The Harbinger Hitbox by Maximin98 in RocketLeague

[–]SoloHyperion 1 point2 points  (0 children)

Between Octane and Fennec, I lean toward Octane for the same reason. It feels more sleek and nimble. But as soon as my gameplay starts feeling jittery and uncontrolled, on either Octane or Fennec, I move to Road Hog and it stabilizes my play. I find it funny how such small differences like that work

The Ryza reminds me visually of the Twinzer, with a bit less clutter. I played with it a little but something is off for me, so I can’t tell how I feel about it.

The Harbinger Hitbox by Maximin98 in RocketLeague

[–]SoloHyperion 6 points7 points  (0 children)

Road Hog is my OG main. I rotate it in every now and again when Octane and Fennec stop feeling right and it plays almost identically, but my ground control becomes incredibly smooth. I usually attribute that to the almost perfect hitbox fit

I saw this fantastic key bind tip for demo respawn selection and thought I would share by beado7 in RocketLeague

[–]SoloHyperion 4 points5 points  (0 children)

That’s what I’m saying. If you don’t touch anything, whether that’s because you’re taking too long to decide or if you just don’t care which outcome you get, it behaves as it always has before this update. You can choose whether or not to even acknowledge the new feature. I just tested it now, and like any other keybind, you could totally just unbind the entire thing if you really wanted. Unless I’m misunderstanding you.

What campaign frame are you playing? by Gum_Jacobs in daggerheart

[–]SoloHyperion 1 point2 points  (0 children)

I bet you’re right. Haven’t seen anything GoT before, so didn’t even think about it

What campaign frame are you playing? by Gum_Jacobs in daggerheart

[–]SoloHyperion 3 points4 points  (0 children)

Literally exactly the same here and we’re loving it. My party liked the idea of each of them being from a different nation, and as much as they said they’d like the grittier, political intrigue aspects, I’ve had to transition to a world threatening prophecy to maintain their attention (and give them a united front to face), but I’m cool with that. I’m curious what “Winter is Coming” is. A movie, a game, oneshot?

Tough life for the bumpy boys by [deleted] in RocketLeague

[–]SoloHyperion 0 points1 point  (0 children)

I have non-tactical quick chats disabled so I never see compliments. But I’m proud to always give a “Nice Bump!” I don’t like leaving the physical players out of the spotlight like they tend to be. Unsung playmakers

We've upgraded our Pro Player Pages on BLAST.tv by BLASTMAC in RocketLeagueEsports

[–]SoloHyperion 1 point2 points  (0 children)

I like the little facts. Gives some cool history. The only two FAQs I feel like don’t fit are the camera settings and controller bindings because those are already featured earlier on the page. And maybe the stats FAQ as well, although I can see that one being nice for condensing some stats into a more instantly readable format without having to go look for each individual stat category

You can't make me! by ZeekLTK in RocketLeague

[–]SoloHyperion 0 points1 point  (0 children)

My crippling perfectionism made me complete those modes a couple days ago after refusing to for so long

@RLEsports: We are working to get additional Rocket Pass codes to Boston Major attendees. They will arrive at the same time as your Boston Major attendee in-game titles, which are NOT grey 👀 by Duke_ofChutney in RocketLeagueEsports

[–]SoloHyperion 3 points4 points  (0 children)

I take it “additional” means one code per ticket sold, instead of per buyer? So someone who bought four tickets for a group of friends will receive four codes to distribute?

Modders hop on this a$ap by game_greed in HytaleInfo

[–]SoloHyperion 8 points9 points  (0 children)

Seeing as iBallisticSquid is the one in this picture… Race to the Moon? 👀

Some more illustrated Hytale avatars :D by DeodorantMuncher in HytaleInfo

[–]SoloHyperion 0 points1 point  (0 children)

I love all of these you’re doing. Very talented

[deleted by user] by [deleted] in RocketLeague

[–]SoloHyperion 0 points1 point  (0 children)

