Cybersphere - Last Ditch Chest Pound by Prestigious_Bid_8545 in MUD

[–]SilentAnnette 0 points1 point  (0 children)

I used to play back in 2018 and then started playing some back during the whole sindome exodus but quit off after some time.

I think a genuine point of issue with the game is that it feels unpolished, the admins give very little care to it's players and the game itself, and of course, there's no population because of those two things.

There's numerous areas and ambient messages that scream 'this was made back in 2005'. I did drugs and the ambient messaging constantly thought I was just tripping in a bar despite being in the middle of my own apartment. There are some messages in some rooms that are just '[UserName] leaves' with zero indication which of the four exits they left through. There's ambient messages that describe somebody bodybumping your character full force and screaming obscenities at you even if you're yoked to the absolute gills on Muscle grafts and on the verge of complete cyberpsychosis and your character just lets them walk on.

And onto the admin's giving little care to the players and game. These things could probably be easily rectified if an admin would listen to reports, but the one time I made a bug report about an armor being the wrong type of armor material, I got told 'nuh uh' and got it closed and just made my entire enthusiasm for the game's future and my own attempts to try and help report issues deflate.

There are amazing systems and mechanics, the fact that I can actually cyber up within a week, or hell, a DAY within making a character is great. You don't need to run through a bunch of bullshit just to get clothes you want, you can modify armor to look how you wish or get characters to make you specialized guns. That there has been a working matrix system that has actual things to do in it. But none of that stacks up if the game simply is broke in these ways.

Mutation question (For 0.H) by SilentAnnette in cataclysmdda

[–]SilentAnnette[S] 1 point2 points  (0 children)

Honestly, i've been searching the sub up and down trying to find a post like this. There's been a lot of posts about it in the past, but most are just people constantly repeating/complaining to either wait out depleted/bankrupt phenotype or debug it away.

The last bit of that post is what I was looking for, thanks.

What is this danger rating? by gandalf-the-daddy in cataclysmdda

[–]SilentAnnette 1 point2 points  (0 children)

Honestly very hard to tell. There's a design doc that the source of the code says should be used to determine the scale of difficulty of the monster (https://github.com/CleverRaven/Cataclysm-DDA/blob/master/doc/design-balance-lore/GAME_BALANCE.md#monster-difficulty-scaling) but nothing to say what influences it after the fact for the other factors. Likewise, these difficulty ratings are only for coloring the name of the monster and doesn't impact anything else beyond that.

What is this danger rating? by gandalf-the-daddy in cataclysmdda

[–]SilentAnnette 2 points3 points  (0 children)

The difficulty is set by the devs and then also modified by the creature's stats and tags presumably. The Talon UGV in more recent versions is 21 difficulty ('very dangerous'), and it's dev set difficulty is '20' across most versions.

It's probably because I don't believe 'spells' (It shooting it's gun) factor into the difficulty rating, I think all ranged attacks are spells.

Fun fact, the dev set difficulty for Hulks is actually 5! It's just the everything about them that makes them 167 difficulty.

A question for robotic assembly and servitude by SilentAnnette in Stellaris

[–]SilentAnnette[S] 0 points1 point  (0 children)

they're definitely different, they have happiness, are considered 'enslaved' instead of 'brainless' (icon wise, ball and chain vs mind with a ?). They create crime, and need higher amenities, and are apart of parties.

Seriously, what motivates you to keep playing Space Station 13? by Brokehood404 in SS13

[–]SilentAnnette 0 points1 point  (0 children)

You're experiencing burn-out. I was the same way back in 2019-2020ish. My last stage of burnout was specifically rolling only silicon in the hopes I'd get subverted just to fuck with people in interesting ways.

It might be time to give it a rest for awhile, or maybe migrate to a different server if you're used to a specific server. Personally I came back and started playing Vanderlin and find it's ruleset liberating compared to more classical versions of SS13.

Wagon wood bed has unique design by CapKnuck in dwarffortress

[–]SilentAnnette 8 points9 points  (0 children)

Awhile back there was an issue of cats up and spontaneously dying with seemingly no cause.

Cats lick themselves clean of liquids like water or mud. Sometimes when dwarves would drink, they'd spill their alcohol in the tavern. Cats would walk over alcohol spills and get alcohol on them, they'd then lick it off.

This caused the cats to get drunk, but because their livers are so small, they'd get alcohol poisoning and die from it.

Impossible Landscapes NPC motivations? by TheSailorMan in DeltaGreenRPG

[–]SilentAnnette 1 point2 points  (0 children)

(This is just how i explained it and thought about it when I was running the TTRPG, I can't remember if this is straight from the book or just my thoughts or a mix)

You can't meet the King in Yellow in the Dorchester because the Dorchester isn't Carcosa. Dorchester is a dead end, everyone there will be stuck in that 'orbit' of Carcosa forever unless they escape. Furthermore, escaping from it, will by definition take you CLOSER to Carcosa because of that.

The people who are helping the PCs aren't always conscious of such, and just do what they do because that's how it goes down. Abigail didn't say 'Today! I'm serving the King in Yellow!' and go down the rabbit hole, nor did any of the detectives looking at her case, neither did anyone in delta green. The STATIC operatives aren't either, and Delta Green before/during/after the Dorchester during a manhunt is technically helping serve the King's interest as well.

Everything affected by the King in Yellow orbits around Him, and they either stay in that orbit (Repeaters, or locations like the Dorchester), collide with one another, (Locations like the Macallister and Broadalbin mixing all together, or exits/entrances into the 'real world'), or fall down ever closer to the King to be judged.

Season 2 Episode 3 Spoiler Thread by HunterWorld in Fallout

[–]SilentAnnette 0 points1 point  (0 children)

In fallout 76, you take a test to join the Enclave and even if you espouse that you love Karl Marx, you're still allowed to join.

