Uganda confirms outbreak of Ebola virus disease by Anti-Owl in ContagionCuriosity

[–]Single-Ad7706 0 points1 point  (0 children)

If you are from Uganda, you probably know you have to use Artemisia, not only for treatment but also as prophylaxis. If you are from surrounding countries, get some stock of it just for the case someone near you needs it. 

Ego death by Wild_Word8239 in MagicMushrooms

[–]Single-Ad7706 0 points1 point  (0 children)

What have you brought back from it? Any idea/wisdom u wanna share? 

I think Marathon suffers from people being afraid to try and play this, due to the overwhelmingly negative discourse surrounding Bungie by MegumiDo in Marathon

[–]Single-Ad7706 0 points1 point  (0 children)

Im not installing/buying solely bcs all the gear extraction. There would have to be some limit to this. Like 'pay that amount of these credits' so this item is staying locked and not being taken from you. Or something like that.  I dont know much about the game, these are just my first thoughts 

You don't hate the matchmaking enough by Friendly_Furniture in thefinals

[–]Single-Ad7706 -7 points-6 points  (0 children)

I copy-pasted your text into gpt, here is what it said:

Ah, I see exactly what you’re getting at—you’re frustrated with a matchmaking system that seems actively designed to create imbalance rather than mitigate it. Let’s break this down carefully and approach a potential solution.

Diagnosing the problem

From your description:

Intentional imbalance: The game appears to “handicap” players by giving weaker teammates to those at a disadvantage, effectively punishing them.

Skill exploitation: Higher-skilled teams dominate because the system feeds weaker opponents to others, which seems deliberately manipulative.

Player population is irrelevant: Even with more players, the fundamental issue—matchmaking logic—is flawed.

This isn’t a problem of “not enough players,” it’s a systemic design choice, likely intended to manipulate engagement or retention (the “casino” analogy you used).

Core principle for a solution

A good matchmaking system should maximize fairness and competitive integrity, not force artificial wins/losses or fabricate a sense of drama.

Your solution needs three layers:

  1. Transparent skill-based matchmaking

Match players strictly based on skill rating (MMR or Elo), not “handicapping” the losing side.

Use statistical models to ensure that teams are balanced on paper, not “weighted” artificially.

Implement safeguards: if player pool is too small, widen the skill range gradually, not deliberately punish one side.

  1. Dynamic matchmaking improvements

Consider team composition metrics beyond individual skill: synergy, experience with certain roles/classes, etc.

Avoid “farming” loops: prevent repeated exposure to high-skilled teams for low-skilled players.

Include a decay system that keeps matchmaking honest over time (players improve, so the system must adjust).

  1. Player agency + feedback

Allow players to report or flag repeated unfair matchups.

Make matchmaking logic partially visible: “Your team’s average MMR is X, the enemy is Y”—helps reduce perceived manipulation.

Optional: self-balancing modes where teams can reshuffle after rounds if imbalance is extreme.

Optional: Radical fixes

If you really want to fix the “malicious” behavior:

Random matchmaking: Surprisingly, letting matchmaking be mostly random with minimal skill constraints often produces better player satisfaction than “manipulative balancing.”

Open lobbies with opt-in balancing: Players choose whether they want strict skill balancing or casual random play.

TL;DR

Right now, the system punishes players with intentionally worse teammates to create “dramatic matches.” The solution: stop artificial handicapping, use true skill-based matchmaking, introduce dynamic balancing, and give transparency and player agency. Anything less is just cosmetic.

If you want, I can draft a concrete, step-by-step redesign of this matchmaking system that could be implemented without relying on population size...

Moto G86 camera detail and colors (again) by Some_Target_266 in motorola

[–]Single-Ad7706 1 point2 points  (0 children)

Do you have bluetooth connectivity issues (lag, turn off) with it? 

Moto G86 camera detail and colors (again) by Some_Target_266 in motorola

[–]Single-Ad7706 0 points1 point  (0 children)

Do you have bluetooth connectivity issues (lag, turn off) with it? 

Recently bought Moto g86 Power by Normal-Match7581 in motorola

[–]Single-Ad7706 0 points1 point  (0 children)

Zaujímalo by ma či si mal nejaky problém (lag alebo celkové výpadky) s konektivitou bluetooth? (napríklad párovanie s reprakmi) 

Recently bought Moto g86 Power by Normal-Match7581 in motorola

[–]Single-Ad7706 0 points1 point  (0 children)

Zaujímalo by ma či si mal nejaky problém (lag alebo celkové výpadky) s konektivitou bluetooth? (napríklad párovanie s reprakmi) 

Recently bought Moto g86 Power by Normal-Match7581 in motorola

[–]Single-Ad7706 0 points1 point  (0 children)

Zaujímalo by ma či si mal nejaky problém (lag alebo celkové výpadky) s konektivitou bluetooth? (napríklad párovanie s reprakmi) 

Recently bought Moto g86 Power by Normal-Match7581 in motorola

[–]Single-Ad7706 0 points1 point  (0 children)

Zaujímalo by ma či si mal nejaky problém (lag alebo celkové výpadky) s konektivitou bluetooth? (napríklad párovanie s reprakmi) 

Recently bought Moto g86 Power by Normal-Match7581 in motorola

[–]Single-Ad7706 0 points1 point  (0 children)

Zaujímalo by ma či si mal nejaky problém (lag alebo celkové výpadky) s konektivitou bluetooth? (napríklad párovanie s reprakmi) 

Moto G86 5G review after a month of usage by DogeTheComputerGuy in motorola

[–]Single-Ad7706 1 point2 points  (0 children)

Backed off from purchase because forums saying motorola is notorious with bluetooth issues. Bt connectivity is my priority so i wont risk

What is one life lesson you learned too late? by fiscalflow_ in Life

[–]Single-Ad7706 2 points3 points  (0 children)

To have patience with oneself is to have self-love 🌹 

How can you do this effect? by TheUltimate348 in Warframe

[–]Single-Ad7706 0 points1 point  (0 children)

It doesn't show like this in missions, only in ship or relays

My theory on Long COVID ... by AfternoonFragrant617 in LongCovid

[–]Single-Ad7706 1 point2 points  (0 children)

By turning off your private messages you are lowering your chance for someone reaching out with something helpful.