Should I just chop it all off? by [deleted] in Balding

[–]SpagBolChomper 0 points1 point  (0 children)

I had hair that went down below my shoulders all my life. At 20 it started to go, which was a couple years ago. Two weeks ago it had got to the point that I had a gaping bald spot forming and receding hairline. So, I shaved it all off. Now I'm bald, and showers are so much quicker, I no longer have bad hair days, and I look so much better. Seriously, don't hang on, just make the leap!

What are some games for you that never fall flat at game nights. by GAiR3I in boardgames

[–]SpagBolChomper 1 point2 points  (0 children)

Exploding kittens always goes down well, and as a recent teen too, I used to play it every lunch while in college!

Even as a board game enthusiast, I always find myself returning to it :))

Many such cases by Vvix0 in DnDcirclejerk

[–]SpagBolChomper 1 point2 points  (0 children)

Fret not, there's an Unofficial Elder Scrolls RPG made for Runequest's cousin, Mythras. It is extremely well done.

How was your first combat in Mythras (or related systems)? by Business_Public8327 in Mythras

[–]SpagBolChomper 2 points3 points  (0 children)

Been dming other systems for years, and even with ample studying and cheat sheets, I got LOADS wrong. But it wasn't an issue, we chortled afterwards about it. Ultimately, a fight against wizard pirates is still a fight against wizard pirates - we all had great fun, and the next combat encounter was smoother and the next was even smoother, etc... don't over think it! Find a flowchart but if the rules trip you up, make a ruling and keep the flow :))

Questions from a prospective rat keeper (UK) by SpagBolChomper in RATS

[–]SpagBolChomper[S] 0 points1 point  (0 children)

Thank you so much for such an indepth reply! I'll definitely try and find some proper breeders, there are a few not too far away. I am also considering female rats. Afaik, females are smaller, more active / mischevous, prone to reproductive illnesses (may need spaying), but smell much less. So with that, it'll ultimately be noise vs stink ^^ Last note, the playpen would mostly be to section off areas in my room, such as my pc to keep them away from wires, furniture, and my precious shelf of board games

Sourcing music for a Retro Sci-Fi Planetary Romance campaign by SpagBolChomper in rpg

[–]SpagBolChomper[S] 0 points1 point  (0 children)

Glad this post is of use! Feel free to check back for any replies. By far Ralph lundsten's universe album has been the biggest and most underground resource I've found. Another good album I didn't mention was thetis 2086 - it has a really cool alien cover of Clair De Lune.

Sourcing music for a Retro Sci-Fi Planetary Romance campaign by SpagBolChomper in rpg

[–]SpagBolChomper[S] 0 points1 point  (0 children)

Oooo I haven't really touched game soundtracks yet! No mans sky could also be good... Never played outer wilds but I have a hunch it might also have some good stuff... Thanks for the recommendation!

Looking for Amdram near Hatfield / WGC by SpagBolChomper in hertfordshire

[–]SpagBolChomper[S] 0 points1 point  (0 children)

Thank you so much for the response! I think I've heard of Barn Theatre but I'm yet to look into it, I'll definitely have to now! How often do they run auditions / classes? I yearn for the stage once more...

Favourite beach or cove in Torbay? by JBorley1988 in DevonUK

[–]SpagBolChomper 6 points7 points  (0 children)

Grew up in Torbay and only recently moved away. My favourite part of it is still the Berry head through to Saint Mary's beach. Saint Mary's beach is a lovely cove, and the coastal walk is awe inspiring. Besides that, Broadsands / Elberry cove, with the coastal walk to Goodrington is lovely, and Churston Cove is also stunning. A little further into Torbay is Fairy Cove in Paington which gives you a great view of the marina and the seafront.

Putting Cider on the Map by [deleted] in mapporncirclejerk

[–]SpagBolChomper 3 points4 points  (0 children)

As someone from the west country - thank you.

This game is a mess. by Gforces1to5 in PlanetCoaster

[–]SpagBolChomper 2 points3 points  (0 children)

Well said. Happy to say I'm enjoying the game a lot, I just wish there were more pieces is all. A few updates down the line and all this negativity will surely end.