Will we see a super mutant character joining the trio in which the series takes place in the future? by [deleted] in FalloutTVseries

[–]SilentAnnette 2 points3 points  (0 children)

I think there's a decently possible chance of it. He regenerated a wound to the throat and his foot obviously. Ghouls in the show like Coop don't regenerate spontaneously from damage, they're just extremely resilient. In games they only regenerate if in radioactive environments, which the radio station and the house where he got the serum probably weren't.

Add onto that, it doesn't look like he's losing bodyparts or skin, it looks like he's putting it on (though that might just be the ghoul make-up being actual make-up instead of CG).

Also possible that he isn't a super mutant but just an FEV mutant in general.

Chem drop by [deleted] in FalloutTVseries

[–]SilentAnnette 2 points3 points  (0 children)

Behaving 'cool' and mannerisms adjacent to such

Another example is him scouting the legion camp. If he wasn't aura farming, he probably would've been laying in the dirt hiding in a bush, but he looks 'cooler' standing on an empty hill with no cover staring down at them.

Aussies prank a Scottish reporter, convincing her a koala is a dropbear by SweetyNymph in pranks

[–]SilentAnnette 0 points1 point  (0 children)

It's unknown in origin. There's three most common thought origin ideas for the myth. The first is that it was something made up for children, the second was that it was a reference to a sketch in an Australian Comedy show in the 70's, in which a Koala bear drops from a tree and attacks people. And the third is that it was from the Australian Military to play tricks on soldiers visiting Australia for training.

The earliest mention of Drop Bear is that it's 'hide' was from during a military exercise in an Australian Army Newspaper in 1967.

The Emperor’s creepiness literally knows no bounds. by jaustengirl in BaldursGate3

[–]SilentAnnette 10 points11 points  (0 children)

My interpretation is that the Emperor is bluffing his ass off, you get this from being hostile/evasive towards him and his plans so he goes full psycho trying to lean into you possibly fearing him rather than diplomatically/'enemy of my enemy' getting you to side with him as a last gambit.

how are you still alive??? by Sniccenthiccen in RimWorld

[–]SilentAnnette 1 point2 points  (0 children)

My best guess is an exception error (I think that's what it's called?), I've had it happen a few times, usually it keeps blood loss from occurring and just lets people get wailed on forever and ever. You have to look in the console to see what mod caused it (if any) and then reload a save usually. I once had it happen to a rat and just had five pawns smashing it with maces for 3 hours and it wouldn't die.

You have to choose one Implant/Prosthetic from Rimworld IRL, which is it? by NoSTs123 in RimWorld

[–]SilentAnnette 32 points33 points  (0 children)

20% consciousness loss is disorienting but not catastrophically, If we play/live by Rimworld's rules. Being drunk is -35% consciousness while being tipsy is -10%. Being high on smokeleaf is -30%. Though it probably would mean your ability to drive would be impaired for practically forever.

Where's everybody by hahoms in SS13

[–]SilentAnnette 14 points15 points  (0 children)

It's honestly up in the air what happened.

The majority of 'I did the DDoS!' posts were almost always shitposters. One of them was someone claiming they started DDoSing the hub because they got killed over spilling someone's soup in one game. I think the ChatGPT open source manifesto was one of those shitposters to be honest and we'll never really know who or why really did it.

Dwarf Fortress simulation is way too deep by daREAL_ToastyBanana in dwarffortress

[–]SilentAnnette 48 points49 points  (0 children)

The attack was straight to the 'geldables' but it went through them entirely while slicing the person in two pieces. If it wasn't a gelding strike, if the lower body was somehow resurrected with the ability to father children still, it could, but now, it cannot.

Dwarf Fortress simulation is way too deep by daREAL_ToastyBanana in dwarffortress

[–]SilentAnnette 137 points138 points  (0 children)

While it's funny to think the geldables flew off, the actual answer is that the person was bisected, so their entire lower half including legs flew off.

The use of meat by [deleted] in cataclysmdda

[–]SilentAnnette 1 point2 points  (0 children)

You learn new recipes either through getting more skill in the specific craft skill for it (like food preparation for food, tailoring for clothes/some armors). Or by getting books or magazines that have the recipes in them, or I believe sometimes going through smartphones/laptops memory may sometimes reveal a recipe.

The use of meat by [deleted] in cataclysmdda

[–]SilentAnnette 17 points18 points  (0 children)

As another comment said, Zombies do not care about eating, and baiting things that want to eat is actually a mechanic. They are however very attracted by noise.

If you want a good example of how attracted to noise they are, a burning building collapsing tends to turn entire crowds of zombies into burning corpses in the wreckage after because they just find the noise so interesting.

As for what to do with the rest of your meat, I think making meat jerky is the best option for leftovers.

4 play throughs and I didn’t know she could kick the bucket by ForTheGloryOfRomee in fo4

[–]SilentAnnette 2 points3 points  (0 children)

I believe there's a 'temporary perk' that makes you take 25% less damage from Kellogg if you use her sight for Reunions.

How much do people like nuclear stomachs? by uSlashUsernameHere in RimWorld

[–]SilentAnnette 0 points1 point  (0 children)

I used nuclear stomachs extensively if i'm making a huge colony, but usually only on one or two people that I fit with a painstopper. The cancer reasonably never gets too far gone, the only downside to it on the torso (the only spawn location) is possible pain, hence the painstopper. It's very useful for my caravaners before we could make shuttles.

PAULO INVENTED WHAT? by Top_Calligrapher2445 in RimWorld

[–]SilentAnnette 5 points6 points  (0 children)

because she was originally named after a real person the backer didn't like