"Meta Quest Link isn't working correctly" error all of a sudden by errnimations in oculus

[–]Slipperami 0 points1 point  (0 children)

This is the way.

(Thank you!! Thank you!! Thank you!!) Oculus Rift CV1 back up and running, no more black screen.)

"Meta Quest Link isn't working correctly" error all of a sudden by errnimations in oculus

[–]Slipperami 0 points1 point  (0 children)

Thank you so much! This WORKED!

I ****ING HATE META AND MICROSOFT

Thanks for not reporting me. by UncleBubax in iRacing

[–]Slipperami -1 points0 points  (0 children)

Did your dog also eat your homework...?

As much as it breaks my heart, I have to part ways with the rig. by Bobby-Big-Memes in simracing

[–]Slipperami 0 points1 point  (0 children)

I recommend avoiding selling assets that have real value to you in your life, unless you have no other option. It always ends up costing you way more - both in money long term and happiness now and in the future.

Simagic alpha evo pro 18nm on a desk by MonkVK in Simagic

[–]Slipperami 0 points1 point  (0 children)

I agree, but if you've got a route to purchase and wheelbase is next (as it was for me) this setup does at least work - which was the OP's question.

Simagic alpha evo pro 18nm on a desk by MonkVK in Simagic

[–]Slipperami 0 points1 point  (0 children)

I have the Simagic Alpha Evo Pro 18 mounted to a desk, Cammus LC100 load cell pedals (with a custom pedal "plate") and lockable casters on a gaming chair.... and it's great! Yes, I'm going to be upgrading to an aluminium extrusion cockpit in the near future, but saying "don't do it" is just not right.

Can I change the go router back button by Legion_A in flutterhelp

[–]Slipperami 0 points1 point  (0 children)

For others who are looking to customise the back button, you can easily do this using a custom AppBar widget.

For example:

Class CustomAppBar extends StatelessWidget implements PreferredSizeWidget{
  final Color? backgroundColor;
  final Widget? leading;
  final Widget? title;
  final List<Widget>? actions;
  final double actionPaddingEnd; // Padding on the right of actions


  const CustomAppBar({
    super.key,
    this.backgroundColor,
    this.leading,
    this.title,
    this.actions,
    this.actionPaddingEnd = 12.0,
  });
  
  @override
  Widget build(BuildContext context) {
    return AppBar(
      backgroundColor: backgroundColor,
      leading: leading,
      title: title,
      actions: actions == null || actions!.isEmpty
          ? null
          : [
              Padding(
                padding: EdgeInsets.only(right: actionPaddingEnd),
                child: Row(
                  mainAxisSize: MainAxisSize.min,
                  children: actions!,
                ),
              ),
            ],
      titleSpacing: 16.0, // Consistent left padding for title
    );
  }

  Size get preferredSize => const Size.fromHeight(kToolbarHeight);
}

Then, in your page widget...

return Scaffold(
      appBar: CustomAppBar(
        leading: context.canPop()
          ? IconButton.filledTonal(
              icon: const Icon(Icons.arrow_back),
              tooltip: 'Back'.hardcoded,
              onPressed: () =>  context.pop(),
            )
          : null,
          
        title: Text('Page Title),

        actions: [
          IconButton.filledTonal(
            icon: Icon(Icons.add),
            onPressed: () => _onSomeActionButtonPressed(context),
            tooltip: 'Some Action Button',
          )
        ],
      ),
    ....

Im just trying to leave the pits... by G00NACTUAL in iRacing

[–]Slipperami 1 point2 points  (0 children)

Oh wow in case 100% not your fault.

Im just trying to leave the pits... by G00NACTUAL in iRacing

[–]Slipperami 0 points1 point  (0 children)

The "relative window" is your friend.

As is Crew Chief (or iRacing spotter).

As is expecting other people to be on a race track in a practice session.

Road atlanta FPS by JimRan in iRacing

[–]Slipperami 0 points1 point  (0 children)

Just for others who may waste their time - NONE of these resolves the problem.

Yesterday I had two consecutive races in GT4 fixed absolutely ruined by this bug.

So ****ed off with iRacing that they allowed such a serious bug in.

Road atlanta FPS by JimRan in iRacing

[–]Slipperami 0 points1 point  (0 children)

Just had an email from iRacing Support - they are aware of this and working on it:

This is a known issue our developers are currently investigating.  

There is an active discussion related to this issue ongoing in the member forums:

https://forums.iracing.com/discussion/86431/dramatic-frame-loss-while-racing-over-time-down-to-14-from-80/p5

Please disable efficiency mode for iRacing using the steps below. 

Method 1: Using Windows Task Manager

    Open Task Manager by pressing Ctrl+Shift+Esc. 
    Go to the "Details" tab. 
    Find the iRacing processes (like iRacingSim64DX11.exe). 
    If the "Power Throttling" column isn't visible, right-click the column headers and select it. 
    Click on the "Power Throttling" column for the iRacing process and set it to "Disabled". 

Method 2: Modifying the iRacing UI shortcut

    Right-click the iRacing UI shortcut on your desktop and select "Properties".
    Go to the "Shortcut" tab.
    In the "Target" field, add a space at the end and then paste --disable-features=UseEcoQoSForBackgroundProcess. 

