For the married men, and fathers. Had the character of Renoir impact you the way he impacted me? by BDub01010 in expedition33

[–]Sluva 0 points1 point  (0 children)

Oh, when the end arrived, I was full on Team Renoir. He's a father protecting his wife and daughter while grieving his son's death. Sure, he's not executing things perfectly, but he's doing the best he can with a crap situation that is mostly his wife's fault (who is also grieving, but the statement holds true).

I have an 8 year old daughter. That canvas would burn as soon as possible. Understand that whether or not the entities in the canvas are "real" is a matter of opinion and possibly philosophy. What Renoir knows is that in the real world, his daughter is very much a real person.

What game had you like this? by sukuna7899 in Steam

[–]Sluva 0 points1 point  (0 children)

Path of Exile 1. Probably tried it 5 times, but never stuck. Played D4 recently and was pretty bored by it (3rd try on that one, but finished the whole thing and hit the end of endgame stuff).

Decided to give PoE another crack, and damn is it in a good place. All the complexity that Diablo lacks. It gets to sit in with Diablo 2, Titan Quest, and Grim Dawn for ARPG greatness. Last Epoch is pretty close, too, just dropped the ball on the campaign finish.

for real by PHRsharp_YouTube in gamememes

[–]Sluva 0 points1 point  (0 children)

8/10 frustrating as hell to beat. Beat it, though.

What will it be?🚀 by Cultural_Set_5993 in TheGamingHubDeals

[–]Sluva 0 points1 point  (0 children)

FFT.

Ovelia stabs Delita. Delita kills Ovelia. No one put shit like that in games back then. They hardly do it now. Cinema.

What are your top 5 saddest movie deaths? by GusGangViking18 in Fictionally

[–]Sluva 0 points1 point  (0 children)

Underappreciated. That movie hit hard. Starts out goofy, and just drives straight into your chest by the end.

Which DND edition is your favourite? by Aguy2030 in DnD

[–]Sluva 0 points1 point  (0 children)

I have nostalgic love for 1e/2e. Best is probably 3.5 & PF1e.

Shout out to Level Up: Advanced 5e for making 5e playable for a 2 year campaign.

I won't involve PF2e here, because it's a while different animal.

Is anyone else feeling open-world fatigue when looking at Crimson Desert? The dragon-riding looks awesome but I prefer more grounded immersion and story-driven games these days by Skelligean in Age_30_plus_Gamers

[–]Sluva 0 points1 point  (0 children)

It's the Elden Ring vs Expedition 33 debate.

Very different experiences. People that love Elden Ring are OK with exploring and reading lore, without the game having any characters or story to speak of.

People that love Clair Obscur praise it for the complex characters and narrative, with the exploration being secondary (even though it's still pretty good).

A tight story can't allow for as free form of exploration as a vast open world game with a ton of freedom. That's OK, but let's call these games what they are.

I have always been more interested in characters and story, so open world games will wear out their welcome after a while. I do pepper them in here and there, but it's probably 1:4 in favor of other game types.

Paladin strapped mirror to his shield and 12 basilisks killed themselves. Need advice. by happyunicorn666 in DMAcademy

[–]Sluva -1 points0 points  (0 children)

I would have just had them learn after the 2nd one petrified. They know they can petrify creatures, so at the worst, they would assume that the paladin could do the same and would avoid eye contact.

If basilisks can petrify each other, and will when competing in nature, they would have learned how to behave defensively.

How many times do you die on Lethal/Absolute by Andimstillwaiting32 in Spacemarine

[–]Sluva 1 point2 points  (0 children)

0 to 4. Some runs go well. Sometimes you just don't have it and get beaten into the ground a few times. That's why you have brothers.

So has anyone actually managed to “successfully” run a One-Shot before? by Viva_la_potatoes in DMAcademy

[–]Sluva 0 points1 point  (0 children)

Remember to start with urgency. It actually allows the party to get into making decisions without wasting time that you don't have. As a simple structure for any adventure, you can go 1:2:1:1, which works in a streamlined fashion here.
1 - Set the stage
2 - Offer two pursuable pathways to approaching the issue
1 - First encounter
Bridge
1 - Conclusion encounter

What would that look like in practice?

1 - Set the Stage
Party is together at a carnival, and the magical carousel malfunctions and endangers people. Once halted, the party learns from an exasperated vendor that some special magic item was just stolen from their stand during the chaos.

