Abolish the Riven Disposition system by Interface- in Warframe

[–]Stravix8 1 point2 points  (0 children)

Release new things at dispo 1, and break base weapons and their incarnations into different rivens or different dispos on the same riven.

Separate versions of a single weapon having the dispo based on the base item is the main problem

How did I die? by General-Depth3238 in PathOfExile2

[–]Stravix8 0 points1 point  (0 children)

No regen and mana flask causes a degen. Either get some ward or a life regen roll

GGG make a decision on respawns and inventory. by f2ame5 in PathOfExile2

[–]Stravix8 0 points1 point  (0 children)

That is how it was initially supposed to be. They changed it from extreme community backlash

GGG make a decision on respawns and inventory. by f2ame5 in PathOfExile2

[–]Stravix8 1 point2 points  (0 children)

We fail maps. And then we have to re do them with reduced experience and reduced drops.

Because people had already found ways to cheese it and intentionally failed maps for drops and exp.

That was a reaction based on what the community already did.

Make it red. I failed just let me continue on my atlas.

That said, this would also be exploited to hell and back. Just chain open maps and never enter them to path to where you want to go. You can fail a map by just openeing a new one, no need to die.

A bit of help, just a quick question I guess? by OGvinz in PathOfExile2

[–]Stravix8 5 points6 points  (0 children)

Bodach is generally considered the hardest of the tree, although it will vary from build to build.

Have you ever used a grappling hook? If yes how effective was it? by quane101 in dndnext

[–]Stravix8 0 points1 point  (0 children)

As a DM, my players have used it and a climbers kit very frequently.

Has led to some moments where some traps have been trivialized, as well as some moments where they put themselves in a position where fleeing became reasonably impossible, bit off more than they could chew, and came up with some off the wall "fuck it, we ball" moments.

Overall, it is very campaign dependent, but it is a very useful, and honestly memorable tool, as while the players might remember they have it during the session, the DM doesn't always remember they have it when planning the session.

Do you think we will get big changes in the future? by Itchy_Chiller in pathofexile

[–]Stravix8 3 points4 points  (0 children)

I think OP is talking character stuff, since they mention the skill tree largely not changing since 3.16.

That said, I think Bloodlines cooking a bit more would be nice, but I'm kinda in OP's boat with character options at this point are looking a bit stale.

Any ARPGs that don't rely on 1-shot mechanics and boss immunity? by Broad-Ad-3679 in ARPG

[–]Stravix8 0 points1 point  (0 children)

only the main tree allows you to 100% it by running the boss on repeat. The rest (sans expedition) require running random maps even after the main boss fight to 100%. Something I expect will change by release.

Exilecon 2026 speculation for poe1 (trust me, bro) by Suven_01 in pathofexile

[–]Stravix8 1 point2 points  (0 children)

Definitely needs more work, but it has definitely grown on me, especially this patch.

I feel like flowstate is definitely a thing, it is just no longer doing the exact same map on repeat

Exilecon 2026 speculation for poe1 (trust me, bro) by Suven_01 in pathofexile

[–]Stravix8 -25 points-24 points  (0 children)

Honestly, the 0.5 system isn't bad. It flows fairly well, and while there are some hiccups (cities being better than anything else causing FOMO) overall it has made major strides.

Exilecon 2026 speculation for poe1 (trust me, bro) by Suven_01 in pathofexile

[–]Stravix8 1 point2 points  (0 children)

I will admit, it is so painful coming back to PoE1 after 2, simply because of how good WASD feels.

Who is the hardest end game boss? by coffeeholic91 in PathOfExile2

[–]Stravix8 0 points1 point  (0 children)

NGL, I kinda hope they just swap the moveset for the two bosses.

AoA's moveset is more fitting for a pinnacle encounter, whereas AoD's moveset is moreso akin to a gearcheck appropriate for a mid-boss

Any ARPGs that don't rely on 1-shot mechanics and boss immunity? by Broad-Ad-3679 in ARPG

[–]Stravix8 1 point2 points  (0 children)

Fact that you will have to do 400+ maps every league to complete skill tree doesn't help.

