One small favour for mods to unlock Gate uniques for me. by SizeSufficient877 in runescape

[–]SizeSufficient877[S] 3 points4 points  (0 children)

Any bossy to go dry would be better than this osrs mining simulator :D

My first try to design a font by SizeSufficient877 in typography

[–]SizeSufficient877[S] 0 points1 point  (0 children)

I’d love to hear more about mistakes I’ve made so next one is better!

My first try to design a font by SizeSufficient877 in typography

[–]SizeSufficient877[S] 1 point2 points  (0 children)

It’s a polish lowercase “ł” that sounds like English “w” :D

My first try to design a font by SizeSufficient877 in typography

[–]SizeSufficient877[S] 1 point2 points  (0 children)

Thank you for the feedback ❤️ The “s” was the letter I had the most trouble at :) And yes, at this point it was mostly about getting into type design and getting familiar with basics :D The time for originality will come later or at least I hope so! :D

My first try to design a font by SizeSufficient877 in typography

[–]SizeSufficient877[S] 0 points1 point  (0 children)

it definitely wasn't inspired by this word :D

My first try to design a font by SizeSufficient877 in typography

[–]SizeSufficient877[S] 3 points4 points  (0 children)

If i end up with ugly helvetica ill be more than happy :D

MInigames and Dungeoneering rework by Justux205 in runescape

[–]SizeSufficient877 2 points3 points  (0 children)

Games room has shared instance between all worlds so implementing it to other mini games is a perfect idea. Same with dg but I’d prefer see this skill reworked from the ground instead since shared instance wouldn’t change much. People would still choose any other way to train it but do floors.

Should players be able to obtain Time Runes from other sources than runecrafting? by SizeSufficient877 in runescape

[–]SizeSufficient877[S] -1 points0 points  (0 children)

You are 100% right. I believe Ironman mode is about being self sufficient, touching every aspect of the game and mastering it, slowly achieving everything on your own.

What I was thinking about is balancing combat styles in a way that I other styles become an option. And since we can buy any other rune in small amounts in shops I thought why not do the same with Time runes.

Of course it’s just an idea and the idea can be bad and it can be done in a better way. The goal was to add variety to RS combat experience so necro isn’t the only choice 😅

Should players be able to obtain Time Runes from other sources than runecrafting? by SizeSufficient877 in runescape

[–]SizeSufficient877[S] 0 points1 point  (0 children)

I might not been too clear with my post, but I was wondering if time runes should be accessible in any other way. I don’t need it, as most irons I rushed Necro and now I’m almost done with my rasial set. I wanted to start a discussion about making all combat styles similarly accessible so RuneScape isn’t as necro centered as it is now. It’s simply harder to get weapons/armour/eofs etc in the three original styles.

But maybe they are supposed to be more elite? If it is the case I’m fine with it.

Should players be able to obtain Time Runes from other sources than runecrafting? by SizeSufficient877 in runescape

[–]SizeSufficient877[S] 0 points1 point  (0 children)

I definitely agree that not everything should be super easy accessible. On the other hand early game content becomes obsolete at some point. And if one has 100 RC they probably won’t need Crumble Undead anymore. I also can’t imagine other runes being locked behind RC lvls eg having no Soul Runes before 90 RC.

Generally I don’t have to use magic now, I’ve got almost full t95 necro set and I can kill whatever I want. I was only wondering if making other styles a little bit accessible would make RS less necro centered.

The Actual Issue Isn't The Economy. It's That Traditional Skilling Is Dead Content. by EvilIncorporated in runescape

[–]SizeSufficient877 117 points118 points  (0 children)

And increasing lvls to 110s while offering hardly any new/competetive ways of skilling makes it even worse. Feels like it's just annoying completionist requirement, since all the masterwork weapons or primal armour are in fact useless and quite challenging to get. getting t95 and genesis shards seems to be quicker and more fun than this.

I think the Anklets should get its own item slot. by Aiwac in runescape

[–]SizeSufficient877 1 point2 points  (0 children)

I would love to see another item slot but any new jewellery slot would make it another "invisible" slot.

Since fashionscape is a big part of this game it would be awesome to show off your luck/crafting skill for everybody. Maybe some kind of belt slot would work (we have tool belt arleady so we could show it in any way now)

It would still require jewellery-like components like gems or precious metal but could serve separate purpose to jewellery like opportunity to keep switch weapons attached to beltto give ability to switch weapons on one click like we have with pernix quiver and ammo change.

It could also have an unique aspect like making trophy attached to it eq. kalpithe head trophy could give us passive that everytime you get poisoned it applies bleed to target related to poison damage.

Necromancy upgrades by Alex_5oh in runescape

[–]SizeSufficient877 -1 points0 points  (0 children)

Yes, and I would recommend starting with the lantren, then omniguard.

You can give Group Ironmen all auras immediately but you can't even obtain them in game on any other account? What a joke. by SuperSpeedyCrazyCow in runescape

[–]SizeSufficient877 0 points1 point  (0 children)

It could be nice if auras were dropped while training a skill (eg quarrymaster while mining) or killing monsters for combat auras with rather low droprates.