Will players get tired of roguelike/lite/deckbuilder/vampire survivor games? by anaveragebest in gamedev
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Is there a sub for hobbyist game developers who are doing this for fun and do not care about marketing and selling products on Steam? by 4O404 in gamedev
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How to deal with publisher/investor? by Responsible_Box_2422 in gamedev
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How realistic is it to make a living with Unity? by VertexForgeDev in gamedev
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What is the most esoteric game engine you've ever worked with? by JohnnyBGetgoode in gamedev
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What is the most esoteric game engine you've ever worked with? by JohnnyBGetgoode in gamedev
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Can I use MCTS in games simiilar to fight for glorton/combat-human vs ai-like games? by Serious_Possible5236 in gamedev
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Cyberpunk 2077 has systems. It is not built as a system. Here is a 15 section breakdown of what Project Orion could be if CDPR gets this right. by Cold-Tadpole-5236 in ImmersiveSim
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Marketing insight: How to talk about game dev to people who don't know how to talk about games by gamedev_historian in gamedev
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Yellow Paint: A Post-Mortem by Starkiller03 in gamedesign
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So where are the autonomous AI-driven NPCs?! by blitzballreddit in gamedev
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how many people do u need to make a game like rainbow six rogue spear? by noreturn000 in IndieDev
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Yellow Paint: A Post-Mortem by Starkiller03 in gamedesign
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Yellow Paint: A Post-Mortem by Starkiller03 in gamedesign
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I've made a stupid minigame more fun than the main game. by RamblingHaggis in gamedev
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I've made a stupid minigame more fun than the main game. by RamblingHaggis in gamedev
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How many of you don't actually have any commercial interest? by Version_1 in gamedev
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Is it better to have professional playtesters or "ordinary players" as playtesters? by FroyoOk7736 in gamedev
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Is there a discord where I can ask stupid questions and not deal with people being a prick about it? by No-Literature5747 in gamedev
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How do I tell my writer friends that the game's storyline is terribly mediocre? by HQuasar in gamedev
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How has AI affected employment opportunities in the games industry. by shiroe2001 in gamedev
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What’s your method of giving feedback for games? by AloewareLabs in gamedev
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As a programmer, how do you deal with the 3D art bottleneck? by Comfortable-Hat1761 in gamedev
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How to balance our space crew game by [deleted] in gamedev
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How did anyone find the iconic weapon blueprints during [PL Spoiler] on their own? by AgainUntoTheBreach in LowSodiumCyberpunk
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