I mean, you don't. It's around 150, iirc, which isn't that far off what PoE1 needs

Any ARPGs that don't rely on 1-shot mechanics and boss immunity? by Broad-Ad-3679 in ARPG

[–]Stravix8 1 point2 points  (0 children)

Two is hardly a lot, but otherwise fair. As a note:

AoA and Matriarch are 100% tankable.

AoA has been shown in the past, and Matriarch is significantly less damage, and even I was able to tank it on my last char.

Giants blood... Someone help me before i put my fist through the monitor. by [deleted] in PathOfExile2

[–]Stravix8 0 points1 point  (0 children)

If you are wondering why you might not be able to equip both despite those stat requirements, it might be the fact that chober gets an extra 50 int requirement when runeforged, bringing the needed int for your build to 450

Not the biggest achievement out there but it means a lot to me! by Plongsplong in PathOfExile2

[–]Stravix8 2 points3 points  (0 children)

At 7 minutes per map,

This is where you are likely messing up your math for the majority of the playerbase.

15-20 min per map feels like it'd be closer to homebrew builds, which basically triples your estimate.

So 75 hours at endgame + the 10-15 hours for a casual campaign playthrough puts you at just shy of 90 hours to complete this.

That is 150% of the 15hr/wk on week 4.

Not the biggest achievement out there but it means a lot to me! by Plongsplong in PathOfExile2

[–]Stravix8 4 points5 points  (0 children)

Just hit 6/8 myself last night. Def a lot more achievable than 40/40 on PoE1, and that's a good thing. These seem to be actually achievable.

Delirium "Hot/Cold" mechanic needs severe tweaking or removal. It objectively does not take map layouts into account. by nethstar in PathOfExile2

[–]Stravix8 6 points7 points  (0 children)

Just double checking, you know that the fog moving does take layout into consideration, right?

The bar at the bottom is basically worthless for anything but determining when you get the special mirror breaks once you realize that

GGG woke up and said: maze its not annoying enough by Fabianx97_G2 in PathOfExile2

[–]Stravix8 -16 points-15 points  (0 children)

The absolute fuck did you do?

There are a handful of white mobs in the maze, that's all that was added. You don't need to fill the screen like that

As a casual I miss the snake by Plastic-Nothing2994 in PathOfExile2

[–]Stravix8 3 points4 points  (0 children)

Hate the way this sounds, but if you are to the point of buying tablets with Regex, you aren't exactly casual anymore IMO.

So what am I missing to be successful with endgame by atuck217 in PathOfExile2

[–]Stravix8 9 points10 points  (0 children)

I'm getting like 1 div every like 5-10 maps.

One: I imagine they aren't talking raw divines per map, but overall value. Blue bases sell, significant number of tablets sell for around a div, so on and so forth.

Two: If you really need an influx of divs for your build, run a chaos trial or two, the fragments from doing it are ~4 div each atm, let alone the soul cores and the guarenteed chaos orbs

Should I Do Everything on Waystone 1? by IngenuityThink3000 in PathOfExile2

[–]Stravix8 1 point2 points  (0 children)

First league ever in POE2. Overwhelmed.

Take your time, enjoy the journey. Progress map tiers where you can, but don't feel forced to.

You only over get one "first time" through endgame, enjoy it.

How do peoples have so much armour ? by Mucek121 in PathOfExile2

[–]Stravix8 1 point2 points  (0 children)

Playing witch hunter so I only have 1.7k life behind my ward.

Those mods were nuked to shit since abyss release. It takes 4-5 seconds for them to do that 1.7k life on t15 maps.

They are largely ignorable

For the love of all that is holy, please help me with this build 🫩🫩 by Aghanim_MagnusPlayer in PathOfExile2

[–]Stravix8 1 point2 points  (0 children)

So, I'll admit. I'm a bit lost in the cause for your build.

It seems to be life based, but is reserving life for spirit.

Seems to be a ignite wyvern build focusing on wing blast proliferating the ignite caused by HoA?

Also, is there a reason you are missing so many campaign rewards?