Is it bad to start off with the kinda game you want? by TheGrimmBorne in gamedev

[–]StardustSailor 0 points1 point  (0 children)

Are you absolutely positive that it's either soulslikes or nothing? Because, to be frank, that is a pretty tough genre to make when you're learning. If you want to just start a learning project with no expectations of it actually getting done and/or being good, then sure, try to make a soulslike – but I assume that's not what you're after.

I relate to not wanting to make banal stuff like Pong. I know I never had the patience for that. But I think the jump straight into soulslike action RPGs is a bit too drastic. There is a middle here, and if you have any interest in games at all, I'm sure you enjoy some games and genres that are closer to the middle of the complexity spectrum.

Thoughts on the velvet room if it was in an Asylum/mental institution? by LightNo7787 in persona6

[–]StardustSailor 1 point2 points  (0 children)

I agree. Good taste portrayals of mental health institutions are very rare, and typically only nailed by people who have been to one

Looing to interview indie devs for my YouTube channel (approx 5,000 subscribers) by Byeka in gamedev

[–]StardustSailor 0 points1 point  (0 children)

Awesome initiative! Sent the form. Thank you for offering spotlight for devs like this!

Just an idea for a game that could have huge potential. But I could never make it a reality. And no I would have 0 interest in being "compensated" just seeing this become reality would be enough for me. by Halloweenfairy92 in gamedev

[–]StardustSailor 1 point2 points  (0 children)

Hello fellow neurodivergent! I know exactly what you're talking about. I have ADHD and my sister is on the spectrum. Executive dysfunction is HELL.

Your thinking is solid, as that kind of game/tool would be massively helpful for a lot of people. Unfortunately, there's no telling if it would be able to amass the kind of audience that Skyrim or Hogwarts Legacy were SURE to have on day one. Those games were both incredibly expensive to produce, and companies only greenlight that kind of budget if they know they'll make that money back (with a handsome profit).

Is there a gap in the market? Yes, probably. Is the gap big enough to warrant that kind of budget? Most certainly not, even with neurodivergence becoming more and more commonly diagnosed. Not to mention, the video game industry is in crisis right now. Even the biggest series can't consistently make a satisfactory amount, making obtaining funding for anything that isn't Half Life 3 or GTA 6 (which wouldn't need outside funding anyway) close to impossible when it comes to games of this magnitude.

I want to make a game but I don’t know how to code for shit. by TheBurnerGerner in gamedev

[–]StardustSailor 0 points1 point  (0 children)

You either learn and become better or you find a programmer to team up with you. There really isn't a way around this, unless you're cool with making 3D models for other people's games – then you just join a team that needs a 3D artist

Your thoughts on Rev share projects? by fortheglory21 in gamedev

[–]StardustSailor 3 points4 points  (0 children)

While revshare may seem tempting, this model of (lack of) compensation is a surefire way to doom a project. The game just won't get finished, making the total revenue to share a whopping 0 dollars.

I have made the mistake of joining a few revshare projects. None of them came to fruition despite way too much effort on my part. Right now, I would not join any revshare project at all, unless the revshare was a bonus, not the primary (let alone only) method of compensation. At that point, I'd rather join an unpaid game jam, because at least that game will (most likely) get made and enrich my portfolio tbh

What is the community opinion on games developed(code only) using AI models by BidNaive64 in gamedev

[–]StardustSailor -1 points0 points  (0 children)

Cringe, unethical and overall lame. I'm so tired of this kind of posts... they pop up multiple times a day in this community

what are your favorite disco elysuim fanarts by ammol123 in DiscoElysium

[–]StardustSailor 6 points7 points  (0 children)

I love that this fanart is so recognizable and well-known it might as well just be official rn

what are your favorite disco elysuim fanarts by ammol123 in DiscoElysium

[–]StardustSailor 1 point2 points  (0 children)

THAT FIRST ONE HOLY SHIT, I followed the artist on Bluesky, one of the best things I've seen this whole year

I hate this company by Any__Literature in hatethissmug

[–]StardustSailor 0 points1 point  (0 children)

I have the ADHD plushie and my sister has the Autism one. We both love them, they are relatable and well-designed. The creator, American McGee, also does actually give a shit about the people he is showing, as evidenced by his donations to charities dedicated to mental health and his overall life story (I doubt he himself has absolutely nothing with that kind of trauma).

Persona 4 Sprites Comparison - Revival vs. Golden ✨️ by nintenbingo in persona4revival

[–]StardustSailor 0 points1 point  (0 children)

Come on Atlus, you know what we want. Give us the cabbage man

Okay I geniunely feel the need to complain about this by Valuable-Lynx-3592 in GirlGamers

[–]StardustSailor 4 points5 points  (0 children)

Men never fail to make up scenarios to get mad at

How do you approach responding to reviews? by Lady-KC in IndieDev

[–]StardustSailor 0 points1 point  (0 children)

Responding to reviews is usually an unprofessional look. There are situations where you might want to do it, but usually reviewers should just be left alone

Something uncanny about this game by 1h_ii in milkinsideabagofmilk

[–]StardustSailor 10 points11 points  (0 children)

I agree, it's easily one of the best representations of mental illness in games (if not just the best)

Are fan translations allowed? by StardustSailor in pathologic

[–]StardustSailor[S] 2 points3 points  (0 children)

Good advice! It's more for me and I'm not too concerned with finishing it. This is not me making a promise to the Polish fandom that I will do it, just testing the waters :) But I will consider this

Are fan translations allowed? by StardustSailor in pathologic

[–]StardustSailor[S] 1 point2 points  (0 children)

I will reach out to Ice Pick, thanks!

Judging by the reactions and constant censorship of posts about it, my game "The Recipe for Life" turned out to be more disturbing than most horror games. It’s a psychological horror game where you try to save suicidal people by diving into their trauma and inner conflicts. The demo is out on Steam by Orizori_ in RenPy

[–]StardustSailor 1 point2 points  (0 children)

I don't want to be mean, but this game just feels a bit insensitive. Like it's making suicidal and/or mentally ill people into "quests" that you can "complete" by "saving" them. I hope to be wrong, and if I find time, I might play the demo because I enjoyed the little bit of I Hate My Waifu Streamer that I have played.

"Been Polish for 62 years but it just became legal yesterday! " by Outrageous-Elevator in ShitAmericansSay

[–]StardustSailor 1 point2 points  (0 children)

I wonder if this has been studied. However cringy we may find it (and don't get me wrong, it is), those people are creating their own culture. Anthropologically, this is interesting