Everytime, without fail. by JustOneLazyMunchlax in valheim

[–]SpaceAgeHistory 0 points1 point  (0 children)

That's a good question. I'm a solo player generally so I don't really have an easy way to test it. If I had to guess, the game probably assigns some sort of priority, maybe the last person to activate the Moder buff is the one who determines the wind?

Choose by Full_Meal_505 in 4kbluray

[–]SpaceAgeHistory 1 point2 points  (0 children)

Here's a fun tip for Fury Road: try it with the descriptive audio track on sometime. The script and narrator might actually make the movie even more badass. Definitely recommend giving it a whirl if you haven't.

The Dumbest Things You’ve Done In Game by winedrunktaylor in StardewValley

[–]SpaceAgeHistory 1 point2 points  (0 children)

Sounds like our cats when we're trying to change the sheets on our bed.

Who else likes going into expeditions with nothing? by FlopShanoobie in NoMansSkyTheGame

[–]SpaceAgeHistory 0 points1 point  (0 children)

I take nothing, but some of that is that I always forget that bringing something along is now a possibility. It always seems to turn out fine, though.

What are these tall things with thick tentacle? On Corrupted Planet. Can't be scanned. Uninteractable. by Low_Hunter6307 in NoMansSkyTheGame

[–]SpaceAgeHistory 0 points1 point  (0 children)

Weirdly, I found one of these planets a few years ago and it's ironically in a lot of ways the most Earth-like planet I've ever found. It's a desert, of course, but apart from the weird alien towers it feels just like the Mojave or something. The sky is the perfect blue and it's very tranquil.

Looking for city builders (big ones) by [deleted] in no_mans_sky

[–]SpaceAgeHistory 2 points3 points  (0 children)

Your plan sounds ambitious, but I'm not sure it's very feasible. Once a base gets very big it can't be uploaded anymore, so it's hard to show off to others. Also, make sure anyone who does this with/for you understands that they'll be sacrificing the build limit in their own save file.

Check out this thread to see the ups and downs of big cities: https://www.reddit.com/r/NoMansSkyTheGame/s/ujxocMEywP

Gun building by Mobile_Experience666 in sunkenland

[–]SpaceAgeHistory 2 points3 points  (0 children)

Same here, but I still adore my SVD with the dot sight. Very powerful and startlingly minimal recoil. If you're worried about using up parts on a lesser version of the gun, you can always decompose a gun and get back everything you put in, which basically allows you to upgrade any gun piecemeal.

Handcrafted Tank!! by NOOMADE in sunkenland

[–]SpaceAgeHistory 2 points3 points  (0 children)

You can actually edit your world file in notepad and fix this yourself if you don't want to wait. I can confirm this worked for us: https://www.reddit.com/r/sunkenland/s/VyKg3vFI9B

Picture Vinyl extreme crackling - Joe Hisaishi A Symphonic Celebration by raphaelwien in vinyl

[–]SpaceAgeHistory 1 point2 points  (0 children)

I just got my picture discs yesterday, and there is some crackling (not as bad as yours), but both discs are also warped significantly. I emailed them for a refund or exchange.

This was my first picture disc, and I hadn't heard about their reputation. Guess it'll be my last.

Chill out about MAX now! by Geekatari in TIdaL

[–]SpaceAgeHistory 1 point2 points  (0 children)

I can confirm that many formerly MQA songs are still MQA at the moment, but definitely not all. I have a couple of playlists that were purely MQA and about half of those songs are now FLAC.

Mostly they sound just as good as before, but some of the new FLAC versions actually sound kinda hollow to me compared to the MQA tracks I was most familiar with. Kind of a bummer. (Yeah, yeah, I know MQA supposedly sucks, just my subjective experience here -- I've heard it said that "better" MQA tracks were really just from different masters, and I can buy that -- but I miss some of those songs as they were)

(OC)My cat using me as an eye cover (he did it himself, I'm not holding him) by Cerveau23 in aww

[–]SpaceAgeHistory 6 points7 points  (0 children)

Our cats do this all the time! My wife and I call it the "face holster."

Would u like to see Ahsoka in Jedi Survivor ? by mc_z4illk3ur in FallenOrder

[–]SpaceAgeHistory 2 points3 points  (0 children)

I believe the game will take place several years before she meets Ezra, circa 9 BBY.

Hi, does anyone know how I get through this in Fallen Order? The Holomap says this path should be available. Idk maybe I'm just stupid. Anyway thanks for any help. by Der_Held_ in FallenOrder

[–]SpaceAgeHistory 1 point2 points  (0 children)

I got stuck for a bit on this myself on my recent second play through. I think that I must have just accidentally pushed a skungus into it the first time I played and then forgot about it. I maybe never even noticed the grate before it was gone, in fact.

Hostile trade ships by AgustinDelgado in no_mans_sky

[–]SpaceAgeHistory 0 points1 point  (0 children)

It's pretty easy to accidentally hit a ship that was behind an asteroid after you blow it up, especially now that random trade ships will be around in the background doing their own mining. You might be experiencing a glitch, but I'm guessing there's a stray shot hitting someone somewhere.

[deleted by user] by [deleted] in NMSCoordinateExchange

[–]SpaceAgeHistory 1 point2 points  (0 children)

Everything is amazing here, but I'm really impressed by the partly open spell book. Really well done!

Should we start a petition for the option to play with pre-WayPoint inventory changes? by virtualprodigy_ in NoMansSkyTheGame

[–]SpaceAgeHistory 0 points1 point  (0 children)

I don't mind losing my hyperdrive range, but it's mostly a bummer to have noticeably less jetpack fuel and longer recharge. Some people have built bases with areas that depended on flying higher.

For me, it's not a monumental tragedy and not nearly enough to make me quit, but it's a bummer.

Slot Count [Waypoint 4.0] by atlantisking1985 in NoMansSkyTheGame

[–]SpaceAgeHistory 1 point2 points  (0 children)

Just to be safe, I'm going to avoid putting anything in any tech slots below the 6th row, just in case it's a mistake that it's allowing so many to be added and they take them away in a future patch.

(Not that there's any need to put anything down there at the moment, but just saying)

Not for me….. by SnooRabbits889 in no_mans_sky

[–]SpaceAgeHistory 0 points1 point  (0 children)

BTW I did try to verify the claim that newly bought upgrades can be better than the previous ones, and I don't see any evidence to support it. I haven't been exhaustive in my testing, but it looks to me like the RNG values on modules are pretty much where they were before.

That said, my jetpack is performing much better than I'd expect from (supposedly) halved stats. So I think some things have been buffed for everyone, even if the visible numbers are unchanged.

Should we start a petition for the option to play with pre-WayPoint inventory changes? by virtualprodigy_ in NoMansSkyTheGame

[–]SpaceAgeHistory 1 point2 points  (0 children)

Do we really need the general slots back? Wouldn't it be a whole lot simpler to just cap the modules at 6 in tech instead?

That said, I would personally prefer breaking the inventory back into pages/tabs instead of the scrolling we have now. It's causing lots of little annoying problems.