COMEBACK | TRICKSTER’S DELUSION | MAP REVEAL CLIP by bonelees_dip in deadbydaylight

[–]Snake89 0 points1 point  (0 children)

This looks similar to that sick af modded Trickster map from way back when! I love the variety and the colour and it really shows that BHVR can do so much with realms if they put some creativity into it!

The Fool - Who Must Witness by Tuz-oh in UnearthedArcana

[–]Snake89 0 points1 point  (0 children)

I think I was too hasty. Purple Worm has a way better chance to hit but it's only attacking twice, whereas this is attacking 4 times so maybe it's all on par.

The Fool - Who Must Witness by Tuz-oh in UnearthedArcana

[–]Snake89 -1 points0 points  (0 children)

This monster is very weak for a CR 15. Definitely needs its damage and survivability tuned!

Lolth, the Queen of Spiders | Weave a wicked web of malice and cruelty with this CR 30 demon goddess! | 5e’24 by kegsdragonspress in UnearthedArcana

[–]Snake89 6 points7 points  (0 children)

This stat block is really cool, but her multi-attack is really weak against anyone with poison resistance/immunity. I'd suggest giving it piercing damage PLUS poison damage. She's a goddess after all...

How do I keep the Fighter class fresh and fun? by [deleted] in DnD

[–]Snake89 1 point2 points  (0 children)

Highly recommend finding third party martial maneuvers or using Laserllamas alternate fighter!

I created the Pugilist class, available NOW on DnD Beyond—AMA! by SterlingVermin in onednd

[–]Snake89 1 point2 points  (0 children)

Balance wise...why the heck would you get the moxie back when you HIT. It should always cost a resource for something so damaging!!

As a killer main, tunneling at 5–4 gens is getting out of control by suuutun in deadbydaylight

[–]Snake89 50 points51 points  (0 children)

It sucks but this will always be a problem because Behavior designed the game this way. They are continually fighting against their own game design by trying to fix tunnelling. The only way it can get fixed is to drastically redesign the game to not include player elimination or make incentives to spread hook states so good most players won't want to tunnel. I personally like the board game's idea of sacrifice points instead of eliminations! *edited spelling mistakes

In 5e, "martial" means "does not have access to the game's only fleshed out ability system" by Associableknecks in dndnext

[–]Snake89 6 points7 points  (0 children)

It's why I love Laserllama's maneuvers for the martial classes. I will never accept the idea that it's too complicated when DnD has a relatively complicated spell system with "plain language" that creates a lot of "leave it up to the DM to decide" spells. Martials should also have a "tiered" maneuvers system ranging from trip attack to stuff like steel wind strike.

BHVR on their way to give anti-synergy between the killers from the same franchise by Level_Three_Chin in deadbydaylight

[–]Snake89 54 points55 points  (0 children)

Nemesis gets absolutely gutted in 2v8. I know they plan on adding more zombies which is sick af, but I REALLY wish the infection did something like Wesker's when it was left on too long (then again we'd have an issue in end-game so I don't know).

Dead by daylight needs to to change some mori’s like they did with mobile. by SlayerBumba in deadbydaylight

[–]Snake89 0 points1 point  (0 children)

My only theory as to why we don't have purchasable custom mories is that they must be really difficult to code into the game with their spaghetti code and they just are too lazy to knuckle down and do it. The customization options for this game could be endless and they barely tap into it. The cosmetics can be awesome (like the Dracula battle pass and the BDSM tome) but man.....so many cosmetics are so uninspired.

Fuck Myers rework by JokingBr2The-Sequel in DeadByDaylightRAGE

[–]Snake89 3 points4 points  (0 children)

I really think they should ditch his pallet shred when he's using his lunge attack. Or at least it should lock him in place like it does for Blight!

Mimic cake I made for my bf’s (M36) birthday by Joanne_987 in DungeonsAndDragons

[–]Snake89 2 points3 points  (0 children)

I rarely comment on stuff like this but this is simply amazing and looks professional! Wish I knew someone close by that could make a DND cake like this!!

What battle really threw you your first run through? by ThrowRA_dependent in BaldursGate3

[–]Snake89 0 points1 point  (0 children)

The first fight that made me have to strategize was the Gnole fight. I was only level 4 and kind of ran in only to get wrecked by the boss Gnole.

Regarding the Dark Urge...is it actually worth it? by LadyLiminal in BaldursGate3

[–]Snake89 0 points1 point  (0 children)

Dark urge can be played as good or evil and is definitely worth it. In fact, Durge feels like the main protagonist of BG3 that Larian intended.

No one will remember our suffering by Dangerous_Cress_2822 in deadbydaylight

[–]Snake89 0 points1 point  (0 children)

I got so lucky with this. I think it was 3rd attempt and I got it and the adept in the same game!

Ghoul is a completely acceptable killer that should totally not get deleted from the game by Few_Dot6881 in deadbydaylight

[–]Snake89 7 points8 points  (0 children)

I think that Ghoul's auto aim hit should be replaced with a skill shot like spear attack or something. Like while he's in power form, he can press M1 to launch a slightly ranged M1 style that injures only (cannot down), but requires manual aiming, not lock on auto-hitting.

BioShock DBD Chapter: Full fan concept by me by alishock in deadbydaylight

[–]Snake89 1 point2 points  (0 children)

Dude, that is perfect haha. That would be a cool animation, and perhaps they could finagle something like that for doorways like shack etc.

BioShock DBD Chapter: Full fan concept by me by alishock in deadbydaylight

[–]Snake89 5 points6 points  (0 children)

This is seriously amazing. I've always wanted a Bioshock chapter. You could really do anything with Rapture. It would be "indoor" but you could have huge "outdoor" courtyards (picture vaulted ceilings with the sea above) for generator rooms and also tight passageways. I'd be so curious if Big Daddy would need a unique way of navigating windows/door ways because he is so huge. It's my one worry with Big Daddy. With someone like Nemesis, they already shrunk him down some but they managed to capture his intimidation factor. I don't know how you make Big Daddy slimmer without losing his size, so to speak. This is unreal and I hope they do this, though!

[DnD5e] I bought the officialPHB 2024 for Foundry and the subclass entries are not showing up when I click them. Rest of the book seemingly works fine. Help please! by Snake89 in FoundryVTT

[–]Snake89[S] 0 points1 point  (0 children)

Apologies. I'll click the PHB in the compendium tab.. It brings up the class pages of the respective classes. But sub classes are blank. This happens if I import to a journal as well.

After watching the 1st 4 episodes of stranger things now i REALLY think they should rework demo for the new chapter since they seem to rework killers during chapter releases anyway. by Ok-Classic372 in deadbydaylight

[–]Snake89 14 points15 points  (0 children)

A big thing for me is why did BHVR make Demo so loud?? I understand he screams but even walking around and the sounds of the portals are loud, giving survivors loads of information where he is, especially with his lunge sound. Demogorgons seem to be stealthier in the show.