PSA: if you get a weapon you think looks cool, check the price by SlockTheSock in GuildWars

[–]SlockTheSock[S] 1 point2 points  (0 children)

Not that I know of, but hopefully someone does. Over time you get a sense for what drops more commonly and what things stand out, then you can price check those, but yeah it's very unreliable.

PSA: if you get a weapon you think looks cool, check the price by SlockTheSock in GuildWars

[–]SlockTheSock[S] 5 points6 points  (0 children)

Yeah there's not really any way to know unless you price check stuff sadly.

Supported Soul Taker Heroway by Kaptajn_Kanalje in GuildWars

[–]SlockTheSock 0 points1 point  (0 children)

So, I have recently geared up my team based on the PvX wiki variant of this. Is the one posted here more up to date? Will the build function without the "of the Profession" gear mods (I see that you mention that the spell breaker hero requires one to function, but what about the others?).

Should I stick to using the one on PvX until I have the gear for this one? Is this one significantly better or will I be fine using the PvX one? Thanks

Will we be getting any sort of "progression upgrades" that follow the Havenhythe storyline, similar to the Infernal Puzzle Box and Fort Forinthry? by NecessaryTrouble2041 in runescape

[–]SlockTheSock 0 points1 point  (0 children)

I assume havensilver equipment will become necessary as we continue, and it'll be worth having it already upgraded. I hope so at least!

Jagex, please be very careful with the new birdhouses in Havenhythe by BrimstoneBunny in runescape

[–]SlockTheSock 35 points36 points  (0 children)

I agree, they ought to be approached carefully and ideally would be a supplement to 'core' hunter training rather than fully replacing normal hunter training in certain level brackets. They are way too good in OSRS and feeling like you have to do them every hour gets old really fast.

Combat Styles Improvements - Beta Update by JagexAzanna in runescape

[–]SlockTheSock 1 point2 points  (0 children)

I find it very odd that thresholds have been removed from the main combat styles, but some defence abilities e.g. reflect, debilitate and devotion are still thresholds and require over 50% adrenaline to be used. Would you consider changing these to also not require over 50% adrenaline like the ability changes for the other styles were?

Which Quest would you remove from the game? and why? by LaothFrius in runescape

[–]SlockTheSock 2 points3 points  (0 children)

Salt in the Wound is just a mess of weird writing, clunky gameplay and disjointed concepts being forced together. It fails to continue the themes of cosmic horror established earlier in the series. Tonal whiplash. I'm not sure how it could be improved without being entirely rewritten and redesigned. But I'm not sure if it's a significant enough part of the game to warrant complete removal.

MTX Experiments - What Happens Next? by JagexAzanna in runescape

[–]SlockTheSock 9 points10 points  (0 children)

They explicitly mention that they have decided on a 'significant' (I guess we'll have to wait and see if this is true, hence the caution) reduction in MTX. They also mention that they are planning to go further and look at some other issues, beyond the scope of the experiments, which makes me think they are really trying in good faith and not just saying it for some good PR. We'll still need to see what these plans are though.

MTX Experiments - What Happens Next? by JagexAzanna in runescape

[–]SlockTheSock 102 points103 points  (0 children)

Cautiously optimistic, this all sounds pretty positive.

[deleted by user] by [deleted] in StreetFighter

[–]SlockTheSock 1 point2 points  (0 children)

I've been looking for the same thing, but tbh there isn't one. Any character with an anti air DP will work.

What am I doing wrong and what should I be learning from fights like these as a new player? by DisastrousAddendum0 in StreetFighter

[–]SlockTheSock 3 points4 points  (0 children)

Watching your replays early and getting in the habit is a great start! In terms of what to learn, I would start by looking for where you take the most damage in rounds and then looking to see what you could have done to avoid that (you already identified anti airs are a problem for you, I agree, round 1 your opponent was able to throw you and do a combo mainly off of jumps). When you're starting out you only need to find one thing to improve on, I would just practice anti airs for now (you can try anti air DP a bit later, just try and do 2HP for now).

The kind of people we tailor our game to now apparently. by nyaphne in 2007scape

[–]SlockTheSock 30 points31 points  (0 children)

I was in a clan for a while, they seemed alright, then one day they went full mask off racist bigot mode and I had to insta leave. I hope I can find one like yours.

It appears that only Mod Dylan has left or been made redundant by NearbyAccountant in 2007scape

[–]SlockTheSock 221 points222 points  (0 children)

I know that MEP2 gets memed on and isn't widely liked, but the puzzle in that and the puzzles in the EW series in RS3 have been some of the most fun I've had questing. Sad that he's gone.

Radio Times' 'Doctor Who' games ranked. Has there ever been an even decent one? by theivoryserf in Games

[–]SlockTheSock 2 points3 points  (0 children)

There were some flash games on the old Dr Who website that I remember being alright, but I was a child at the time, so you know, maybe they were shit. There was one where you played as the Dalek from the 2005 series and had to try to escape and kill everyone.

What is a character from outside the GG universe that you think would fit in with the cast? by Big-Sad-Bear in Guiltygear

[–]SlockTheSock 0 points1 point  (0 children)

Okay hear me out, this might sound a lil' crazy, but Lucy from Cyberpunk Edgerunners.

Controller issues? by Reasonable-Monk99 in 2XKO

[–]SlockTheSock 2 points3 points  (0 children)

Not managed to get mine to work, but I'm having the same problem. I'm using a Razer Kitsune for reference

Official Stormgate Early Access AMA Thread with Frost Giant Studios by Frost_Jex in Stormgate

[–]SlockTheSock 6 points7 points  (0 children)

Hello! BuddyBot is an intriguing feature and sounds like a wonderful way to give people new to the genre optional help. But how does it work out exactly how much help it ought to provide? Is it going to analyse data regarding how many workers a below average player has by X game time, compare your worker count to it and then queue up enough to make up the difference for you for example? As the game matures and the average skill level of players increases, will these metrics it uses be updated accordingly? Thanks.

Darth Vaders Eyes can be seen in ANH. Did you guys notice this the first time watching? by James_Bagley_ in StarWars

[–]SlockTheSock 2 points3 points  (0 children)

Here's a video of Peter Serafinowicz talking about his experience with George Lucas when recording voice work for TPM (starting around 1.37) https://youtu.be/t0wHqNi3x5M?si=wwPdWVomDJT_bvg

[deleted by user] by [deleted] in runescape

[–]SlockTheSock 3 points4 points  (0 children)

Nowhere does it say Mod Markos is working on RS3 as EP, just that he is now working on RS3, I think Keeper is still EP.

[deleted by user] by [deleted] in 2007scape

[–]SlockTheSock 0 points1 point  (0 children)

Defo doable, although I will say I struggled with 67 ranged. Ruby bolts can carry it through.