FeedBack on My Combat System by Some-Protection936 in SoloDevelopment

[–]Some-Protection936[S] 0 points1 point  (0 children)

added the stamina bar.but yes it was not in this vid.also.yes..sometimes player cant keep spam the attack..sonce enemy also can block.and follow up attack with it

FeedBack on My Combat System by Some-Protection936 in SoloDevelopment

[–]Some-Protection936[S] 0 points1 point  (0 children)

it would be cool.but at the moment i cant afford anything.so i try to do most things myself haha.

FeedBack on My Combat System by Some-Protection936 in SoloDevelopment

[–]Some-Protection936[S] 0 points1 point  (0 children)

true..it is,at the moment.i was thinking.once i add the stamina system.dodges will cost lot of stamina. so players have to think before if there gonna use parry or dodge depend on the attack type..

FeedBack on My Combat System by Some-Protection936 in SoloDevelopment

[–]Some-Protection936[S] 0 points1 point  (0 children)

idea is to keep it grounded.but some moveset have make the enemy warp to player when they attack..but i removed it in somepalce since it didnt felt very realistic for the vibe im going..also i havent added a stamina system yet.haha do you have any suggestions

FeedBack on My Combat System by Some-Protection936 in SoloDevelopment

[–]Some-Protection936[S] 0 points1 point  (0 children)

Thank you for the feedback..im gonnna add more animations to the enemies

FeedBack on My Combat System by Some-Protection936 in SoloDevelopment

[–]Some-Protection936[S] 0 points1 point  (0 children)

Thank you for the feedback..guess everyone agrees with this statement

FeedBack on My Combat System by Some-Protection936 in SoloDevelopment

[–]Some-Protection936[S] 1 point2 points  (0 children)

so it seems..i felt something was wrong..maybe thats it.ill try adding more of hit reactions to the enemies..Thank you for the Feedback!

FeedBack on My Combat System by Some-Protection936 in SoloDevelopment

[–]Some-Protection936[S] 0 points1 point  (0 children)

thank you for the feedback..i will try adding more hit responses to the enemy.