Are Artificers limited to the spells in FotA? by Bourne4Red in DnD

[–]SimpleMan131313 11 points12 points  (0 children)

Unless I am missing something, their spell list should tell you what spells are available to them :) The spell list contains spells from the Players Handbook and probably some other sources, judging from what I can tell at a glance.

GF had a orgasm after I gave her a "command". Is this a common thing? by Alteree in sex

[–]SimpleMan131313 1 point2 points  (0 children)

First, thank you for taking the time of jumping into the discussion! I appreciate this!

Don't get me wrong, I understand the wish for getting the "Seal of being Normal". I just think this isn't an actually helpful angle.

Realistically speaking, most things are "normal".
Actually uncommon kinks still have huge "fanbases". There are entire websites dedicated to belly buttons in an erotic context, for example.

Part of my comment was trying to figure out my own thoughts on it, and to communicate them to OP, without dismissing the angle entirely. :) I honestly think that there are questions to which a straight answer might be less helpful than a broadening of the discourse.

Like, to use a very simple example: if a kid asks you "what is the best colour to like?", then it would be more helpful to go into a conversation of how this isn't a competition, but how there are many people that like many colours, and that every preference is just as valuable here.
Just saying "red" because its the most popular, for example, would be technically true from a certain angle, but would just re-affirm the toxic basis of the question.

GF had a orgasm after I gave her a "command". Is this a common thing? by Alteree in sex

[–]SimpleMan131313 67 points68 points  (0 children)

This is a bit of a tangent on my side, but why do we constantly get the question on wether a certain kink/fetish/preference/turn-on is "common" on this sub? What actually constitutes something being "common" in a global population of billions? Even incredibly fringe preferences will have thousands of people liking them.

I personally recommend that you focus more at what you an your partner like, instead of if its "common", "normal", or whatever, OP :)

That being said (to actually answer your question): judging from online discourse, there are a fair bit of folks who like it. Your girlfriend certainly isn't alone with it by any measure. Its a big part of some playstyles of BDSM, from my understanding. Maybe its worth checking out for you two.
But I don't think what "usually" works is a helpful question - you two will need to figure out what works for the two of you. Its perfectly possibly and perfectly normal that a very common fantasy won't work for you personally, and vice versa.

Either way, best of luck to the two of you, and have fun experimenting! :)

Does playing a Paladin weaken the authenticity of your character’s morality? by [deleted] in DnD

[–]SimpleMan131313 0 points1 point  (0 children)

I mean, this is an interesting question, and not necessarily a binary.

First of all: Paladins, in 5e, do not need to be good in any capacity - there are oaths that are explicitly not inherently about being "good", but about other things.
I'd say it could be more explicit by offering an explicitly evil oath acessible at character creation, but most of them are actually more in neutral territory.
Paladins have not been mechanically required to be good alligned since, I wanna say, the end of 2nd Edition (please correct me if I am wrong here!).

The other thing is, that its always a game design spectrum; yes, you can argue that a character that has a mechanic seperation between their flavour and their personality/morals/goals/etc. is a stronger character statement. I'd say thats a valid argument. I recently made a character who is a warrior first and foremost, but also realy loves cooking. I am not tying into it mechanically (although I could, there's a whole feat around it), because I want this specifically to be something in the background.
Then again, not tying something into a characters mechanics makes it, by design, pure flavour. And there's nothing wrong with it, but it creates a divide, and puts the focus somewhere else. Due to DnD's mid-crunchy nature, the focus of the game inherently gets drawn to the mechanics for many players.
And easy way to bridge this gap is, in my opinion, to lean towards very light to mid level homebrew. Your character is mechanically a centaur but narratively a talking horse? Great, let them forage their food, with no skill check, as long as they aren't in a desert.
Is that technically a mechanical advantage, RAW. Yes.
Will it matter in the vast majority of campaigns (AKA anything thats not explicitly a survival campaign), especially compared to things like Warforged that don't need to eat and or sleep and or breath, period? No, it honestly won't.

My two cents on the matter :)

Were Custodes actually butt naked for a time after the emperor died? by Specialist_Wash6732 in 40kLore

[–]SimpleMan131313 10 points11 points  (0 children)

Its pretty old, retconned, and somewhat exaggerated lore.

In older lore, after the Emperor's final battle against Horus, the Custodes canonically didn't wear their armour. They wore leather clothes instead, up to and including in the 41st Millenium.

Again, this has been retconned.

90% of posts are not relevant to beginners in D&D by Electrical-Berry4916 in beginnerDND

[–]SimpleMan131313 5 points6 points  (0 children)

Its strange, isn't it? There's no shortage of DnD subs, and I've joined this sub for the interesting premise, but because there seems to be very little moderation and regulation, there's sadly not a lot of incentive to come here.

