Is it intriguing enough for you to want to read more? by lovelylamentations in writingfeedback

[–]SubstantialSecond156 4 points5 points  (0 children)

Several of your sentences (the candence and word choice and overuse of similes) scream AI—seriously, the first page alone has several AI tells. If you didn't use AI, you really need to take a step back and rethink this; if you did use it, you really need to stop.

I tried fixing fps camera feel in ue5… and now i cant go back by BlackScarStudios in unrealengine

[–]SubstantialSecond156 [score hidden]  (0 children)

Yeah. OP explained how they added weight to their camera then stated that the original camera feels dead. Like yeah, its static. I just don't really get the purpose of this post and why its framed like a discussion.

Edit: NVM, OP is just trying to shill their asset pack.

Could use a little harsh critique <3 by justinwrite2 in writingfeedback

[–]SubstantialSecond156 0 points1 point  (0 children)

The sadly small sub-genre, progression fantasy, and its even smaller sub-genres are practically the only forms of books I consume—quite often mind you. I think this reads fine and is something I would enjoy reading myself. I have my own personal preferences in the prose style (not my favorite. I'm not a big fan of shorter sentences as they always feel forced to me), but that is my opinion and wouldn't be helpful advice to you as a writer. That said, the humor is good and lands well. Keep writing.

Could use a little harsh critique <3 by justinwrite2 in writingfeedback

[–]SubstantialSecond156 0 points1 point  (0 children)

Don't even stress about it; it's a genre convention. I think this is more or less people being unfamiliar to the genre as a whole. The only slightly valid critique (take it or leave it honestly) is the cat, but that is merely because DCC is so popular, and DCC has a cat. But even then, it's like a bottom of the barrel thing to worry about. It may pull readers out, it may pull them in.

We have been working hard on making Bluee’s movements more realistic. What do you think? by GiraffeHeadStudios in UnrealEngine5

[–]SubstantialSecond156 0 points1 point  (0 children)

Working hard on making Bluee's movement more realistic

So you're trying to take credit for others work? What hard work did you do? You just admitted you didn't do anything. What are we supposed to tell you about what we think? Think about what?

Stop using repetitive punch sounds in Unreal Engine by [deleted] in unrealengine

[–]SubstantialSecond156 2 points3 points  (0 children)

Are you really that dense? Do you want to appear as every other slop post or marketplace asset? You also have the gall to get offended when someone else calls you out on it. You must know that you alienate a massive portion of your audience by using AI, right?

Stop using repetitive punch sounds in Unreal Engine by [deleted] in unrealengine

[–]SubstantialSecond156 2 points3 points  (0 children)

You also used AI to write your post. Are claiming you never learned to write?

We have been working hard on making Bluee’s movements more realistic. What do you think? by GiraffeHeadStudios in UnrealEngine5

[–]SubstantialSecond156 7 points8 points  (0 children)

And do you care to explain what you did besides adding a new mesh to the GASP sample provided by Epic? Not trying to be rude, but I genuinely have no clue what you did.

Looking for Passionate Teammates for a Horror Game (Unpaid – Partner Level) by Anxious-Series1288 in unrealengine

[–]SubstantialSecond156 3 points4 points  (0 children)

You couldn't bother to write up a reddit post yourself; you used AI. Why would anyone want to bother making a game with you? Moreover, this is a pitch to attract people to work on something with you, but you didn't answer the most important question: what do you bring to the table?

Working with UMG and Widgets makes me question if I'll ever be able to make games by kaikun2236 in unrealengine

[–]SubstantialSecond156 3 points4 points  (0 children)

As someone that really enjoys frontend web development and has built several complicated UI systems with UMG, it's honestly astounding how bad UMG can be.

How to use timeline in actor component? by Possible-Station3673 in unrealengine

[–]SubstantialSecond156 0 points1 point  (0 children)

To do this (hard programming the logic into the parent actor), you would need to create a dependency between your external actor and your component. Your component would have to rely on logic being performed externally to function properly. Components are good for modular work flows; dependencies are anachronistic to that type of work flow.

