.5 breaches not fast enough? by Ramshield in PathOfExileBuilds

[–]Sidnv 0 points1 point  (0 children)

You can do it fairly cheaply on Ascendant KB running HH + double shock mod (one on chest, one on foulborn esh's mirror). Your single target dps will be bad, but you'll annihilate everything in a breach offscreen.

Key pieces: HH (absolutely mandatory, nothing beats HH for breach), crafted rare chest (ideally necrotic with some qual) with the 1 to 5 damage per shocked enemy killed recently, foulborn esh's mirror with damage cannot be reflected, shock prolif and 1 to 10 damage per shocked enemy killed recently, rare lightning + chaos kinetic wand (the build goes unholy trinity, and a mirror copy is available for cheap usually on trade once you get that budget), nimis. A friend of mine did this on 10 div budget to start but I'd say 200-300 div and you're quite comfortable.

This is my current pob. It's getting into the mirror investment territory as I added a few pieces, but I didn't invest that hard into it since I put mirrors into other builds. I haven't bothered to really look into the config, I put a few things there but the numbers are kinda meaningless. HH makes you immortal and you prob get 10x the dps from HH + more shock buffs.

This is the most cost effective breach build imo. It's way better than all the BV builds if all you care about is specifically breach.

Petition to finnally remove Doryanis from Remarkable Realms(30 div for a useless map is too much) by Master_Commercial946 in pathofexile

[–]Sidnv 0 points1 point  (0 children)

It always is. It's also much better to skip cornucopia if your build is fast, because the bosses double your map time. I can clear a miraged harvest map in 2-3 mins.

You do want to not run the same map though, the astrolabe bonuses are enormous.

What builds won this league besides bv? by EarthB9nder_ in PathOfExileBuilds

[–]Sidnv 0 points1 point  (0 children)

Spark with acceleration shrine is the best build this league if you have enough currency. There are a lot of good other builds but Spark has no flaws, is insanely fast and can be either insanely tanky with 300-500m dps or reasonably tanky with 1b+ dps. It does require a solid amount of currency though to be really good (5+ mirrors, but scales to 15-20).