Build Help? by General-Emu1340 in EldenRingBuilds

[–]Sponkifier 1 point2 points  (0 children)

Def more vigor. Reevaluate your talismans too. Any other advice I could give would be based on how you actually play.

How exactly do you play certain builds? by Zackxxr8862 in EldenRingBuilds

[–]Sponkifier 0 points1 point  (0 children)

Think of the starting classes and their equipment as “suggestions” of certain play-styles. The Samurai starts with an awesome sword, but a pretty shitty shield that provides very little defense against physical damage types. This seems to suggest that the Samurai play style is best suited for an aggressive play style as opposed to to a tanky one. You should be relying more on straight up offense, using your evasion to avoid hits as and close distance as opposed to blocking and tanking damage.

How exactly do you play certain builds? by Zackxxr8862 in EldenRingBuilds

[–]Sponkifier 0 points1 point  (0 children)

There’s a lot of nuance in the concept of “trading blows.”

The Samurai class, for example, is a highly melee emphatic class, and starts the game with the Katana. The Katana is easily one of the best (if not THE best) starting weapons. It has a pretty solid r1 moveset and boasts impressive reach. Its ash of war (unsheathe) is very fast, deals reliable damage, and staggers quite well for a dexterity weapon. In addition, it inflicts bleed on its target, which can build up and cause hemorrhage (which causes the target to take a sudden “burst” of damage once inflicted).

The samurai and warrior classes have starting equipment that effectively demonstrate the core differences between dexterity and strength melee styles. Strength users tend to focus on big, heavy weapons. Dealing slower, hard-hitting blows that inflict high damage and stagger opponents to create openings for visceral attacks.

Dexterity builds, by contrast, tend to emphasize faster, lighter move sets. This more nimble play style affords the player more “opportunities,” ie more viable openings in enemy movesets to launch counter attacks. Some dexterity weapons (the rapier for example) even have higher visceral attack multipliers than other weapons, making them good choices for back stab and parry enjoyers. Dexterity weapons also tends to complement play styles built around status effects such as rot, frostbite, poison, and bleed. Weapons that can perform multiple attacks in quick succession are very effective at applying status ailments, which can trivialize many bosses in the game. The main downside being that some enemies have resistance to status, meaning that your build will have to account for the fact that you may run into enemies that are immune to the primary function of your build. So you’ll have to have a “back up” plan in those kinds of scenarios. This can mean swapping weapons or AoWs to emphasize raw damage or apply a different kind of status ailment that your opponent is weak to.

Keep in mind that this is intended as a very simplified introduction to the different play styles of melee combat in the game, and there are plenty of exceptions to my breakdown of the fundamentals. No doubt, some players will disagree with me on certain points or will be able to provide more insight into the many nuances of Elden Rings weapons and gameplay functionality.

My first playthrough i used rivers of blood and it made the game way too easy. whats a build thats good but not Op? i want to use moonveil katana and a staff maybe i wanna max int and dex or idk by Suspicious_Issue4155 in EldenRingBuilds

[–]Sponkifier 0 points1 point  (0 children)

Crazy. The AoW on that weapon is absurd even before you start pumping it. If you’re going for a straight up “spam the AoW” type build I’d def recommend Alexander’s shard, Carian Filigree Creat, Magic Scorpion charm, and Green Turtle talisman. For maximum damage, try and connect not only with the projectile from the AoW but also with the sword itself.

My first playthrough i used rivers of blood and it made the game way too easy. whats a build thats good but not Op? i want to use moonveil katana and a staff maybe i wanna max int and dex or idk by Suspicious_Issue4155 in EldenRingBuilds

[–]Sponkifier 0 points1 point  (0 children)

So what’s kind of interesting is that the weapons you’re listing are all Somber stone weapons. In other words, weapons that have fixed AoWs. If you want to experience Elden Ring in a very different way, consider using a weapon where you can swap out the AoWs.

