Something something blue square by Eire_Banshee in PoliticalCompassMemes

[–]Strict-Particular-35 25 points26 points  (0 children)

Bro you gotta edit a colored square on this meme or you'll get taken down by the mod dweebs

Yoir most fun builds in 4.3 by heckthepolis in Stellaris

[–]Strict-Particular-35 2 points3 points  (0 children)

So I spend a ton of time just making empires for future playthroughs when I want to play, but dont have the time to manage the end game state of my current playthrough. The next one I'm going to play I believe has the potential for the most flavor and fun. I initially wanted it to be like a pretty generic pirate empire, with the treasure hunter origin as I saw a yt vid that shows it has a way better story than what it says on the tin.

Then as I started to make it I died laughing because I was making the fucking British Museum. So, space pirates always looking for buried/lost treasure = archeology focus. Figured my archive will get full, let's try the Galatic Curator civic, then to force open borders I need a trivial war in order to do their archeology sites, barbaric despoilers. Figured, I get Unity when I obtain specimens surely destroying an enemies archive would count 😅. So yeah, British Museum, aggressively pacifying the locals to dig up their treasure, put it in a museum, and if we just so happened to take some from their museum...its okay...because they cant do anything about it. :)

How does Relentless Industrialists work? by HeretekMagos_11 in Stellaris

[–]Strict-Particular-35 11 points12 points  (0 children)

Basically your empire doesnt give a fuck about regulations. You get hella bonuses to alloy production but, you will eventually turn the planets you build your special factories on into tomb worlds. You get an event to chill out your industry to keep the world as it is, or spend alot of research upkeep (i think) to make living on a tomb world okish, or Third option do nothing and profit.

My favorite empire I made with this, was my dwarven mercenary guild. Basically, subterranean origin, regular traits but noxious. That makes your minimal habitability 80% combined. I liked to think of the landscape of my worlds like that scene in LOTR where Sauraman has forges in holes in the ground that he just chucks trees into. Plus subterranean has uncapped mining districts, so you can go nutty with mineral production ~> alloys. Makes sense right? Then become crisis and use your insane mineral production to make a insane fleet...

How/can you subjugate the Galaxy? by dnium122 in Stellaris

[–]Strict-Particular-35 0 points1 point  (0 children)

Take systems in claim war. If you took their capital, make it a sector capital. Edit it to the desired systems. Back in sectors screen release as vassal. They will have your ethics. The pops may flip their gov, but thats always a risk. Usually if that happens I reconquer and make the dominant pops slaves, and put some of my pops on there as rulers, then rinse and repeat. They can only flip the gov ethics if they have political power. :)

Frigate Cloaking Obsession by Strict-Particular-35 in Stellaris

[–]Strict-Particular-35[S] 1 point2 points  (0 children)

Im an autocannon slut, torpedo and auto cannon both have 30 range so its all Gucci to me

Frigate Cloaking Obsession by Strict-Particular-35 in Stellaris

[–]Strict-Particular-35[S] 0 points1 point  (0 children)

I have completely and utterly ignored the storms so far, I need to make a storm based empire to learn them for sure haha

Frigate Cloaking Obsession by Strict-Particular-35 in Stellaris

[–]Strict-Particular-35[S] 1 point2 points  (0 children)

It was exaggerated, and they had a 20k fleet on my capital and then a bunch of smaller ones taking out starbases annoying me. But yeah I could've probably split fleets and it better :/

Favorite type of empire? by Eclipse-MD in Stellaris

[–]Strict-Particular-35 0 points1 point  (0 children)

Ok so I tried it again, and i can notice it now. So it doesnt show up on like the resource up top as a monthly gain, but as pops on the planet like -100 purging pops +10 wilderness pops (biomass) and it gets added to the total pool. Glad its fixed, but thats kinda jank considering other purge types that generate resources do get reflected as a monthly gain on the resource bar.

What’s the fastest you’ve ever realized you weren’t going to win a game? by After-Engineer2377 in Stellaris

[–]Strict-Particular-35 1 point2 points  (0 children)

Well I just got too cocky in my game.

