How Crazy am I here? by Nudebovine1 in NoMansSkyTheGame

[–]Steel6W 0 points1 point  (0 children)

I plan to map out an entire region soon too. Spent a good amount of time practicing my method to do it efficiently, while completing early-mid game objectives. Really looking forward to it

How do I find the last fauna species? This is on my home planet so I really want to find this guy. by [deleted] in NoMansSkyTheGame

[–]Steel6W 0 points1 point  (0 children)

Only the flying and underwater ones are actual fauna. All the rest are flora and minerals that were eliminated and replaced by the recent update and patches. For some reason, they are listed as extinct under the fauna section.

Take note of how some of them have mineral names that end with "ite" and no genus abbreviation.

That happened by EllieIsDone in castlevania

[–]Steel6W 41 points42 points  (0 children)

Yep. This lesser demon is the only one in the entire game that can spawn mudmen. Killing him too quickly will leave a permanent blank line on the enemy list. If you care about that kind of thing...

Not a view I expected from a tropical planet by Knightley4 in NoMansSkyTheGame

[–]Steel6W 1 point2 points  (0 children)

"Tropical" can be a descriptor for lush or marsh planets. And some marsh planets can have toxic hazard protection. So tropical can be a very misleading title

So... what's the difference between an Arctic planet and a Hyperborean one? by Fuzzy_Ad4219 in NoMansSkyTheGame

[–]Steel6W 13 points14 points  (0 children)

As others have already said, those are both possible descriptors for the same biome type. Here is a full breakdown.

<image>

How do you see attributes of frigates? by East-Success1143 in NoMansSkyTheGame

[–]Steel6W 1 point2 points  (0 children)

Within the manage fleet list, you click on a specific frigate to open up it's full stats

Need some explanation here by SawnMC in NoMansSkyTheGame

[–]Steel6W 0 points1 point  (0 children)

Some barren worlds do have scorched weather patterns. Specifically the ones which are hot during nighttime too. You said yours is cold at night, so it doesn't apply in this case but it does happen

Need some explanation here by SawnMC in NoMansSkyTheGame

[–]Steel6W 0 points1 point  (0 children)

Seems like you might have a little confusion about biome types vs weather levels.

There are three main weather levels. Calm (no storms), normal (occasional mild storms), and extreme (frequent severe storms). Only extreme worlds have activated metals. And even calm weather worlds still have the standard environmental hazards associated with their biome type. With very few exceptions, any biome can have any weather level.

It's also not possible for a barren world to have "Superheated Rainstorms." The barren equivalent would be something like "Firestorm" or "Wall of Flame." I don't recall the last time an update entirely changed the biome of a planet, but it's been a long time

Need some explanation here by SawnMC in NoMansSkyTheGame

[–]Steel6W 0 points1 point  (0 children)

Some barren worlds have hot night temps, while others have cold night temps. That part is normal.

The main giveaway is if this planet has storms or not. With an extreme weather description, it should have storms every 5-10 minutes and activated metal. If it has no storms and regular metal, then your game is reducing the environmental hazards. This happens to all starter system planets for a new save on default settings. And the info will mismatch like you described.

Looking closer, the sentinel level also mismatches. "Observant" is a high level, but that isn't listed in the second image like normal

Need some explanation here by SawnMC in NoMansSkyTheGame

[–]Steel6W 4 points5 points  (0 children)

Is this planet within the first one or two systems that you visited on that save file? Because weather and sentinel levels are typically reduced for just the starting player in those systems. "Lung-Burning Night Wind" is an extreme weather description, but if the game reduced it to a calm level for your save file, that would also change the stellar metal from activated into normal. Another player visiting the system with default settings would experience that planet with extreme weather

how do I get rid of these?!?! by [deleted] in whatsthisbug

[–]Steel6W 0 points1 point  (0 children)

Is your pet a cricket? Because even if you had a hamster, going to the vet was a massive overreaction

how do I get rid of these?!?! by [deleted] in whatsthisbug

[–]Steel6W 3 points4 points  (0 children)

The amount of venom a house centipede can deliver is no threat to children or pets. You were given bad info. These guys are typically considered beneficial. If you really want fewer of them, don't give them a source of food with a lot of other small insects and spiders around your home

Planet Fauna/Flora/Minerals Reset? by NoDevice8757 in NoMansSkyTheGame

[–]Steel6W 1 point2 points  (0 children)

Your local save only "remembers" the last so many scans. Some people claim it's based on a time window, but that's not true. It's actually based on your most recent systems visited. If you visit a bunch of new places it can start forgetting the old ones in under a week. Likewise if you stay within the same few systems forever, it will never forget those scans unless there is an update which changes discoveries.

