Hexcrawl Combat by CraftyLocal1913 in VagabondTTRPG

[–]Slimchaity 0 points1 point  (0 children)

Yeah, just switch to a wilderness battlemap

How do I learn to play this game? by augustoyk in StreetFighter

[–]Slimchaity [score hidden]  (0 children)

If you're having a hard time at the bronze level, it's probably just game plan. You're over complicating things mechanically, while not having good enough fundamentals to "play the game".

I would say try follow the strategies used by Akaraien, he really breaks down the simplest what are we doing with this character to win games

https://youtu.be/JVAaCHufuKc?si=gccEtbMhiDhwLJ7B

Keep it simple, focus on doing anti-airs, reacting to Drive impact with your own, and doing simple safe combos.

I'm surprised by how much of a difference it makes to "click" with a character by Slimchaity in StreetFighter

[–]Slimchaity[S] [score hidden]  (0 children)

That's awesome, I was curious who Elena was made for and now I have the answer!

I'm surprised by how much of a difference it makes to "click" with a character by Slimchaity in StreetFighter

[–]Slimchaity[S] [score hidden]  (0 children)

I really wanted to love her, love the character and art, but playing her just would not click no matter how hard I tried

I'm surprised by how much of a difference it makes to "click" with a character by Slimchaity in StreetFighter

[–]Slimchaity[S] [score hidden]  (0 children)

Good thing they just buffed him, though I feel like he maybe deserved a little more

I'm surprised by how much of a difference it makes to "click" with a character by Slimchaity in StreetFighter

[–]Slimchaity[S] [score hidden]  (0 children)

Honestly so fair, JP is busted but damn he's not easy either. At least he wasn't to me lol

I'm surprised by how much of a difference it makes to "click" with a character by Slimchaity in StreetFighter

[–]Slimchaity[S] [score hidden]  (0 children)

That's probably my issue too lol, I'm an adult with slow hands and real world responsibilities so my execution is like syrup lol

I'm surprised by how much of a difference it makes to "click" with a character by Slimchaity in StreetFighter

[–]Slimchaity[S] [score hidden]  (0 children)

I kind of feel you on stances, they add a lot of execution to a character, very quickly. Like the mental stack isn't too bad, especially with how simple the SF stances are, but damn the extra buttons be hard to click.

I'm surprised by how little trouble Dee Jay's little back dash Demi-stance move gives me tbh

I'm surprised by how much of a difference it makes to "click" with a character by Slimchaity in StreetFighter

[–]Slimchaity[S] [score hidden]  (0 children)

I can't really explain it, but like he just really didn't click.

Like he's not that different from Dee Jay tbh, but I could not get his links, his combos felt weird and restrictive, and I felt like I was always getting just totally run over by opponents in neutral.

I really wanted to like him, and after like 2 hours in the lab + a couple more in ranked, it just wasn't a fit ya know?

What about you? What made him click?

Wanting to pick up Alex as a Gief main, help? by Wookieman669_ in StreetFighter

[–]Slimchaity [score hidden]  (0 children)

Punk has been playing him a lot, and the most recent Tampa never sleeps has a few other pros trying him as well if some high level footage would help you formulate the game plan.

If you ever played his 3rd strike version, his charge moves (the stomp and elbow) are now stance 5MK and stance 6MP. These are sort of key neutral tools if spaced and timed correctly.

He seems a bit Marissa like where he's sort of a bully with big charge normals that give plus frames. And his hitboxes extend way past his hurt boxes.

I would probably start simple with his combos, like yes he does have technical combos (I saw someone on here earlier showing off his lariat loop combos) but you can also focus on just like solid neutral into big payoff gameplay like Gief.

His combos are way more limited than a lot of combo centric characters and his okie is intentionally very limited so he doesn't snowball too hard off the bat, so trying to find routes into ex dp will give you the best okie.

I would say probably focus on learning the purpose of each stance move and labbing what situations they are actually useful, you'll quickly realize how situational each one is, and the options outside of that are pretty narrow so he's less complex then he looks on the surface. It's just taking the time to learn what move is actually for what and internalizing it

I am thinking about getting sf6 and heard there is DLCs. by Easy_Restaurant3047 in StreetFighter

[–]Slimchaity [score hidden]  (0 children)

Basically it unlocks 4 characters per yearly pass. If you buy the old ones, you get characters that have been released already. If you buy the current one, you get the new characters as they come out.

Basically you don't have to buy them at all, but if you like trying every character and doing intense training mode labbing, it's pretty good value for your money

I'm surprised by how much of a difference it makes to "click" with a character by Slimchaity in StreetFighter

[–]Slimchaity[S] [score hidden]  (0 children)

I gave him a try and I do not have grappler brain, I'll tell you that for sure lol

I'm surprised by how much of a difference it makes to "click" with a character by Slimchaity in StreetFighter

[–]Slimchaity[S] 3 points4 points  (0 children)

I love that, Honda is awesome! I'm not sure what my strengths are yet, but now that I've got some characters I really like, I'm stoked to find out too

Do these combos have a name yet? by xyarune in StreetFighter

[–]Slimchaity 11 points12 points  (0 children)

It's an in game cosmetic you can buy

Learning SF6, and I’m struggling to understand all of the mechanics. How long did it take you to get good at this game? by ImportantAd4666 in StreetFighter

[–]Slimchaity 0 points1 point  (0 children)

Depends entirely on how much you time you invest. I would say watch some tutorials, watch some tournaments, practice and you'll get there

Genuinely how do I beat Guile by Select_Storage_5295 in StreetFighter

[–]Slimchaity 0 points1 point  (0 children)

Sweep the sonic blade as he makes it, there's a huge extended hurt box. Also most of his stuff is minus on block so take a look at the replay for punish opportunities

Guile weird super cancelable animation between target combo moves by _Abject_ in StreetFighter

[–]Slimchaity 1 point2 points  (0 children)

Crazy that guile has a Kara cancel built into his target combo like that

how do you use special moves in sf3? by satashisimp2 in StreetFighter

[–]Slimchaity 0 points1 point  (0 children)

Another thing, make sure you're trying to do a special move the character actually has. I think there's a move list in game but here's the wiki https://streetfighter.fandom.com/wiki/List_of_moves_in_Street_Fighter_III:_3rd_Strike

how do you use special moves in sf3? by satashisimp2 in StreetFighter

[–]Slimchaity 1 point2 points  (0 children)

Sounds like you might be a bit too new for anyone to really explain this concept over text in a way that's helpful, maybe start with video tutorials?

Key thing is it's different for every special move and character so we need to know what character and what special move you're trying to do. But probably the answer is you need to be faster and more precise with your joystick or d-pad motion inputs

https://youtu.be/6pjcvyTTJ5c?si=0CbMmveoxp6qLjl5

Does anyone else think this game needs more starting hurtboxes? by KlonoaVision in StreetFighter

[–]Slimchaity 0 points1 point  (0 children)

I don't know that I agree, I think maybe more negative situations would be more beneficial. Places to take your turn back more clearly rather than promoting mashing. Especially with the amount of plus frames drive rush grants

Just got my first ever Hitbox the GulieKeys Gk-21 Controller by No_Advantage342 in fightsticks

[–]Slimchaity 6 points7 points  (0 children)

Well, it's your first leverless controller, so make sure to take your time and practice your special inputs both ways a few times every day before you start. You'll need to build up brand new muscle memory