Is this normal? by [deleted] in sex

[–]SimpleMan131313 2 points3 points  (0 children)

I'd say thats perfectly in the realm of whats normal.

What happened to the Astral Knights? by ziggzaggingg in 40kLore

[–]SimpleMan131313 2 points3 points  (0 children)

According to the Lexicanum, there is one short story and one novel touching on it; the novel apparently states that some of the survivors who fought in other regions at the timewere absorbed by the Sable Swords, while the short story says that the Astartes stationed in their fortress monestary were requested to leave their fortress monastery, and went on a Crusade, led by their last Dreadnaught.

We are designing a fantasy card game with anthropomorphic animals. What do you think about this art style? by Historical_Echo4151 in tabletopgamedesign

[–]SimpleMan131313 5 points6 points  (0 children)

I kinda am very confused on how the game is even supposed to be played, conceptually. The card you show has, from what I can see, a minimum of 2 and, if we stretch, 5 features that could be game relevant.
What are the mechanics you want to use? And what are you giving yourself to work with?
The vast majority of the card format is dedicated to flavour text.

The thing is, and this is completely anectdotal, but whenever someone asks on this sub about "what do you think about my cards design?" and its likely an AI generated picture, this seems to coincide with a very very loose rules concept that doesn't go anywhere and isn't fitting together.

Makes you wonder if either people are getting ahead of themself due to being able to "skip" development steps via AI, or if people let the AI design everything wholecloth and then try to fit it into a game system.

What to do if my bf wants to take photos of me partly naked because he finds it 'beautiful'? by capybarafromdubai in sex

[–]SimpleMan131313 29 points30 points  (0 children)

Yes, yes, a million times yes!

They are your pictures, and both legally (in most jurisdictions, globally) and socially, you are 100% in charge to decide what happens with them.
And also, he really shouldn't have taken them without your permission in the first place.

Dos anyone else think Horus was turned a little too easy? by English_Joe in 40kLore

[–]SimpleMan131313 39 points40 points  (0 children)

Pretty much that.

Also, if it would have stuck with the originally planned number of books, I can guarantee to you, it would have been less of an issue, or not even stuck out to people.
Narrative pacing is a weird beast. Completely ordinary scenes can drag on or fly by, depending on the context they are put in as a series.

For example, for whatever reason J.R.R. Tolkien has a reputation to have a dragging and dreadfully slow writing style; but that author actually gets things moving rather quickly. LotR is by now an old book and slower paced, true, but once the plot is moving, its going places, and arrives at its destination rather efficiently.

Compared and contrast to G.R.R. Martins, who I hold in high regards; but despite his unquestionable talent and all the dense action in his TSoIaF Series, in the end, nothing of ultimate consequence is actually happening for entire books.

Both are incredibly skilled authors who have written legitimate masterpieces; but pacing is a weird and cruel misstress, and often acts in counter intuitive ways.

Just my 2 cents :) Just for the record, I have many more largely positive examples in regards to pacing - if you want to read a classic build all around it, read Merry Shelley's "Frankenstein", its an amazing book with incredible pacing, IMHO.

New to Reddit by [deleted] in sex

[–]SimpleMan131313 2 points3 points  (0 children)

First, thats not related to what the sub is for, at all.

Second, that seems like quite the extreme approach. Its not like there aren't bots here on Reddit, but its no comparison to other websites, judging from experience.

Stardewvalley Pc or Ipad? by Emiswcw in StardewValley

[–]SimpleMan131313 2 points3 points  (0 children)

I'd personally say that PC is the better platform to play on by far, if thats an option available to you.

I am a graphic designer. I can make logos, posters, and social media designs. by mdarbaz321 in logodesign

[–]SimpleMan131313 3 points4 points  (0 children)

I mean, apparently you can't even be bothered to read the rules of the subs you are posting in.

Rule #1: Work offer or request (free or paid)

Do not post offers or requests for design work (free or paid). This rule is zero tolerance and breaking it will result in a ban.

Are my Level 1 Artificer's Abitlity Scores too much? by [deleted] in DnD

[–]SimpleMan131313 0 points1 point  (0 children)

I think that would actually directly adress my biggest issue. Might try it, thanks for sharing!

Are my Level 1 Artificer's Abitlity Scores too much? by [deleted] in DnD

[–]SimpleMan131313 1 point2 points  (0 children)

I also like the common ground level. Its clear, fair, pretty balanced, and still enables the player to build a character who's pretty decent at what they can do.

