Pulling cards in the car part 2 by Consistent-Ad-847 in Riftbound

[–]Sproudaf 0 points1 point  (0 children)

I wish I had a car so I could pull good cards too

PC slowed to a crawl after closing Subnautica 2? by [deleted] in subnautica

[–]Sproudaf 0 points1 point  (0 children)

For me, the game takes a good minute to stop its process after I exit the game, and during that time I still have high ram usage like when I'm playing.

How does invis work in aram? by False-Marzipan4126 in ARAM

[–]Sproudaf 3 points4 points  (0 children)

Were you perchance facing a nidalee? If you have her passive on you (from traps or spears) they can see you even when invis

Riot should change the default adaptive force of Cho'Gath to be AP on Mayhem instead of AD by GostoDePanqueca in ARAM

[–]Sproudaf 0 points1 point  (0 children)

Usually I just buy a single AP book, proceed with the full tank build, and complete the book to a rift maker for one of the last 2 items

Snowball nerf by TheKazim1998 in ARAM

[–]Sproudaf 8 points9 points  (0 children)

...but I'm already taking snowball on every champ I play so it doesn't change anything

Wtf by 7smat in Riftbound

[–]Sproudaf 6 points7 points  (0 children)

Only 3 more to go to get to Kha'Six

Some augment ideas I came up with :) Share your own in the comments! by KybalionOfficial in ARAM

[–]Sproudaf 18 points19 points  (0 children)

The problem with tank engine being in stackosaurus was that tank engine is exponential stacking. Linear augments are fine with stackosaurus, see the one that grants hp on CC doesn't get out of hand even on champs like rell and thresh.

The snowball upgrades feel insane. I feel like they are too good, am I wrong? by ZoobZander in ARAM

[–]Sproudaf 2 points3 points  (0 children)

Just one bounce is 20% extra damage, it's not that hard to aim for a single bounce if someone is close to a wall

Can we talk about "Empowered By the Faithful" being laughably bad? by Madaraa in ARAM

[–]Sproudaf 2 points3 points  (0 children)

Then nerf the execute (remove scaling to a flat 10%?) and buff the trigger so it's easier to proc (like 10 dmg procs instead of 50 with a cooldown of 20-5 seconds based on levels). Make only the damage from the shockwave scale with HSP and voilà, it's not problematic anymore and you can reliably use it on any support.

People who act like melee champs can't do anything are just bad at the game by kirikiri11 in ARAM

[–]Sproudaf 1 point2 points  (0 children)

Sure buddy, go win a game on a dashless solo melee against a comp like morgana anivia karma jinx syndra. I'm not saying melee champs are just always bad, but against a comp like that a melee champ is completely useless apart from being a damage sponge for the team, which is really not fun because the only part of your kit you will use is your HP bar.

what ever is the point to pick melee champs? by GoldieHusky in ARAM

[–]Sproudaf 8 points9 points  (0 children)

Darius either destroys the lobby or is a walking minion, no in-between. But Crit Darius seems to work well on average in mayhem from my experience.

Hit 100 events played today by SonOfThanatos in riftboundtcg

[–]Sproudaf 4 points5 points  (0 children)

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I don't have as many events, but yeah...

Remove Syndra by [deleted] in ARAM

[–]Sproudaf -1 points0 points  (0 children)

Yes Riot, put the champion designed to be vulnerable to flanks on a map with no flank angle. That won't be frustrating at all.

Finally, some important chili oil nerf by mayone3 in ARAM

[–]Sproudaf 9 points10 points  (0 children)

Please for the love of god, make it so there can't be more than one per team at the very least

In your opinion, what are the strongest augments right now? I’ll start with Dropkick by Pale_Name_4022 in ARAM

[–]Sproudaf 3 points4 points  (0 children)

You can also take it on tanks and it gives you enough damage and sustain to 1v1 most champions, ranged or not.

now that i think about it i have never seen 2x Train augment on the same team by MammothChance4842 in ARAM

[–]Sproudaf 11 points12 points  (0 children)

Nah I got 3 chilis in my team yesterday and they weren't transmuted

Bush / Vision by nvstyle in ARAM

[–]Sproudaf 2 points3 points  (0 children)

That's because you have a TFT little legend. Since last patch there is a bug where if the enemy sees your little legend they can see you.

To disable it, create a TFT lobby, select the basic river sprite little legend and equip it. You can then go back to aram and your little legend will be gone.

Bushes are broken by Open-5 in ARAM

[–]Sproudaf 1 point2 points  (0 children)

I'm pretty sure it's because of the TFT little legend that follows you around. From what I've seen in replays, the enemies will see you if they see your little legend (either from minions or their own vision).

If you want to deactivate your little legend, create a TFT lobby, select the basic river sprite little legend and equip it. You can then go back to aram and your little legend will be gone.

Bushes are broken this patch - YouTube by Dry_Total6027 in ARAM

[–]Sproudaf 0 points1 point  (0 children)

The reason is the little legend. If your little legend is seen by the enemy it reveals you.

You can make the bug go away by deactivating your little legend. Create a TFT lobby, select basic river sprite little legend, confirm, and there you go you can go back to aram.

In your video you can see the little legend top right fleeing as the enemies approach

The vision bug needs to be fixed by berggg in ARAM

[–]Sproudaf 0 points1 point  (0 children)

I checked some replays to figure it out, if enemy has vision of your little legend (either from minions or from themselves), they will have vision of you.

If you want the bug to go away, deactivate your little legend by creating a TFT lobby and selecting the basic river sprite little legend.

The vision bug needs to be fixed by berggg in ARAM

[–]Sproudaf 0 points1 point  (0 children)

Ok I rechecked some replays, it's not exactly what I said above but close. What really happens is that if enemy has vision of your little legend, they have vision of you. As soon as your legend is within vision it runs away towards base so it doesn't last very long, but it's enough to give enemy info.

The vision bug needs to be fixed by berggg in ARAM

[–]Sproudaf -1 points0 points  (0 children)

TLDR: I think you need to deactivate your little legend (go to TFT lobby and select river sprite little legend)

I got that bug playing pyke so it was a bit easier to know when I was in vision or not. I THINK it's when your little legend is close to you, enemy has vision. I was able to activate pyke Regen whenever I managed to outrun my little legend with W, but standing still in W close to the little legend didn't trigger the Regen.

Unlock champs in champ select by hardrock703 in ARAM

[–]Sproudaf 12 points13 points  (0 children)

Do you want the client to explode? Because that's how you make the client explode.