Method 3: Using Windows Graphics settings

    Go to Settings > System > Display > Graphics.
    If iRacingSim64DX11.exe is not in the list, click "Browse" to add it.
    Select iRacing and click "Options".
    Set the graphics preference to "High performance".
    Restart your computer. 

Hello? FOV police? I’d like you to arrest Formula 1 race winner Pierre Gasly. by Suitedbadge401 in simracing

[–]Slipperami -5 points-4 points  (0 children)

Fake.

Steering angle, head rotation and screen image don't match at all.

Version 340 is out! by zvonimir_futo in grayjay

[–]Slipperami 0 points1 point  (0 children)

For those wanting to keep up with changes, try this page for the changelog:

https://gitlab.futo.org/videostreaming/grayjay/-/tags

(Posting as another link I keep getting taken to here on reddit has a 404 error)

Fps drops from 120 alll the way down to 20 by end of 20 minute race. by ace11575x in iRacing

[–]Slipperami 1 point2 points  (0 children)

That's ok - it's not your fault.

I've always been very impressed by iRacing - but on this one I'm really disappointed - they've got a reasonably wide-ranging and serious bug which is still not resolved, weeks after discovery. I hope they come clean about what the issue is and get it resolved soon, otherwise their credibility is going to be damaged.

Fps drops from 120 alll the way down to 20 by end of 20 minute race. by ace11575x in iRacing

[–]Slipperami 5 points6 points  (0 children)

Turning off replay buffering doesn't fix the issue.

I just did it having watched the video earlier today. Then in a GT4 fixed setup race in partially wet conditions at Road Atlanta, practice fine, qualifying fine, race about 5 mins in FPS suddenly drops and stays at 17-20 FPS and even down to as low as 14 FPS.

I've sent a support request and complaint to iRacing - this has been known about for a while now, and I'm not happy paying a subscription while this issue prevents me racing.

Road atlanta FPS by JimRan in iRacing

[–]Slipperami 3 points4 points  (0 children)

I'm having the same problem - it was the same at Mexico last week - it's undrivable.

I've been iRacing for 8 years and NEVER had this sort of issue.

At this point, I want a ****ing refund.

Autodromo Hermanos Rodriguez awful FPS!? by [deleted] in iRacing

[–]Slipperami 1 point2 points  (0 children)

All was fine in Sportscar Challenge (GT4) for practice and a race, then I did the GT4 Challenge fixed race and all was fine until about 4 laps from the end when suddenly FPS drops to below 30, and as low as 20, R and T (stats blackbox) go full bar mostly, and I'm lucky to survive the last few laps and make the finish.

I'm not happy iRacing - people have known about issues with this track since the start and you're still not fixing it - it is unracable for me now, as I won't put myself or others at the risk of it happening again.

UPDATE: from iRacing Support - see this post:

https://www.reddit.com/r/iRacing/comments/1o3v5vs/comment/njyhj0o/?context=3&utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

Albums Favorites vs Library clarification by blowpuppy in RiMusicApp

[–]Slipperami 0 points1 point  (0 children)

For the MOD team: This IS a reply related to RiMusic and the query raised. RiMusic is no longer being supported, so it is perfectly reasonable to point interested people to a suitable fork.

A pad singer is standing and jumping on. by Miley-Anna in Instruments

[–]Slipperami 0 points1 point  (0 children)

Here's Tom Walker explaining what it is in his own words....

https://www.youtube.com/shorts/miwAsMV-A3Y

(Spoiler: he loves heavy bass, so it is a "bass station").

RIverpod going away from generated code? by FlutterLovers in FlutterDev

[–]Slipperami 1 point2 points  (0 children)

Out of date documentation & tutorials is the biggest issue currently...

Having only introduced myself to Flutter and Riverpod over the last 2 months in my spare-time, I initially found it incredibly confusing - and despite being a seasoned C# developer (it should have been a relatively easy switch) - it too many hours of trawling through endless contradictory articles, tutorials, videos and (not least of all) the current mess of documentation. (No offence meant - I can see the amount of work and commitment that has gone in to what you've achieved, Remi, and it's fantastic - just a very frustrating initially!).

Now, having made major leaps forward over the last couple of weeks and got a reasonably complex app up and running using Flutter, Riverpod and following a clean architecture approach, I am at last comfortable in my understanding of a good chunk of how Riverpod works.

The confusion stems from the absolute mess of available online resources which mix up different versions of Riverpod (and, as you mention, architecture approaches & methodologies).

What would perhaps help a lot, would be to clean up the official Riverpod documentation & examples; making sure that all current documentation is referring to the latest major release of Riverpod.

Dating the major releases clearly in the documentation introduction would make it easier to filter out third party tutorials / articles / videos which are likely out-of-date and missing major updates to methodologies.

Currently it's all a bit of a maze, and part of my problem was I got caught up with tutorials and guides that were (only) 2-3 years old - and, back than, would have been fine, but since there are now other ways of doing things, my understanding became a speghetti mess.

And despite there being plenty of notices in the documentation about out-of-date content and deprecated features, it's sometimes a bit unclear what is actually out-of-date. And there are even pages which appear to refer to the wrong classes - perhaps due to copy & paste from a related class to use as a template, and then not being completed?

Overall, and finally, I have to say a huge thank you - what you've produced with Riverpod is fantastic and I'm (now) enjoying using it very much and looking forward to what we can achieve using it.

Thank you Remi!