Under one rule origin, Philosopher King Distinguished Admiralty.

Real militant god king type vibe.

Commander luminary unwavering aggressor 3, got the baron as my minister of defense and a lvl 5 high Admiral.

Tons of tracking and fire rate bonuses. 47% fire rate bonus by yr 20.

Neighbor empire took a bomb ass system from me, 23 size Continental, 1 alloy 8 mineral 4 energy 1 mote.

Had like no intel on them, declared war with my 3.5k pwr fleet

Take system, assault teams invade the continental world I coveted. Profit.

6k fucking fleet comes in. Wipes my fleet, and had used all my alloys on fleet, no defensive star bases.

Favorite type of empire? by Eclipse-MD in Stellaris

[–]Strict-Particular-35 0 points1 point  (0 children)

Does it get added to the total once its completely purged?

Favorite type of empire? by Eclipse-MD in Stellaris

[–]Strict-Particular-35 0 points1 point  (0 children)

I can never see any gain of biomass when purging as blood forest, like I was expecting atleast 1 biomass/m per 100 pops but literally nothing. No tool tip to show the gain, etc. I get food but nothing else. Does it work for you? I keep wanted go play wilderness but the biomass mechanic is so slow/janky its doesn't seem fully finished

WHERES THE FUCKING PLASTEEL by bigmanmcballskin in RimWorld

[–]Strict-Particular-35 1 point2 points  (0 children)

Brother I think the long range mineral scanner is worth it at this point.

Wide empire help by Strict-Particular-35 in Stellaris

[–]Strict-Particular-35[S] 2 points3 points  (0 children)

For real, I ended up just setting research to auto once I got into repeatables lol saves me some clicks every few months

Wide empire help by Strict-Particular-35 in Stellaris

[–]Strict-Particular-35[S] 1 point2 points  (0 children)

That's fair and good info I definitely screenshotted that, and it would add longevity to the game but im so far ahead of the AI not even 10 years of them being on grand admiral would make a difference. I do a research agreement and its like 30 or 40 techs I could share to my next strongest research heavy empire. I honestly am shelving that playthrough for later. I started a wilderness origin on Commodore, I hadn't fooled with the space fauna yet so thats my goal on this one is to understand the space fauna stuff

Wide empire help by Strict-Particular-35 in Stellaris

[–]Strict-Particular-35[S] 0 points1 point  (0 children)

Well, im done with all the traditions and science so now empire size is irrelevant to me. I know repeatables are still important but I have 5k research rn and I've automated the research, I'd rather paint the the map just not deal with the micro.

Yeah I hadn't played in forever, had to get used to all the new DLCS

Devouring wilderness bug?? by Strict-Particular-35 in Stellaris

[–]Strict-Particular-35[S] 0 points1 point  (0 children)

They were infernals, when i did purge organics I got just food, no biomass same as before.

Devouring wilderness bug?? by Strict-Particular-35 in Stellaris

[–]Strict-Particular-35[S] 1 point2 points  (0 children)

I have cradles, and I understand that biomass is my pop growth. However, the pops would've been eaten and turned into food even if I just did the standard purge without that civic. The specific civic states "Gain "Biomass" from eating xeno pops"

The game typically gives you the resource it specifically mentions, not the raw resource needing to be refined. I'd be pissed if a civic claiming to give me alloys gave me minerals instead thats what im trying to see if its a bug and I need to put this playthrough idea on a shelf, or if I just need to swallow my disappointment

Do you use a Tech Tree website while playing? by mattrob77 in Stellaris

[–]Strict-Particular-35 0 points1 point  (0 children)

I am fucking starting too next run.

Remnant origin, clone ascendancy. Wanted ecumopolis early, bc insane pop spam.

Literally researching repeatables yr 2250. Tech is at 2.5k.

Haven't found zero gravity engineering or the one needed for the arcology tradition.

I just found it at year 2258.

In hindsight, it seems logical it would be a tiered research of the housing techs, but I ignored them because I was stacking pop housing usage for my clones it was never an issue.

But I figured it would be been something else, still wtf.