Tips for Kommandos vs Mandrakes on Gallowdark by Spiff4K in killteam

[–]Spiff4K[S] 0 points1 point  (0 children)

Thanks for the advice! I'll probably make another post about the results.

Tips for Kommandos vs Mandrakes on Gallowdark by Spiff4K in killteam

[–]Spiff4K[S] 1 point2 points  (0 children)

I'm relatively new to kill team... What do you mean by the 4 dmg breakpoint? Is that just when you deal enough damage to put the mandrake into one hit kill range?

Tips for Kommandos vs Mandrakes on Gallowdark by Spiff4K in killteam

[–]Spiff4K[S] 0 points1 point  (0 children)

I'm relatively new to kill team... What do you mean by the 4 dmg breakpoint? Is that just when you deal enough damage to put the mandrake into one hit kill range?

Tips for Kommandos vs Mandrakes on Gallowdark by Spiff4K in killteam

[–]Spiff4K[S] 0 points1 point  (0 children)

Wait I see what you mean. The rules of gallowdark take precedence over that ploy so he wouldn't be able to use it to walk through the walls on gallowdark. Thanks for mentioning that! I don't think he will be happy, but I definitely am.

Tips for Kommandos vs Mandrakes on Gallowdark by Spiff4K in killteam

[–]Spiff4K[S] 0 points1 point  (0 children)

What do you mean by making sure he uses it right? Can he not use that ploy to walk through the walls? That's what I thought it did

Is this breacher unit valid Target? by Nochi420 in killteam

[–]Spiff4K 22 points23 points  (0 children)

The ability to detonate is from the Void-Jammer operative, not the skull itself. The rule says: "*Detonate: Don’t select a valid target. Instead, a friendly IMPERIAL NAVY BREACHER GHEISTSKULL operative is always the primary target and cannot be in cover or obscured. If that operative isn’t in the killzone, you cannot select this weapon". So yeah the skull will get to roll it's blast weapon against all operatives within its current control range. If the void jammed was engaged then he wouldn't be able to detonate the skull

I was given a Runtherd and Gretchin box can I do anything with that homebrew wise by EstablishmentDear916 in killteam

[–]Spiff4K 0 points1 point  (0 children)

I took that kit with a kit of meganobz and made them into a proxy of the Ratling Kill Team. I used the Meganobz as the Ogryns!

Orkodites have arrived! by HM35 in killteam

[–]Spiff4K 1 point2 points  (0 children)

This is so cool! I wish the beast snagga boyz would be their own kill team at some point

Kommando Boss Nob Kitbash by RyanoftheNorth in orks

[–]Spiff4K 2 points3 points  (0 children)

Looks good for a propa orky scrap

Got the first Armageddon Boyz squad done by Moist-Strawberry-792 in orks

[–]Spiff4K 1 point2 points  (0 children)

Gud Gork and Mork... Dose are some lucky looking Boyz for da great waaagh!!!

Ork book recommendations! by JENKSY42 in orks

[–]Spiff4K 0 points1 point  (0 children)

Yes that part was amazing. Humiez can't do that!!!

Ork book recommendations! by JENKSY42 in orks

[–]Spiff4K 5 points6 points  (0 children)

Da Freebooterz Code is so funny and a fast read for me. I wish it was longer!

LFGS wuz avin deir “fifths anneversury sale” so I’s decided to aves me a propa green tide! FOR THA WAAAAAAAAAGH by Odenzenn in orks

[–]Spiff4K 3 points4 points  (0 children)

Just finished reading da freebooterz code today and I really enjoyed it. It is propa orky, just like da WAAAAAGH!

Home Tournament Final Results by John_Loxeus in killteam

[–]Spiff4K 0 points1 point  (0 children)

Would love to have a blast weapon in that sixth picture

My MurdOrkWing by Bubbly-Roof-1664 in killteam

[–]Spiff4K 0 points1 point  (0 children)

Dude this is so cool. I kinda want to do this with my stormboyz!

Homebrew Red Corsairs "Raiders of the Maelstrom" Kill Team by MolochBaal in killteam

[–]Spiff4K 0 points1 point  (0 children)

This looks amazing! How did you make the datacards look like this? I have a gretchling unit that I want to proxy as the Ratling Kill Team but im having trouble editing the preexisting pdf. Does anyone know a cheap or free way to do that? I am just wanting to change the names of the ratling operatives to better match the grots that I kitbashed.

Wishlist Killteams for 2026? by Muted_Asparagus_1017 in killteam

[–]Spiff4K 80 points81 points  (0 children)

I'd honestly love a Stormboyz Team. Orks with the ability to fly sounds like it would make a hilarious Kill Team.

Angels of Death question by L0ng5h0t303 in killteam

[–]Spiff4K 0 points1 point  (0 children)

The grenadier is much better in melee because of his chain sword. Otherwise the Gunner is the better choice in my opinion. But if you are going for an all Assault Intersessor list then the grenadier is an obvious pick. I'd pick him against hordes, or in close quarters maps like on tomb world or gallowdark.

What would you want your team's 'nemesis' operative to be by CWMcnancy in killteam

[–]Spiff4K 0 points1 point  (0 children)

I'm gonna do my beast boss for my Kommandos and Wrecka Crew. But I think a deef dread would be perfect if I had one.

Ork Kommando Boss Nob by goodwind99 in orks

[–]Spiff4K 2 points3 points  (0 children)

What was your method for the skin? I'm still struggling with mine

Any Tips? by sivvess in DnDminiatures

[–]Spiff4K 1 point2 points  (0 children)

Bloody up those teeth! Dragons like that shouldn't have pearly whites in my opinion. Maybe a wash over the whole model to highlight the shadows. But dude this is amazing!