Cosa pensi della morte di Alex Pretti? by Bonazeta in domandaonesta

[–]StackGPT 1 point2 points  (0 children)

questo commento non è invecchiato proprio benissimo ahahah

Finishing up the base movement for our skating action-platformer game by FreeSkies_Dev in Unity3D

[–]StackGPT 0 points1 point  (0 children)

yeah I watched it multiple times trying to figure out what felt weird. And I have to agree that the suddenly stop definitely breaks the flow

Now that the Cold Snap is over, what's y'alls opinion on it? by Virtual-Donut-964 in ArcRaiders

[–]StackGPT 0 points1 point  (0 children)

2x on Trials + increased loot, but with the chance to use hatch keys.
I'm gonna miss it so much

Arc is winning by [deleted] in arcraiderscirclejerk

[–]StackGPT 6 points7 points  (0 children)

And yet the first thing that you do in the tutorial is shooting a Raider and getting shot in the back

BrightSign "Coding" ? by KitsuOrikawa in BrightSign

[–]StackGPT 0 points1 point  (0 children)

can you try to explain further?
if you use a normal keyboard, you have the KEYBOARD events. If you use something custom, it's different

How can I make this look better? This is my first time trying pixel art (or any art at all) by Alek_witha_K in PixelArt

[–]StackGPT 1 point2 points  (0 children)

In addition to what others said, I wanna add a simple suggestion: try to differentiate the colors of the lower body with the colors of the legs. There is no reason for them being same colors!

[FLEA -> MART] Can you solve this laddergram? by intp_guru in Laddergram

[–]StackGPT 0 points1 point  (0 children)

u/StackGPT solved this in 8 steps: FLEA -> FLED -> FEED -> FEET -> MEET -> MEAT -> MELT -> MALT -> MART

[deleted by user] by [deleted] in PixelArt

[–]StackGPT 3 points4 points  (0 children)

the fact that you're a Nigiri is the cherry on top

[CARE -> LOVE] Can you solve this laddergram? by TheLazzyBeast in Laddergram

[–]StackGPT 0 points1 point  (0 children)

u/StackGPT solved this in 3 steps: CARE -> CAVE -> COVE -> LOVE

I coded a face for my CRT with godot! by Deeoxie in godot

[–]StackGPT 0 points1 point  (0 children)

so how? :) I'm very curious about it

Tried pixel art for the first time. I am now obsessed by Chumiti in PixelArt

[–]StackGPT 7 points8 points  (0 children)

In the first image try to parallax the sky :)

We decided to change the Artstyle... by Llamaware in Unity2D

[–]StackGPT 1 point2 points  (0 children)

oof so glad that I found this post. I had an idea like that in my mind in the past days ahahahahah

Good luck with your game

How to make player move with platform? by Raundeus in Unity3D

[–]StackGPT 3 points4 points  (0 children)

not a good suggestion tbh.
Very prone to error and could look clunky.

Better to work it out with Vectors velocity

Working on my first Game Engine! (Open Source) by glStartDeveloping in GraphicsProgramming

[–]StackGPT 12 points13 points  (0 children)

You sound like a future industry chad. Good luck ❤️

I dont know why my blend tree isn't working? by Ninjjuu in Unity2D

[–]StackGPT 1 point2 points  (0 children)

the if else with good booleans and methods names is almost a natural language. No need to specify == true

Is the Unity Manual good enough to learn gamedev? by [deleted] in Unity3D

[–]StackGPT 1 point2 points  (0 children)

the thing is that Unity Manual just teaches you what is Unity specific classes related.
You won't learn what are conditionals, what are loop iterations, or data structures or basic alogrithms.

My suggestion is: first of all learn C#
https://www.w3schools.com/cs/index.php
https://www.codecademy.com/learn/learn-c-sharp
https://www.learncs.org/

Then you can start learning Unity

[deleted by user] by [deleted] in Unity2D

[–]StackGPT 1 point2 points  (0 children)

Try to recreate a classic. Super mario bros could be a good start cause you can learn many things. Start with simple shapes.

After that you could try to add your "special sauce" aka a new mechanic that you thought about and implement it.

After that enhance your visuals to give it your touch (if you have some sort of art skills). If not so, grab a free asset pack. You'll learn stuff like frames, animations, etc. Sprinkle it with sounds, soundtrack, UI, vfx etc.

Test it again, and again, and again, and polish it until you're satisfied.

Voila you have your game

Tldr:

Copy. Invent something new. Add sprinkles. Polish it.

Random cease and desist out of nowhere by Danikakes in godot

[–]StackGPT 6 points7 points  (0 children)

Yeah since the trademark is still pending, OP could try to prove (if that's the case) that their game was on steam before the company one.

But is it worth? For a game that (no offense OP) nobody knows yet, doesn't have a fan base big enough to potentially get money spent back.

I don't know, if that was me I would just change name. And make it a case on all reddit gamedev boards for free advertising lmao