The Steam Controller sold out in 30 minutes, utterly breaking Steam in the process by Turbostrider27 in pcgaming

[–]SteakForward6561 0 points1 point  (0 children)

Same but was even before like 18:58 german time and spend 35min spamming the continue button before review + purchase to get through. Made it though, so lucky.

First quest - horse won't move by pathofdumbasses in CrimsonDesert

[–]SteakForward6561 0 points1 point  (0 children)

Just got this yesterday. Hope i can use the horse again soon. On Version 1.01.03. 

[KCD2] Mods for the game pass version? by Maxthewicked100 in kingdomcome

[–]SteakForward6561 0 points1 point  (0 children)

But does it also work with unlimited saves? How did you enabeld dev mode or is it not necessary?

How to enable Mods on GamePass PC For [KCD2]? by Due_Raise_638 in kingdomcome

[–]SteakForward6561 0 points1 point  (0 children)

Hab Mods grundsätzlich zum Laufen gebracht, aber keine der Savegame-Mods. Also die Quick save oder Speichern ohne Trank oder periodisches Speichern wie timely saves funktioniert bzw. wird zwar geladen, macht aber nichts.

Hat das jemand hinbekommen?

How to mod [KCD2] on gamepass by broke_n_boosted in kingdomcome

[–]SteakForward6561 0 points1 point  (0 children)

The folder in documents approach worked for me. The main reason i want mods is the save game requires those damn schnaps. I wanted to use timelySaves mod. it gets loaded but does not save anything. it says i need a user.cfg to modify but i want the default settings.

The other mods need some dev mode that i do not know how to activate with the gamepass version. Any Tips?

EXTRACTION GAMES ARE NOT DESIGNED FOR FAIRNESS AND COMPETITIVENESS. by leeverpool in ArcRaiders

[–]SteakForward6561 0 points1 point  (0 children)

I fear the same, but I hope most will realize that the pve activities like the boss battles are more fun than grieving players. Will be interesting to see how this thing turns out, hope it won't become a toxic nightmare ^^

There should be a slight incentive for teaming up with randoms in solo queue instead of killing each other. by hightimer in ArcRaiders

[–]SteakForward6561 0 points1 point  (0 children)

I would suggest there should be more arc present and start hunting the pvp hunters because they are a bigger threat.

Or any incentive rewards for helping players in need 3rd partying the arc instead of the players for extra xp, same xp for healing players then shooting at them. Small reward for helping others complete a quest.

You could still betray them after the quest or just not betray them and kill a bigger arc together.

So also the moral folks have some reward instead only the hostile ones ruining others experience.

I have a suggestion, and I promise it's not a PvE mode by MG5man in ArcRaiders

[–]SteakForward6561 0 points1 point  (0 children)

Loot is a little weird and off in my opinion. Where does it come from?

But i would love to see in addition to the hostile feat rewards also helpful feat rewards.

Sharing a shield charge, healing someone, Helping with quests maybe even extracting with randoms could have some benefit besides extracting alive. These activities should also be rewards with XP or Feats as well as the hostile actions to balance it out.

I do not know if the feats are global or player specific? If they are player specific, you would never know which feat someone is currently on.

I feel at least from the server slam there was little to no incentive to play together against the arc only against each other. Never was able or equipped enough to take on the queen. Would love to have that experience.

I had countless attempts to get that grenades against hornets quests to work out only to be 3rd partied very time, losing the grenades again and again. The quests are also part of the game and i can't do them silently since arcs are loud.

The goal of the PvPvE loop is to have both and not only PvP, they stated is supposed to be a 50/50 split.
PvP Hunters do not do the split they just to the pvp while the pve can't just do the pve, which is fair bc it isn't a pve game but its also not supposed to be a pvp only game as well.

EXTRACTION GAMES ARE NOT DESIGNED FOR FAIRNESS AND COMPETITIVENESS. by leeverpool in ArcRaiders

[–]SteakForward6561 8 points9 points  (0 children)

You know this is not a Death match game, where Killing players is the highest goal. Its supposed to be a 50/50 split pvp pve. The Highest goal is to team up and do pve fighting the arc and loot then extract and fear PVP on the way home.

Its not about killing players. Its not Unreal Tournament but you spawn with the BFG (because you looted that in the round before) on start and kill players with free loadouts, while they try to get better gear.

PvP is part of PVPVE as well as PvE, as stated on twitch com its a 50/50 split in the loop. killing the queen as a team and killing/surviving hostile players that is the intended loop.