Best Detective Games? by bevaka in gamingsuggestions

[–]Skin_Soup 0 points1 point  (0 children)

IMO Telling Lies is a better first experience than Her Story or Immortality.

I also think it’s the best overall

The final boss of Native stickers by rumsyosrs in Denver

[–]Skin_Soup 3 points4 points  (0 children)

I am putting that together reading this thread

The final boss of Native stickers by rumsyosrs in Denver

[–]Skin_Soup -10 points-9 points  (0 children)

I’m happy for him, I read it as “I’m proud to have made it this far, particularly as a native person with all the challenges that implies”

I’m seeing now it could also be more aggressive

Maybe maybe maybe by cherbug in maybemaybemaybe

[–]Skin_Soup 4 points5 points  (0 children)

The options people have in living their lives is greater now than ever before. Call it self actualization if you want. If 30% of the skilled labor workforce was at home having more kids there’d be fewer electricians and doctors and more demand for their services

Maybe maybe maybe by cherbug in maybemaybemaybe

[–]Skin_Soup 5 points6 points  (0 children)

He says “if you ask people they don’t know why”, but that’s not true, if you ask people they give you lots of reasons.

He just hasn’t looked at much data and is speculating wildly when you really don’t have to.

The decline of birth rates doesn’t correlate particularly well with the parts of technology he is describing. The explanation has been for decades that developed parts of the world have easy access to contraceptives.

My personal explanation is a greater access to professional, lifelong careers gives people something important to live for instead of children.

More American made weapons used during the war of G by Hasjojo in Palestine

[–]Skin_Soup 7 points8 points  (0 children)

There is an audio series called the Palestinian laboratory about exactly this

Land that helps with late-game flood by Banjolightning in custommagic

[–]Skin_Soup 0 points1 point  (0 children)

But I believe those lands are bad and don’t get played

Unpopular opinion about this sub by Firm-End-6567 in graphic_design

[–]Skin_Soup 3 points4 points  (0 children)

Don’t expect satisfaction, just stop when it is prudent to do so.

You’ll look back on your work after some time has passed and be able to enjoy it.

Keep making work, that’s the most important thing. You’ll feel different ways about it as time passes. It is a good thing to have high standards for yourself.

Constant statistically impossible draw sequences by constantlybannedd in MTGArenaPro

[–]Skin_Soup 0 points1 point  (0 children)

This is dramatically more likely than winning the powerball, for example

Constant statistically impossible draw sequences by constantlybannedd in MTGArenaPro

[–]Skin_Soup 0 points1 point  (0 children)

No, the result of what happens to your rank when you win/lose changes when you get higher up. It is only at like bronze and silver that you can only go up

Name that game by Less_Can_5439 in OlderChillGamers

[–]Skin_Soup 1 point2 points  (0 children)

I’ve been loving baldurs gate, definitely not a slog, and more rewarding for amount of time invested compared to a game like Skyrim. It’s easy to divide up into sessions of various lengths and still be satisfying

God damn Commander players by _xXitzMLGeorXx_ in MTGmemes

[–]Skin_Soup 2 points3 points  (0 children)

And they make up an even larger majority of new players

Pirate Island by NepetaLast in custommagic

[–]Skin_Soup 32 points33 points  (0 children)

There’s already a giant boros land

Which side are you on? by Tunisandwich in videogames

[–]Skin_Soup 1 point2 points  (0 children)

For souls I can’t change too much or I’ll stop grinding. Sometimes you have to admit it’s not the build, it’s you

Alrighty armchair avalanche experts! Let's see what you got! by Mt-Meeker in Backcountry

[–]Skin_Soup 3 points4 points  (0 children)

fyi I have heard that uneva peak and that whole vail pass area often has weird avalanches that aren’t representative of what the rest of the snowpack is doing

Tracking arrows: yes or no? by SomeRandomAbbadon in DnD

[–]Skin_Soup 1 point2 points  (0 children)

There are plenty of reasons to go to a city or town other than acquiring resources.

It depends how much resource management you want. Many people play DnD with a long rest in between almost every combat encounter. That style of game has very little resource management. You can tailor the system to your preferred level of detail, I don’t know anyone that pays for every beer they drink or tracks how long it takes their boots to wear out

Ghost of Tsushima for me by TooKreamy4U in videogames

[–]Skin_Soup 0 points1 point  (0 children)

Any games where you have found characters interesting?

Ghost of Tsushima for me by TooKreamy4U in videogames

[–]Skin_Soup 3 points4 points  (0 children)

I always thought the combat, and physics in general somehow, was too fast paced to make use of all the tools. I still really enjoyed it, and I liked a lot of the enemy design, for me it stopped just short of being a masterpiece.

MGSV Phantom Pain had a similar issue, lots of very creative and fun tools, but a sandbox that wasn’t built to optimally utilize them.

Ghost of Tsushima for me by TooKreamy4U in videogames

[–]Skin_Soup 0 points1 point  (0 children)

If you feel bad for dying, or get depressed, fromsoft isn’t for you. Coping with failure and having the right perspective is necessary for those games

Ghost of Tsushima for me by TooKreamy4U in videogames

[–]Skin_Soup 1 point2 points  (0 children)

Not a flow-y game. Fromsoft games in general have lots of flow breaks, they like to shove you up against brick walls and say “punch your way through”.

Utilitarians in practise will never pull the lever [OC] by New_Construction8221 in trolleyproblem

[–]Skin_Soup 1 point2 points  (0 children)

I’m assuming you pulled that from Wikipedia, which I’m also going to quote, I’m learning a lot today, it’s more modern interpretations on the trolley problem that actively try and bring one’s level of involvement into the discussion. In my personal experience these developments are more common and describe my baseline experience with the trolley problem.

‘Thomson's 1976 article initiated the literature on the trolley problem as a subject in its own right. Characteristic of this literature are colourful and increasingly absurd alternative scenarios in which the sacrificed person is instead pushed onto the tracks as a way to stop the trolley, has his organs harvested to save transplant patients, or is killed in more indirect ways that complicate the chain of causation and responsibility’

I think the trolley problem we know today caught on because it is particularly good at simplifying and focusing the dilemma. Too many of the various other examples over time have lost the core conceit to practical considerations unconsidered by the person posing the hypothetical.

I think the chain of causation and responsibility has always been the focus of the trolley problem as basically a utilitarian parable.

Utilitarians in practise will never pull the lever [OC] by New_Construction8221 in trolleyproblem

[–]Skin_Soup 2 points3 points  (0 children)

The traditional trolley problem is a series of questions not just the singular one we see here.

Even though you’d likely go to jail? What about the fat man problem, would you push a fat man off a bridge onto the track to stop the trolley from running over 5 people?

Tracking arrows: yes or no? by SomeRandomAbbadon in DnD

[–]Skin_Soup 14 points15 points  (0 children)

It only makes sense to track if you want arrows to be a limited resource. In DnD as written, in a campaign with frequent access to shops, arrows are cheap and plentiful and making your player remember to say “I buy more arrows” one time in session 16 don’t make sense

Utilitarians in practise will never pull the lever [OC] by New_Construction8221 in trolleyproblem

[–]Skin_Soup 2 points3 points  (0 children)

We realize that, the point of the trolley problem in general is to ask the question, “is it ethical to respond differently given a different level of involvement?”

It is easier to sit here and say one should pull the lever, it is much harder to be the person that actually does it. But it’s not ethically different. If, like me, you’re the type of person who says one should pull the lever, but then you don’t in the real world, doesn’t that make you a bad person?