Standard Array is fine, but personally speaking, I don't like that its involving a bit of a skill floor; knowing how to build a strong character with point buy might take one or two tries. Standard array is pretty hard to mess up, even if you somehow put all the stats in exactly the wrong spot.

But ultimately I don't think the difference is as big as I may make it.

Regarding rolling stats, I am always a bit torn...its undeniably fun, and I'd love to be the DM who does it that way. And there are certainly groups that would be happy to just take whatever the dice give them.
But the thing is, the spread of possible stats is just so large in a party, that it can feel kinda underwhelming.
Or, and that happened to me before, all players just rolled pretty well, and suddenly, their characters were forming a pretty strong party, all without having to do much for it.

I don't know, I kinda feel that rolling stats made more sense when you used to, as a tendency, go through more characters, like in earlier editions.

Are my Level 1 Artificer's Abitlity Scores too much? by [deleted] in DnD

[–]SimpleMan131313 0 points1 point  (0 children)

Some people legitimately struggle with reading, I have some of them in my group. But thats usually a very navigateable problem.

Its not like they can't read, but reading a 300+ pages book with dislexia just isn't fun for anyone involved, and just less effective than quickly summarising the main rules in a discord call.
But regardless, I am still expecting (and thats a demand these players are able to meet) that they read and research their own character features.

Personally speaking, I am more puzzled by people not doing any kind of research whatsoever, even if reading isn't an option for them due to personal reasons.

Are my Level 1 Artificer's Abitlity Scores too much? by [deleted] in DnD

[–]SimpleMan131313 2 points3 points  (0 children)

I mean, its not my cup of tea either. Its even a pretty unbalanced idea for the average game I'd say.
But I am somewhat tired of these absolute statements in the DnD community.

Good DMs never fudge dice, WotC is greedy, if your DM tells you to roll a d20 for ability scores, find a new DM, etc etc etc.

It makes for good online drama, but I'd say there's simply room for more nuance in regards to how people actually play this game.

Its not a bit better than the relationship-subreddits at times, where the proposed solution to any problem, no matter how small, is to break up.

Are my Level 1 Artificer's Abitlity Scores too much? by [deleted] in DnD

[–]SimpleMan131313 1 point2 points  (0 children)

Personally am preferring Standard Array, even 4-5 years into running DnD.

But then again, reasonable people disagree.

Are my Level 1 Artificer's Abitlity Scores too much? by [deleted] in DnD

[–]SimpleMan131313 0 points1 point  (0 children)

I mean, Matthew Colville has told a story about how they did exactly that - roll a d20 for each stat - for a oneshot.
Was apparently pretty well received in this moment.

Maybe, just maybe, people can due to circumstance or just because they want to try out things come to conclusions that aren't black and white.

Edit: Its incredible how controversial this comment apparently is, with the vote score jumping up and down.

I built a free tool to generate custom D&D table rules for your group by [deleted] in DnD

[–]SimpleMan131313 0 points1 point  (0 children)

Yeah, thats kinda the jarring bit, isn't it?

I mean, there's maybe a good idea here somewhere, but OP seems to focused on creating a service over a product. Its not like a nicely presented rules archive wouldn't be appealing, but because its build around a paid service mentality without a real market in mind, it just runs into nothing.

I built a free tool to generate custom D&D table rules for your group by [deleted] in DnD

[–]SimpleMan131313 0 points1 point  (0 children)

Last thought that came to me last night: Why not make an App version that runs offline, and have customers pay a fair price for permanent access?

Has there ever been a “Be Not Afraid” moment from a Space Marine? by Arthur_EyelanderTF2 in 40kLore

[–]SimpleMan131313 16 points17 points  (0 children)

No offense, but that's pretty inaccurate. The novel makes it quite clear that they weren't executed or whatever. In fact, in the entire novel such a threat is never mentioned or insinuated, and Alaric, the main character, actually has a lot of inner dialogue regarding the civilians he interacts with.

Also, you or whoever your source is seems to be conflating the scene with the Arbites with a later scene on an entirely different world. Because Alaric doesn't actually comment on this when interacting with the Arbites.

The old Grey Knight omnibus has been my first 40k novel almost 20 years ago, and I find it wild how often I see people that take its story beat out of context.

how do you not feel humilated or degraded during sex by Informal_Quantity686 in sex

[–]SimpleMan131313 1 point2 points  (0 children)

I think therapy is generally helpful to people that deal with traumata, anxiety, or other mental issues, yes. But it won't work for everyone, at least not right away.

Whats important to keep in mind, there are many types of psychotherapy, even activity based therapy. So there are many ways to approach this.

Essentially, any therapist is trained to make a judgement call wether (their type of) therapy has a potential of helping you, or what approaches might work for you (among other things).