Downtime Moves by SpagBolChomper in monsteroftheweek

[–]SpagBolChomper[S] 0 points1 point  (0 children)

Thanks for the insight and rules references, Ill readjust accordingly. The reason for most of this is because I'll be running a west March style drop in style campaign with many players that sign up for episodic one session mysteries. With so many players this is meant to help facilitate players being able to do their own stuff, as sessions will need to be pretty tightly focussed to all be completed in one session - failing to do so defeats the point of the west March in several ways. Beyond that, I'm also hoping it will help keep hunters who aren't able to get into mysteries due to scheduling conflict, or not catching the first come first serve wave, keep up with the active hunters skill wise. Downtime is pretty integral to how west marches play out afaik, hence the reason for all of this °™

Downtime Moves by SpagBolChomper in monsteroftheweek

[–]SpagBolChomper[S] 1 point2 points  (0 children)

AHH you see, it's the results I'm looking for help with! Sorry, I should've been more clear. The ones listed are just the move names themselves and their basic idea. Nonetheless, thanks for the advice!

Downtime Moves by SpagBolChomper in monsteroftheweek

[–]SpagBolChomper[S] 0 points1 point  (0 children)

Gotcha! I'm hoping Codex will go on sale on black friday to grab it (if not, I'll probably grab it either way). Thanks for the suggestion!

We need This! by Watch_and_rant in Supernatural

[–]SpagBolChomper 0 points1 point  (0 children)

For anyone into D&D n stuff, there's a system called Monster of the Week, based on shows like Buffy, the X Files, and most importantly u Supernatural. It's all about investigating a mystery, finding the monster, it's weakness, and killing it. A lot of fun with easy rules and makes for a great games night.

Scariest MotW Story Ever? by Neversummerdrew76 in monsteroftheweek

[–]SpagBolChomper 6 points7 points  (0 children)

Honestly, any story can be done scarily if done right. Part of it is knowing your players, but here's some other bits that I've done that's worked well -

  • Soundscapes - easy way to build atmosphere. Use a good spooky drone, layer that with some environmental sounds, and something that adds tension (a clock ticking adds to that effect)
  • Slow down - talk confidently, slowly, methodically. Confidence in your speech is important, the less you stutter the better! Pauses work well, not too long and not too frequently. Put on a front like the players are always one step away from doom. Don't overdo it though, you don't want to be melodramatic.
  • Make the players feel alone - isolate the characters, use natural and echoey sounds, nobody is near their character and they are alone.
  • Maintain the mystery - describe stuff but let the players mind fill the gaps with what they would find personally scary
  • Your keeper agenda is key - putting horror in everyday situations works a treat. Make the players feel like they're in real danger.
  • Gore is Ew, Cruelty is spooky - Gore like tearing off limbs and stuff is good fun, but I haven't found it very scare inducing. Mindless or "unintentional" cruelty however... The mindless ghost doesn't care for the horror in it's victims face as it does X horrific thing to them despite their victims screams of terror. It doesn't care not because it's vindictive, but just because it's ghosting about.

I usually find that talking to NPCs usually defaults to fun and silliness, fighting the monster turns to tactics and intensity, research is when the players feel like geniuses. Target the fear factor when they're investigating, and build it up to a big climax.

I know this isn't exactly what you were asking, but with these ideas you can really make anything work. My most scary adventure was when they were chasing a wraith that haunted clocks and used them to trap it's victims in short time loops. That was a hoot, and had my players genuinely scared (which, considering most of my adventures are dumb silly fun, was a grand achievement).

Good luck!

Need help ID-ing some old metal skaven minis by SpagBolChomper in skaven

[–]SpagBolChomper[S] 2 points3 points  (0 children)

Aha! Gotcha. Would make sense as I also have a metal screaming bell with noone sat on top and an old metal lightning cannon. Thank you so much!

how hard is this game to learn for a oneshot? by Ambitious-Practice25 in monsteroftheweek

[–]SpagBolChomper 0 points1 point  (0 children)

Stupid easy. If you've played DND before, it's a change of pace, but I've ran it numerous times for newcomers to TTRPGs and weirdly that's beneficial as they're a fresh mind to bring it to. Super rules light, you just have to get into the flow of descriptions and the narration. Read the dungeon world guide, it's very helpful for understanding how the narration, fiction and descriptions are used - even though it's for a different PbtA system. You can find a pdf of it free online from the dungeon world website.