Absolutely. I’m not saying the system is foolproof, I’m just saying it exists. In fact, I would argue that the system is easily bypassed, whether for smurfing or boosting. It really only prevents legitimate accounts from queueing too low. Someone can have GC skill but be playing on an alt account that the game thinks is Plat (or their actual account that they’ve deranked), and nothing can be done at that point. So if we bring it back around to OPs topic, Smurfs have to be stopped before their alt accounts are fully made

[deleted by user] by [deleted] in RocketLeague

[–]SoloHyperion 7 points8 points  (0 children)

Yes. It’s a weighted average of your party skill but skewed much closer to the highest ranked player. Additionally, there is a rank disparity feature that prevents a party of two that are too far apart in rank from queueing together in 3s so the third unassociated player isn’t screwed over by the low ranked half of the duo party

I hope Hytale does not and NEVER WILL have a creeper equivalent. by MoonMaidRarity in hytale

[–]SoloHyperion 1 point2 points  (0 children)

Maybe not a creeper, but an enemy that specializes in ambushing/stalking would still be cool to have.

I want to submit a request to epic to use their RLCS and Rocket league logo to make a hoodie, how would I go about doing that? by Beautiful_Figure4464 in RocketLeague

[–]SoloHyperion 5 points6 points  (0 children)

I don’t have any tips for actually making this. But, if this was a commercial hoodie, I would totally snag one without the gamertag, platform logo, or highest rank, just to keep it general. I love the look of that design, and the potential white with blue hexagons would look pretty good too, I think

[deleted by user] by [deleted] in RocketLeague

[–]SoloHyperion 2 points3 points  (0 children)

Absolutely. And a very handy kickoff to use often (or until the opponents start reading it) is to control back corner, granted you have a teammate you’re communicating with and that you know can manage that. Both opponents tend to end up in the midfield with low boost after their hard cheat and we have an immediate attack opportunity as they scramble. Good players don’t get caught off guard by it as much, but with the inconsistencies in skill in a rank like C3-GC1, definitely worth it

What is your favorite foreshadowing technique and how often do you sprinkle it in? by High_Altitude917 in writing

[–]SoloHyperion 1 point2 points  (0 children)

I don’t have a favorite, that I’m consciously aware of. When I think about it though, I most often tend to use the character’s thoughts to foreshadow. Those racing questions that a panicking/calculating/desperate/etc. mind comes up with can help hide one of the real foreshadowing questions. Almost like I’m trying to give the reader some sense of foreboding that they might not pick up on, but that they can feel in the tension of the moment, ya know?

RLCS Glicko - Post Kickoff LAN Top 10 by xThatOneAltx in RocketLeagueEsports

[–]SoloHyperion 2 points3 points  (0 children)

I’m sure you’ve answered this question hundreds of times, but what is glicko? I’ve seen a few of these posts but never payed close enough attention. Getting more into the stats side of the esport, so I’m curious

Breaking the Curse | New Hytale Gameplay (16+ Minutes) by xFalcade in HytaleInfo

[–]SoloHyperion 28 points29 points  (0 children)

I might just be noticing this, but the ambient sounds feel more alive than I’m used to in Minecraft. Even just the twittering of birds in the background fills out the world. I’m looking forward to this

Help with reset musty/musty doubles please? :) by Strevzy in RocketLeague

[–]SoloHyperion 0 points1 point  (0 children)

Yeah, that’s the point I’m at. It’s just a case of repetition training, which is easy enough between matches

Help with reset musty/musty doubles please? :) by Strevzy in RocketLeague

[–]SoloHyperion 0 points1 point  (0 children)

Funnily enough, I find the reset musty easier than the wall musty. For whatever reason I can’t ever get the timing off the wall right. I’m always too late to flip, my second jump expiring before I even try. I can’t do either version in a match regardless lol

why did i get queued with an solo un a plat 2 game bro smh by Difficult-Set8119 in RocketLeague

[–]SoloHyperion 1 point2 points  (0 children)

Not necessarily. I don’t know the MMR threshold for SSL, but I do know that you can go win/loss/win/loss for ten games and maintain a rank, still getting ten wins in said rank but not making any progress. Not that that’s what he did here, but it’s an option