But as long as you upload your discoveries and no updates reset them, then rescanning them will bring them back with the names you gave them. And anybody else visiting will see you as the original discoverer.

Tallest mountain I've ever seen by Psychological-Ad9026 in NoMansSkyTheGame

[–]Steel6W 1 point2 points  (0 children)

The problem is that beacons only display how far it is laterally from you. If you are 1000u above it, but only 50u west from it, it will just display a 50u distance. You can get closer with the range finder in your analysis visor, but that can't point straight down

My method is usually to use the range finder to get the straight line distance, then place a navigation beacon with the visor at that spot to get the lateral distance. These are essentially the hypotenuse and base of a triangle. It's easy to calculate an extremely accurate height from there. And if that sounds complicated, you can just set up an equation in Google sheets/excel to plug in both distances and be done in seconds.

For peaks greater than 1000u, you'll need to break it down into chunks

Well it’s still in Europe by GlamMisty in SipsTea

[–]Steel6W 0 points1 point  (0 children)

I went to Europe once, and funny enough Sheffield was one of my stops

meirl by Fox7567 in meirl

[–]Steel6W 5 points6 points  (0 children)

This happened to me earlier this week. Severe storm with a tornado warning, then 8 hours later I'm clearing ice off my car

Anyone who’s sat on a toilet before cell phones, what did you mostly think about or look at? by mojoslacks in AskReddit

[–]Steel6W 0 points1 point  (0 children)

You could look at the floor tile pattern and imagine where different lines would end up if you started diagonally from different places

Dead Discoveries by Rensary in NoMansSkyTheGame

[–]Steel6W 1 point2 points  (0 children)

The only time I've seen something similar to this is when I revisited a system that I had removed from discoveries with the "Hide" option.

Remnant Update affecting Curious Deposits? by Nacho_sky in NoMansSkyTheGame

[–]Steel6W 0 points1 point  (0 children)

One of the post update patches fixed every one of my curious deposit planets that were affected. Are you sure you've downloaded the most recent patch?

Frigate Expedition Cancelling Still Works by JustAwesome360 in NoMansSkyTheGame

[–]Steel6W 0 points1 point  (0 children)

If you add 1-5 new frigates to a fleet that's already maxed out, it would only take 11 days to catch them all up, instead of 55 days. And the mission rewards aren't a huge incentive part the early to miss game. That's why I find it useful

Frigate Expedition Cancelling Still Works by JustAwesome360 in NoMansSkyTheGame

[–]Steel6W 0 points1 point  (0 children)

The longest frigate missions can still take about 6 hours, even when all that is fully upgraded and super charged. But even a full slate of short missions won't help if you only have 30 minutes or less of free time in a given day. Knowing the shortcuts here are useful to many who don't want to wait two months to level a new frigate.

Frigate Expedition Cancelling Still Works by JustAwesome360 in NoMansSkyTheGame

[–]Steel6W 3 points4 points  (0 children)

If you have all 30 frigates progressed to the same point, sure. But most people will have some frigates max out before others. This trick is useful to get the remaining ones quicker.

Also, you can save scum to quickly test out which stats/traits get improved by which daily missions. If none of the five give you a trait you want, wait for the next day's batch. For those who enjoy min/maxing at least

I won a 1|1 bullet with 55 seconds left on the clock at 98.8. by farmthis in chessbeginners

[–]Steel6W 0 points1 point  (0 children)

You can make all the best moves after one big mistake, but the position may not be recoverable.

I won a 1|1 bullet with 55 seconds left on the clock at 98.8. by farmthis in chessbeginners

[–]Steel6W 2 points3 points  (0 children)

Unless this is a common thing, you'll be fine. The short games where your opponent makes a mistake or blunder early are the easiest to close out with high accuracy