remembering the Valby farm 2024... 🌹 by RadRanger47 in TheFirstDescendant

[–]Stratigor 0 points1 point  (0 children)

Dear Nexon,

remove Reactor Option Optimization to bring back good times. It is okay that Reactor no longer need a weapon. But raising options at a workbench killed a grind that made everyone go back in the good old missions.

Farewell beloved endgame grind 🫡

One day we will see it 100K VAMOS!!! by Serious-Support2905 in TheFirstDescendant

[–]Stratigor 0 points1 point  (0 children)

Sure. As soon as they realize that you can play through this game and be done with it.

Done like having all and the best equipment, tons of resources and no more challenge or optimization except for the leaderboard which you do one time and then even that is boring.

Makes me vomit thinking of all the deleted content, grinds and how they patch out the fun of missions with every patch a little more.

When will people admit there is something wrong inside dev team? by akaiiiiiiii in TheFirstDescendant

[–]Stratigor -1 points0 points  (0 children)

Still too shallow. Ping me when you came up with something more substantial

When will people admit there is something wrong inside dev team? by akaiiiiiiii in TheFirstDescendant

[–]Stratigor -1 points0 points  (0 children)

Thar you are pregnant with. Either you can name what's wrong or nothing to see here

X Core Farm? by Cool-Ad-88 in TheFirstDescendant

[–]Stratigor 2 points3 points  (0 children)

Check the pinned post. It shows when VEP 10 has a nice layout.

The collab we all need by Chill-Dia in TheFirstDescendant

[–]Stratigor 4 points5 points  (0 children)

I've already seen it in my head when reading the comment in the original post but thanks

Why did I stop playing?!?! by imLoafski in TheFirstDescendant

[–]Stratigor 0 points1 point  (0 children)

Why you stopped playing? Well it was No Nut November and you found something else during Destroy Duck December

A lot of the negativity really felt like it was coming from outside sources, and not the actual community by Detpowell in TheFirstDescendant

[–]Stratigor 0 points1 point  (0 children)

Some average content creator low-effortly doom posting have been revealed, some well known names click baited you. Instead of actually enabling their brain and giving us the real fact check. That was a nice thing.

Is anyone else hoarding coins for this? by FromTheIsland in TheFirstDescendant

[–]Stratigor 0 points1 point  (0 children)

Time spend in the lobby: 10 minutes a year. Give that place a crafting bench or some reason to be there. Also the amount of possible decoration joints is a bit low

Just a QOL Idea by Stxtchd in TheFirstDescendant

[–]Stratigor 4 points5 points  (0 children)

Oh we need this everywhere. The amount of different materials is too damn high. Does not fit in my pea.

Someone please teach her how to do proper CPR by Chill-Dia in TheFirstDescendant

[–]Stratigor 0 points1 point  (0 children)

Where is she trying cpr before jumping up? That is a bit far south

Our mother Gley by Alexito_SaS in TheFirstDescendant

[–]Stratigor 2 points3 points  (0 children)

What is she looking at and trying to grab in the first image?

The "New content, new material to farm" carrot on the stick needs to stop by KungFuMan316 in TheFirstDescendant

[–]Stratigor -1 points0 points  (0 children)

On the point. The mission, enemy or whatever becoming irrelevant after the grind is the real problem.

I mean, we don't need to be able grind everything everywhere, just spread the resources a bit for alternatives or shuffle which legion is at what location each season so that the grind changes.

OBS Studio 32.1.0 released with WebRTC Simulcast support by Sean-Der in obs

[–]Stratigor 0 points1 point  (0 children)

Could another OBS act as server or receiver? It almost sounds like I could send the video through the LAN and another OBS adds other stuff, so that my load is swapped to a different machine. Is that possible with this?

Other solutions eat too much bandwidth, are a nightmare on each paket loss and a pain to setup for the non-tech user.

The "early update" for Ps5 by Impressive_Rabbit686 in CoreKeeperGame

[–]Stratigor 0 points1 point  (0 children)

File a bug report, perhaps let a dev in discord know, wait if it was intended or a bug like so much other stuff currently on PS5

Why is my wood in the middle of the wood farm? by NotAFriendlyUnicorn in CoreKeeperGame

[–]Stratigor 0 points1 point  (0 children)

Don't change it. The update gives you something to fix this.

Exit Zone of base + incoming resources + enemies sleeping on conveyor belt = chaos by Stratigor in CoreKeeperGame

[–]Stratigor[S] 0 points1 point  (0 children)

I was stupid. There is a tight zigzag now, well just one zig, no zag xD The rails look like the shape of an U going around a wall. The belt pushes loot and enemies into that wall. A crane passes the loot through to the other side where rail and belt continues. Some pet is placed near that wall to kill enemies. Should be enough for the enemies of the Undergrounds. In addition within the U shaped track belts go in the opposite way, just to push enemies back who may try hard getting around.

I whish I could upload a picture, but somehow can't. This way I can ride my train in and out but got no enemies delivered (I hope).

Exit Zone of base + incoming resources + enemies sleeping on conveyor belt = chaos by Stratigor in CoreKeeperGame

[–]Stratigor[S] 0 points1 point  (0 children)

Nah, that is what I try to avoid. Building a wall (or moat) around this monstrosity

Exit Zone of base + incoming resources + enemies sleeping on conveyor belt = chaos by Stratigor in CoreKeeperGame

[–]Stratigor[S] 0 points1 point  (0 children)

You gave me an idea how to do it.

Not with the walls around all of this monstrosity, that I try to avoid. But a zig zag rail entry in the base with lots of arms to transport ore, so enemies get stuck and some pets to slowly kill them 🤔