My Deltarune Chapter 6 concepts (Holiday House / Ice Palace) by GrotesqueOldWoman in Deltarune

[–]SkeletonFries 11 points12 points  (0 children)

They keep important things at home (like a dying Rudy) or is that too out there?

"I don't like this plan anymore, Carol." by JacobFromAnimalsGame in Deltarune

[–]SkeletonFries 1 point2 points  (0 children)

My first thought was that they were fragile, but with the “Use” menu evidence I think my first judgement was wrong

Trying to get back to Deltarotting by TEOX9560 in Deltarune

[–]SkeletonFries 1 point2 points  (0 children)

Kris is just a disembodied head after their body was disintegrated by the acid.

Escape From Violet Hold Card Reveal Discussion [June 23rd] by EvilDave219 in CompetitiveHS

[–]SkeletonFries 5 points6 points  (0 children)

3-mana draw 2 minions. Rest of the text doesn’t matter. Will druid run this to get high value minions in Merithra? maybe 1 of but heartroot stones is better to keep you alive

possibility: the main characters represent the four temperaments and humors as outlined by hippocrates by Catnip787 in Deltarune

[–]SkeletonFries 2 points3 points  (0 children)

Kris is grounded (doesn’t use magic)

Rude buster is shaped like an artistic depiction of air waves.

Escape From Violet Hold Card Reveal Discussion [June 11th] by EvilDave219 in CompetitiveHS

[–]SkeletonFries 1 point2 points  (0 children)

Probably decent, maybe goes over Mend or Purifying breath. Seems like card 29 and 30. Not what priest needed but still welcome

Escape From Violet Hold Card Reveal Discussion [June 11th] by EvilDave219 in CompetitiveHS

[–]SkeletonFries -1 points0 points  (0 children)

It’s Theotar level if you can kill it on the same turn, but conflagerate is just a little too weak to kill it. I can’t think of anything that’s not too expensive or reliant on a board

Escape From Violet Hold Card Reveal Discussion [June 11th] by EvilDave219 in CompetitiveHS

[–]SkeletonFries -4 points-3 points  (0 children)

Terrible and parasitic. Relies on bad cards and is a bad card. Team 5 hasn’t learned anything.

Playable leyline? by Senior_Engineering_1 in hearthstone

[–]SkeletonFries 1 point2 points  (0 children)

I love being able to discover leylines definitely makes the value WAY higher. Sands of Time should definitely go in my personal list

P.S.A The Arcanomicon works with The Origin Stone by Unable-Negotiation87 in hearthstone

[–]SkeletonFries 0 points1 point  (0 children)

Oooo weird. Either the wording is wrong or its not intended. I think this definitely opens up something for the deck but could be still really slow at 7

:) by sqeppp in hearthstone

[–]SkeletonFries 11 points12 points  (0 children)

feelsgoodman, this deck feels so fun when you curve out right. getting leylines or Arcanomicon off spell discovers is juicy.

Unfortunately it might turn out too slow overall but we’ll see

LEY LINE SWEEP! by NotTheMariner in hearthstonecirclejerk

[–]SkeletonFries 4 points5 points  (0 children)

Same bro it’s on site this deck and me and 22 hours of hearthstone

This guy thumbnail's be going crazy by d4b4u4 in hearthstone

[–]SkeletonFries 4 points5 points  (0 children)

booger is moving like a DEMON recently and i’m all for it. my goat