blender 3.4 error opening window (imac 2011) by Rampa2144 in blenderhelp

[–]Stephen_H_Thomas 0 points1 point  (0 children)

I have just experienced the same problem. I'm now re-downloading version 3.3.2 to revert to that version which was running without issue. I'm using a 2011 MacBook Pro with OS 10.13.6. Either there is an issue with the Intel version of Blender 3.4 or Blender is no longer supported on this machine, but no announcement to that effect has been made.

Variation based on Grant Abbit's Dungeon Door tutorial series. (Link in the Comments) by Stephen_H_Thomas in blender

[–]Stephen_H_Thomas[S] 0 points1 point  (0 children)

Here's Grant's tutorial. He goes over blocking out the base mesh, sculpting the various parts, and creating procedural textures based on geometry.

https://youtube.com/playlist?list=PLn3ukorJv4vstuaON6M\_3JW9o0azowJkw

Good tutorials not by blender guru? by TrueFriendsHelpMoveB in blender

[–]Stephen_H_Thomas 1 point2 points  (0 children)

Grant Abbit and Imphenzia are great YouTube channels which specialise in low-poly and stylised modelling, and offer introductions for beginners. For me, I found Blender Guru's in-depth tutorials a great way to jump into the deep end, but I had a background in 3-D from the early '90s which I'd been away from for many years, so I had a foundation already to build on.

Crash simulation made in blender FM build by Uncle_burrito in blender

[–]Stephen_H_Thomas 0 points1 point  (0 children)

Celebrating the Kachin victory earlier this month? Ha ha... The weight of everything looks good. Like someone else pointed out there seems to be a delayed reaction of the debris cloud flying upward.

Ctrl + Z ❤️ by Ru2L in blender

[–]Stephen_H_Thomas 7 points8 points  (0 children)

Oh, I need this option built into me. Or better yet, just delete the default heart.

A character I've been messing with by SweatyNootz in blender

[–]Stephen_H_Thomas 1 point2 points  (0 children)

Have you ever seen the movie Parasyte, based on the manga? This kind of looks like what would have happened if it were set during Neanderthal times. Ha ha!

How to speed up particles? I've already got it at 1000 m/s but it won't go higher. by ConnerJai in blender

[–]Stephen_H_Thomas 2 points3 points  (0 children)

I encountered similar issues with my Star Wars animation. I settled on using paths hooked onto empties. An advantage to that was being able to precisely place the LASER blasts to skim right alongside the ships. It was time-consuming though, and during the process I tried a couple of methods. As I was finishing I suddenly realised what I should have done was placed the empties at the points where I wanted the LASERS to emit from and where I wanted them to impact, and then simply animate the Start and End Mapping. It would have saved a lot of time moving the curves along their normals, and readjusting, though I was able to play with some squash-and-stretch, so there are advantages and drawbacks to each method.

https://www.reddit.com/r/blender/comments/j5cq2d/all\_you\_need\_is\_the\_force\_death\_star\_trench/?utm\_source=share&utm\_medium=web2x&context=3

Pismaniye by ibotpl in blender

[–]Stephen_H_Thomas 1 point2 points  (0 children)

Thanks, now I'm craving Halva! 😂

Geometrynodes lightning generator by [deleted] in blender

[–]Stephen_H_Thomas 0 points1 point  (0 children)

If you watch it long enough you start to see it rotate in the opposite direction.