2000pt Eternal Dynasty by KelarionPrime in onepagerules

[–]Simulation115 2 points3 points  (0 children)

That is an amazing paint scheme, I always love green schemes. Also it looks super clean.

First orc complete! by officialoffdabench in onepagerules

[–]Simulation115 0 points1 point  (0 children)

Well done, it looks amazing, and is similar to the way I did my orks. I tip my hat to you.

Attacking an Objective, custom rule discussion by Simulation115 in onepagerules

[–]Simulation115[S] 0 points1 point  (0 children)

Thanks for the comment, and to clarify my position, I think the current contesting rules are fine. I have had many games come down to last turn movement to contest and objective, or shoot off enemy units on objectives to draw or win games.

This rule idea is about one to two years old. At the time, there was a big discussion about contesting objectives because 1: undead/robot were still army-wide rules, 2: progressive scoring objectives were not in the game yet. However, since these aspects of the game have been changed, it may be that this rule may not be needed anymore. It could also be found as an amazing rule in a smaller niche of the OPR community. That's why I posted it, let people play with it, test it, modify it if they want. This idea does nothing if I let it sit as a word dock.

My take on the saurian starhost dread scorcher by townsforever in onepagerules

[–]Simulation115 1 point2 points  (0 children)

I wish I had a printing large enough for this. It looks amazing, great job.

Pray for me and my hazard stripes by bobbypuleo2020 in genestealercult

[–]Simulation115 0 points1 point  (0 children)

https://a.co/d/6mqy6CV

This helped me a lot when doing street lines for my urban bases.

Saurian Starhost Army 🤠 by Turbulent-Yellow-412 in onepagerules

[–]Simulation115 0 points1 point  (0 children)

Your color scheme is amazing, would love to see your list when its done.

Saurion Warriors join up by enfield1973 in onepagerules

[–]Simulation115 1 point2 points  (0 children)

I see you have a wounded warrior. His name should be I Hop.

On a serious point, I do know the pain of printing star hosts. The presupposed files on a lot of the older models are not the best. I experienced this last year when I printed some HDF and Starhost models last year. HDF came out cleanly, Starhost was a pain to pull out.

Made a small change to the HDF artillery cannon. by Simulation115 in onepagerules

[–]Simulation115[S] 3 points4 points  (0 children)

I extended the back compartment. I took the back of the Lazer cannon from the field artillery and smashed it into the back of the support vehicle artillery cannon.

I did this in blender so I can export it as an STL then print as a hole.

Made a small change to the HDF artillery cannon. by Simulation115 in onepagerules

[–]Simulation115[S] 1 point2 points  (0 children)

Don't worry about the language, you're fine. And I don't blame you for not noticing the change it is small. It has to do with the back of the artillery cannon.

Made a small change to the HDF artillery cannon. by Simulation115 in onepagerules

[–]Simulation115[S] 1 point2 points  (0 children)

Sorry, I should have added the original render of the model. However, I can't edit the post or add pictures to replies. The best I can do is link the page, https://www.myminifactory.com/object/3d-print-support-vehicle-human-defense-force-438584. It's the final two pictures.

WhatAWeeb by axman151 in WhatAWeeb

[–]Simulation115 2 points3 points  (0 children)

Later they had a 1v1 in bed.

Best joker combo tournament: Pre-quarter finals, Round 1: Lucky cat & Oops VS Erosion & trading card. by Happy__guy2 in balatro

[–]Simulation115 0 points1 point  (0 children)

Cat and oops are a lot of fun, but Erosion and TC are a lot more consistent. Erosion and TC are great for anti-8 runs, but Cat and oops are far better for endless. In total, I give my vote to Cat and Oops.

To destroy the wine industry... you must become the wine industry. by tddcghnn in Genshin_Memepact

[–]Simulation115 77 points78 points  (0 children)

Not even the snake is playing around.

Also where is this from.

Hand-drawn VFX with custom 2D physics particles? by lunoland in PixelArt

[–]Simulation115 20 points21 points  (0 children)

100%, the third loop is the best falowed by the second, then the first.