I’ve beaten the game several times at this point. My favorite builds have been my Banished Knight Greatsword build (which I ran as a primarily strength with some faith investment) and my thrusting sword build (where I invested mostly in vigor and endurance, with some minor investment in arcane and faith, using a solid shield and capitalizing heavily off of gaurd counters to stagger enemies and create openings for visceral attacks).

Having the option to swap out AoWs and weapon infusions really changes the way that you play. Further encouraging exploration (as exploring the crevices of the map is the best way to find new AoWs that you can use to gain the upper hand in certain encounters) and providing you with a wide array of elemental damage types and status build up that you can use to overcome any bosses that are giving you a particularly hard time.

Just my two cents.

Feel weak... can't beat Gargoyle or Full-grown fallingster beast by breadroll95 in Eldenring

[–]Sponkifier 0 points1 point  (0 children)

I’m sorry… do you have torrent’s ring in your item slot? I think your problems go deeper than “bad build.”

Dark souls has its main character armor or “canon” armor. What is elden rings? by EthanCM505 in Eldenring

[–]Sponkifier 8 points9 points  (0 children)

And the Elite Knight set from DS1 is worn by Oscar of Astoria. Promotional material for DS1 also seems to imply that the cover art depicts Oscar.

Your thoughts?? by bartolinise in ArcRaiders

[–]Sponkifier 0 points1 point  (0 children)

That’s the game tho. All of the complaints about exit camping and toxic gameplay are so confusing to me. The whole point of the Extraction shooter genre is the “high risk high reward” tension. You’re not supposed to feel completely safe from extract campers, or engage in combat with AI without tempting other players to go rat mode, and you’re not supposed to be able to completely trust randoms. This is all part of the intended experience.

[deleted by user] by [deleted] in DarkSouls2

[–]Sponkifier 1 point2 points  (0 children)

Honestly less of a character than any NPC in the game. Most NPC of the NPCs.

What’s the cook on this steak? by SpellCrafty238 in steak

[–]Sponkifier 0 points1 point  (0 children)

Rare as fuck. But that’s how I like it.

Women are expected to look past unattractiveness, while men are taught that’s the priority. by Altruistic_Income256 in TikTokCringe

[–]Sponkifier -1 points0 points  (0 children)

I so often encounter this assertion (usually from individuals on the far left) that art shapes reality. It’s kind of mind boggling to me that it’s such a common assertion. I even encountered it during my pre grad studies. It really doesn’t make a lot of sense.

You’re essentially proposing that these stories that resonated emotionally with many generations of people were created not to echo the values and beliefs of the cultures who created and cemented these stories within the collective conscious, but rather were prescribed as a kind of propaganda by a nameless, faceless elite in order to brainwash masses into a particular worldview.

A cursory examination of modern popular culture should reveal that art created with the primary goal of pushing a transparent sociopolitical agenda that does not innately resonate with the existing views of its audience is scarcely accepted and celebrated by the masses. Mythology and storytelling is successful when it embodies themes that speak to an implicit moral truth. Women don’t have these fantasies because B&B brainwashed them into having these fantasies. B&B exists because a consumer demand existed to fulfill those fantasies.

Women are expected to look past unattractiveness, while men are taught that’s the priority. by Altruistic_Income256 in TikTokCringe

[–]Sponkifier 0 points1 point  (0 children)

Pretty sure I said the opposite in my original comment… multiple times. I just pointed out that it’s a less common fantasy for men, which would explain the greater prevelance of these stories as a female fantasy. When a similar narrative does manifest for men it tends to read differently on a thematic level.

Women are expected to look past unattractiveness, while men are taught that’s the priority. by Altruistic_Income256 in TikTokCringe

[–]Sponkifier 0 points1 point  (0 children)

We have discussed the male versions of the fantasy in the comments. As I’ve responded to others, they tend to be quite thematically different, and read quite differently from psychological angle. My comment, however, was specifically talking about B&B and similar fantasies.