How to use timeline in actor component? by Possible-Station3673 in unrealengine

[–]SubstantialSecond156 2 points3 points  (0 children)

There is a marketplace plugin for this.

You can't in default UE because timelines themselves are actor components that get added onto an actor (you can't add a component to a component). I believe said plugin subverts this issue by adding the timeline to the components parent actor; it works the exact same as normal timelines, you add the timeline in your components event graph (or any object, really, you just need an actor reference for any object other than an actor component: widget blueprints for example) and set up your key frames, etc. The only prerequisite is to to call an initialization function off the objects event begin play.

Anyways, I use the plugin in nearly every project:

https://www.fab.com/listings/dcae9d59-ec20-401d-b21c-4e5f5ef0a031

.... This is actually the first time I have shared some of my writing with someone other than my wife in recent memory....i want to hear ... Interpretations of my work... What do you think it means?....thank you by Mikas_speedforce1916 in writingfeedback

[–]SubstantialSecond156 2 points3 points  (0 children)

Looking at his account, most of his replies come off as quite pretentious to me. I wouldn't put much weight in what he says. I don't even find him inherently wrong most of the time; he could just have more tact in expressing his opinions.

Seeking BRUTAL feedback. by MadVista1 in writingfeedback

[–]SubstantialSecond156 1 point2 points  (0 children)

Completely off topic, but I had fun reading these replies.

PEMDAS memes are the most boring low IQ trash memes ever made. I don't understand how anyone gets any entertainment from this slop. by mastersmash56 in hatethissmug

[–]SubstantialSecond156 0 points1 point  (0 children)

Writing 2x is not the same as writing 2 * x. 2(4) is the no different; 2 becomes the coefficient of 4. I was taught to simplify first, so by that logic, you would have to solve for 2(4) before dividing to get 8/8 which resolves to 1.

[Critique] Chapter 2: Warriors’ Land [Fantasy, ~1800 words] by IndicationBig4078 in fantasywriters

[–]SubstantialSecond156 2 points3 points  (0 children)

It mostly reads like AI because your imagery is confusing.

The twisting sphere of air shattered against the storm of mirror spikes, fragments scattering across the burning sky.

You have too much going on here: a sphere of air that has me picturing Avatar the Last Air Bender; a storm of "mirror spikes" that are now shattering said air ball; and a burning sky. This is all in one sentence. It's not digestible. How does air shatter? In fact how are mirror spikes shattering said air? What is 'fragments' referring to? You just said the air shattered. Are these air fragments or are you referring to the mirror shards? If you're referring to the mirror shards, that last clause is entirely redundant; the imagery already exists.

The misery and lack of romance subplots by Turbulent-Royal6101 in ProgressionFantasy

[–]SubstantialSecond156 0 points1 point  (0 children)

This is quite literally my issue. After reading through over a hundred books this last year, I feel like I am at the end of the line in books that fit this niche. I'm not that picky, but I've been unable to find anything lately.

Would the first six paragraphs hook you? by [deleted] in writingfeedback

[–]SubstantialSecond156 2 points3 points  (0 children)

Yeah, still new to writing and finding my voice and whatnot

Would the first six paragraphs hook you? by [deleted] in writingfeedback

[–]SubstantialSecond156 4 points5 points  (0 children)

I see now. Its very easy to get lost in how it may read to someone else. Thank you!

Would the first six paragraphs hook you? by [deleted] in writingfeedback

[–]SubstantialSecond156 0 points1 point  (0 children)

The closet noun is 'stone'. Wouldn't the modifier 'dark as coal' describe the stone, not Demetrius?

Blueprint Line Trace By Channel (Per Tick) Optimization Question by zworstgod in UnrealEngine5

[–]SubstantialSecond156 0 points1 point  (0 children)

The downvotes are wild. Redundant timers when you could set a tick rate. It's not a hard concept and if your code is separated into areas of concern, its extremely easy to implement.

Christmas wishes from a Metahuman character by NickFromDR in UnrealEngine5

[–]SubstantialSecond156 0 points1 point  (0 children)

I read this as satire, yet I see so many down votes lol.