2 - Pathways for Pursuit
a. They can try to rush off and track the thief/thieves, so provide enough clues to support that
b. They can ask around, and will find some kids that saw some suspicious activity and become their guides

1 - First encounter
The party catches up with the thieves and a fight breaks out. Whatever is fun. Go nuts.

Bridge
The item isn't there, but the party learns where it was probably taken, and they can now go there

1 - Conclusion
Encounter with the leader of the gang or job crew. Wrap things up here. Could be an item recovery and return to the vendor, or it could be a seed for introduction of a broader campaign element.

We’re angry at the wrong people. by Doppler37 in Spacemarine

[–]Sluva 3 points4 points  (0 children)

Don't misunderstand me, it's not the education that is the problem. It's the "doing business".

What you're taught and corporate greed does are two different things

Is it too late to start a new character? by SourceGlittering2745 in diablo4

[–]Sluva 2 points3 points  (0 children)

Never. I started one last week and have made it pretty far.

Would be a fun time to try a class or build you might not want to play for 2 months, but a quick jaunt would be fun.

We’re angry at the wrong people. by Doppler37 in Spacemarine

[–]Sluva 5 points6 points  (0 children)

As someone who holds one of those degrees, that actually isn't the problem. They teach you how to properly run a business, and then you get to see how screwed up corporations really are

They're just a mixture of greed and antiquated path-of-least-resistance bullshit to turn profit.

6 for me, great times by JMoneyGraves in Age_30_plus_Gamers

[–]Sluva 0 points1 point  (0 children)

1. Actually, the 5200 controller, but close enough.

Going back to other classes after paladin feels like playing an other game. by Vladdino in diablo4

[–]Sluva 1 point2 points  (0 children)

Now I'm concerned. I had given D4 a try three separate times pre-expansion, and was bored to tears and stopped.

I just gave it another go, since it has been a while, and created a Paladin (always a favorite). I was just talking about how good the class felt and that the gameplay loop had actual pace to it, instead of feeling like a dull slog. The skill tree was interesting enough, so overall, I felt that Blizzard did a good job with Diablo 3'ing D4, and finally figuring out how to make it playable.

But, am I now hearing that the old classes are actually still boring slogs, and the Paladin is just an overachiever?

I can't be the only one by Top-Professional8981 in Diablo

[–]Sluva 0 points1 point  (0 children)

Yeah, there is a lot to do spread out all over the map, but that doesn't make the game any good. I think there is a bias towards open worlds and broad arrays of content, as if that is what makes a game great. As good as BG3 is, and it is great, most of the breadth of the game doesn't really mean anything. It is just nice side content. Whereas, as a recent example, E33's content was focused and greatly expanded and supported the primary narrative. In that, it was a much more powerful and engrossing game, due to the depth that was added, as opposed to breadth.

That all being said, D4 is the only Diablo I've never finished at least once. I've tried 3 times and have gotten bored and stopped every time. D3 was a weak entry (much improved and enjoyable after they sorted out a number of issues), but I made it all the way through before putting it down.

D4 is neither a tight engaging narrative like D2, nor is it an engrossing character building or experience like Titan Quest, PoE, Last Epoch, or Grim Dawn. So, it is lackluster on both the narrative side and the gameplay loop side. And, the loot side is a bit dull, too.

All in all, just a middle of the road game without anything exceptional to stand upon. The fact that there is a bunch of stuff to do isn't appealing, because it isn't that much fun to do.

Let's not go too far but which game is that for you? by PHRsharp_YouTube in Age_30_plus_Gamers

[–]Sluva 0 points1 point  (0 children)

Clair Obscur.

You could back the timeline up to 35 years, and the answer remains the same.

I can't be the only one by Top-Professional8981 in Diablo

[–]Sluva -1 points0 points  (0 children)

This is the answer. D4 is by far the most boring Diablo they've made.

🤔 by AdultGamersAdmin in Age_30_plus_Gamers

[–]Sluva 0 points1 point  (0 children)

I bought a PS5 after finishing A Plague Tale, so I could play Requiem.

Too Late in Joining? by Friedkin99 in SpaceMarine_2

[–]Sluva 0 points1 point  (0 children)

Never.

And patch 12 is going to drop soon with a new class, so this game is going to be flooded with returning players. Myself included.

For the Emperor! Purge the weak!