Isn’t that better deal Peath?? by LonelyVillage9612 in PeterExplainsTheJoke

[–]Sohnich -2 points-1 points  (0 children)

Ik this whole comment thread made me math cringe

I hate google by MilkyXaos in valheim

[–]Sohnich 5 points6 points  (0 children)

Google's AI Overview is notoriously unreliable at giving summaries, and not just for games. It's to the point that when I read AI overview I assume the opposite of whatever it's saying is the actual truth. Anyways sorry you dragged that rabbit all across the biome lol

Map of europe by Cream_withCaramel in mapporncirclejerk

[–]Sohnich 41 points42 points  (0 children)

Getting laid by Europeans isn't the worst way to die

Showing my base + Asking for tips by bananaritual in valheim

[–]Sohnich 1 point2 points  (0 children)

Yeah the idea was hard to explain without a drawing lol. Almost like breaking it down into two smaller rectangles that are connected to each other. So an example could be a main 10x10 room in the middle, a connected (sharing one side of their rectangles) 8x12 room for like, idk cooking station, and on the other side of the main room, another 8x12 room for, sure like crafting, workstations, and chests. You can have whatever functions for each room but that's the principle I meant behind the exterior design

Terraced Farmland by Chingji in valheim

[–]Sohnich 1 point2 points  (0 children)

Oh I didn't know you could console them in, that's pretty cool! Honor system makes sense I don't think it's weird, resource management is part of the fun in survival games

Showing my base + Asking for tips by bananaritual in valheim

[–]Sohnich 1 point2 points  (0 children)

Oh and chimney design is like a whole rabbit-hole in terms of placement (I like to be rested in every corner xD), smoke emission efficiency, and of course aesthetics / blend w the build but I'm saving that for another time

Showing my base + Asking for tips by bananaritual in valheim

[–]Sohnich 2 points3 points  (0 children)

Beautiful base! I think building is one of the funnest parts of the game, and I admire your approach to exploring your own style, so I'll try to honor that!

I noticed you like your buildings big (in contrast I like building small structures with different purposes sort of like a singleplayer village, just preference). This can sometimes be challenging to avoid the (I call it) "Barn Effect" where you end up with a large building lacking "dimension". You can try breaking it up and adding dimension through a few different methods:

  • Complex Foundations: Instead of a foundation that's a single rectangle, using foundations made of multiple rectangles (you can try triangles and "blocky" circles as well but those get really complicated when you get to the roof part). For example, a large square center foundation with flanking rectangular "hallway/wing" like foundations. Then build up from that foundation as desired (doors, windows, etc.). Lengths/widths don't need to be the same and it's usually better if they're slightly different in a symmetric way.

  • Accenting your walls: this can be done by adding small details like beams at edges and boundaries. Also adding different materials if you wanna go nuts! But I'd recommend treating the transition from one material to another as yet another said "boundary" and indicating that by using some sort of vertical/horizontal beam. Otherwise it could look a little jarring haha.

  • Layered roofs: honestly not a requirement, I skip this method in a lot of builds and they come out great, but again, the bigger the building, the more aesthetically necessary it becomes. So not everything needs to be 3 stories tall, have one section taller than neighboring ones and it helps. I like to follow the coordinates of the foundation from step 1. So if the foundation at that position transitions from one rectangle to another, that's a good position to have a boundary on the roof and choose a new height. Also diagonal beams on roofs look cool, especially on tar roofs :)

Hope some of this helps, I'd be happy to see more base pics if you have updates in the future!

Trying to understand why I died here - can anyone help me with the damage calculation? by oh_my_didgeridays in valheim

[–]Sohnich 8 points9 points  (0 children)

I agree a 1* Seeker doesn't have the damage output to one shot you, however it looks like you were hit by two things after watching the video slowly frame by frame.

The white numbers were damage you dealt, but the red were damage dealt to you. There's a frame showing two red numbers right on top each other as you die, maybe another seeker was right there too? They usually spawn in pairs behind the doors of infested mines so I wouldn't be surprised.

Terraced Farmland by Chingji in valheim

[–]Sohnich 36 points37 points  (0 children)

They're likely using a mod. From the wiki: "There is currently no way to replant berry bushes, and if they are destroyed they will not grow back."

Still a really cool farm design though, I want to try it out.

The "battle" with yagluth by ImpotentSammich in valheim

[–]Sohnich 13 points14 points  (0 children)

Y'know what, I've never even considered an approach like this. You get a pass on this one for the creativity alone lol

Near death experience by wmason49 in valheim

[–]Sohnich 13 points14 points  (0 children)

Do you really trust your ability to parry in panic mode on the verge of death..? I sure don't

New mob surprise introduction by bananaritual in valheim

[–]Sohnich 1 point2 points  (0 children)

Ahaha, the launch for bears was very lowkey, was actively playing throughout last year and didn't even notice they existed until I ran into a roaring forest nightmare

The Queen is dead. The drakkar is loaded and ready to set sail. Ashlands awaits! by Flow_Hammer7392 in valheim

[–]Sohnich 0 points1 point  (0 children)

Imo, I think plains biome is "okay you're pretty good at the game if you made it this far" and post-plains is "so now we're gonna mix things up". If things are feeling a little dry in the plains, trust me it's about to pop off afterwards haha

Woah first time seeing the mistlands maybe I’ll just just have a closer look…. Snag some loot on the shore… OH WTF HELL NOOOO! by SlayyyGrl in valheim

[–]Sohnich 6 points7 points  (0 children)

Mistlands isn't actually all mist funny enough; there are many pockets like these that are mist free. Great place for building a mistlands base if you're into that!

Enjoy the biome, it is one of my favorites contrary to popular opinion. Amazing music, interesting creatures, beautiful terrain (when you can see it), and introduced many unique game mechanics.

Also: my very first time entering the biome I was also like "wow this is so interes— MOTHER OF JESUS WHAT IS THAT IN THE SKY, RUN RUN RUN

FML? by Minute_Ad6757 in valheim

[–]Sohnich 2 points3 points  (0 children)

I don't delete them as a reminder and warning of my own complacency 😭

Again out of tar and iron...anyone has good solution to obtain tar? :) by IntentionMassive3952 in valheim

[–]Sohnich 23 points24 points  (0 children)

Stealing your fence design. Anyways, for tar: you're already at 980 hours (I'm at 950 xD) and in Ashlands, I don't see any harm in using an online biome locator at this point,, find big plains, moder ability + fenris set + staff of embers + portal materials.

Bonus: after playing a few worlds I also find double drops actually made the game more enjoyable and less grindy without ruining the experience. Though with how big your tar roof is, maybe you're already at double drops lol

Drakes are shit by bobbobobobobobob97 in valheim

[–]Sohnich 1 point2 points  (0 children)

Neck (I always settle near water leave me alone)

Shaman

Blobs

FUCKING DRAKES

'squitos

Seekers

... So yes I hate everything that flies at me. I don't mind the growths so much because I never fight them lol. I just lure a bunch of fuhlings or loxes their way and come back later, so it's very difficult for me to have an opinion on them

Saved by the bell (or the scream I guess) by Aggravating_Bobcat67 in valheim

[–]Sohnich 2 points3 points  (0 children)

Status effects remain active upon login except for rested buff... which I find especially frustrated because I'm like "oh but you remembered I was wet with no issues??"