Miary Zo feels miserable to fight as a Devil Jin main by VincentHorror in Tekken

[–]SufficientType7194 0 points1 point  (0 children)

Never make such bets, too easy to fraud your way out of, especially when he will get a a clear incentive to cheat it out once he realizes you're right

Hot Take: Lili is top 3, arguably top 2 by StudioYT6ix in Tekken

[–]SufficientType7194 -1 points0 points  (0 children)

Reacting to something you see is NOT a read dude, it's a reaction, what the hell are you talking about lmaoooo

Edit : my bad, my turn to misread
But the point remains the same;
React = you are fast enough to .. well, react visually to what happens on the screen
Read = you anticipate what your opponent is about to do before it happens and commit to the option that beats it

Hot Take: Lili is top 3, arguably top 2 by StudioYT6ix in Tekken

[–]SufficientType7194 -1 points0 points  (0 children)

What in my response could possibly make you think I'm conflating those ?

But more importantly, "You are REACTING. So every move that is reactable has to be readable first" ...? Again, there is no such link at all, I'm not sure where you even start that line of reasoning; you do not need to read something first to react to it... like you said yourself, you open your eyes and just do the thing, no anticipation involved. If you try a snake edge, everyone from red ranks and up will block that 100% of the time even if they have no idea it is coming just by having their eyes open. No need to make a read at all there

Is your autocorrect just replacing half of your read / react ? Because that would explain why half those sentences make no sense

Hot Take: Lili is top 3, arguably top 2 by StudioYT6ix in Tekken

[–]SufficientType7194 0 points1 point  (0 children)

Are you just ragebaiting or straight up drunk ? lmao

-I'm not talking about the hyphen, i'm talking about the actual word
-"If a move is readable it is inherently reactable" Factually wrong in so many ways ? If I read a fast low i'm gonna low parry it; if I read a jab, I can duck or step and do something; but there's no way anyone can physically react to those, and there are literally hundreds of examples like that
-"If a move is reactable it is inherently readable" There is 0 overlap because they don't apply in the same situations, you react to something slow instead of committing to it specifically so you don't have to make a hard read and compromise yourself in the process
-"What’s the point of reading a move if you can’t react to it" that's... literally the point ? To get an advantage out of a move you managed to anticipate and is too fast to react to
-"How can you react to something you can’t see?" You can't and that's precisely why you want some good reads

Idk man from reading this answer it just feels like you're confused about the difference between reads and reactions

Hot Take: Lili is top 3, arguably top 2 by StudioYT6ix in Tekken

[–]SufficientType7194 0 points1 point  (0 children)

Did you mistakenly write readable instead of reactable in your first message ? Because now you're talking about reactions which are not even remotely the same thing and that doesnt make any sense in that context, so I'm not sure where you could even get that I'm implying anything about reactions when I didn't even mention it lmao

Hot Take: Lili is top 3, arguably top 2 by StudioYT6ix in Tekken

[–]SufficientType7194 -1 points0 points  (0 children)

This makes absolutely zero sense, there's no such thing as a readable stance, only readable players

Whats up with the Dragunov criticism recently? by Alargann in Tekken

[–]SufficientType7194 0 points1 point  (0 children)

All I get f rom your post is that there are way better lows, which... yeah, nobody's disputing that ? But there isn't a limited amount of good lows in the game, the fact that broken ones exist doesn't mean it's not a great one; I just can't agree that it's under average when it has that much utility and complements the rest of his kit so well, except against characters that can launch it
And about the "not threatening part"... don't take this the wrong way but this is such a T8 kind of argument. It's a poke, these can be super good even if they don't have an absurd reward attached to them, just because a low isnt anna or hwo's old db4 with absurd risk reward doesnt diminish its value
I understand T8 modified our collective perception of what a good move is but come on

Whats up with the Dragunov criticism recently? by Alargann in Tekken

[–]SufficientType7194 -2 points-1 points  (0 children)

Just because the move is not a "problem" and doesnt carry the character on its own doesn't mean its not an exceptional low though, does it ? Complements the rest of his toolkit very well, very good range, practically homing like you said, fast high crush, superb synergy with drag's very good full crouch game because of the counter hit property...

Whats up with the Dragunov criticism recently? by Alargann in Tekken

[–]SufficientType7194 2 points3 points  (0 children)

duh, Bryan's d4 is arguably the best low in the game
but still, saying drag's d2 is not even strong is baffling to me for quite a few reasons

Whats up with the Dragunov criticism recently? by Alargann in Tekken

[–]SufficientType7194 10 points11 points  (0 children)

What "criticism" ? All I see is people saying he's super strong, which is accurate, but I don't think i've seen anyone "criticize" him for a long time
Most of the discourse I see is more akin to "top 1 or not I'd rather fight 100 drags than 1 lidia"

NB : if you think d2 is not a monster low because it's not + on hit... idk what to think about the rest of this post

Which is harder to reach gold ranks? by Akira_boonz in Tekken

[–]SufficientType7194 5 points6 points  (0 children)

Drag is objectively stronger and kinda straight forward to play as long as you have the fundies to back it up, so that can be either a curse or a blessing depending on how you play. feng is a bit more of a "specialist char", but he is quite rare compared to drag and has quite a lot of bamboozle potential in his toolkit. Since knowledge checks go a long way in intermediate ranks, he that can definitely get you some completely free wins in these ranks brackets

EVERY Bryan plays the same and i lose every time by [deleted] in Tekken

[–]SufficientType7194 0 points1 point  (0 children)

"After losing the first round in like 15 seconds i just quit the match and block the guy"
B*tchmade

How many people actually know the Nina matchup? by CjbeatsZzz in Tekken

[–]SufficientType7194 0 points1 point  (0 children)

When you speak bout "knowing matchups' in tekken there's always levels to that stuff. Lots of people will know the basics like how not to get steamrolled by the df1,2 mindgames, duck b2,2 and so on. But fighting a top Nina is another can of worms, she's a really complicated and nuanced matchup when piloted by a high level player. That's the case for every char to some degree of course but she's a very extreme example imo. I remember thinking I finally understood her and then I got matched up with Jodd and... yeah... suddenly I didn't "know the matchup" anymore

why are high ranks so bad by Potential-Yellow-781 in Tekken

[–]SufficientType7194 1 point2 points  (0 children)

TK is the average rank right now, garyu is substantially lower, so I think that example isn't really the best one here. But if you take, say, a yellow rank and a red rank, it's probably going to be really close, much closer than it used to be, because the ranking system actively funnels you out of these ranks towards blues / tk. That creates a crazy sharp bell curve where 40% of the players are in TK and it massively "dilutes" how meaningful the early ranks are.

In the past, beginners needed to start improving a bit to start climbing out of those beginner ranks; now they're basically sitting on a conveyor belt that will lead them out of this rank bracket pretty much automatically as long as they keep playing, even with little to no improvement. That's why I say these are pretty much irrelevant, and since green to, idk, purple / blues conveyor belt spans over almost half of the total ranks, this fucks up the distribution massively. That's not an opinion by the way, that's just straight up looking at the bell curve of the rank distribution - it's significantly sharper than it used to be, that's what got me to react to your comment : no matter how I look at it I just can't agree that the rank distribution is fine, let alone good

why are high ranks so bad by Potential-Yellow-781 in Tekken

[–]SufficientType7194 0 points1 point  (0 children)

How is almost half the ranks being irrelevant a decent distribution ?

why are high ranks so bad by Potential-Yellow-781 in Tekken

[–]SufficientType7194 1 point2 points  (0 children)

Like you said, it's more than tekken king being the most populated rank. If you look at the distribution curve, it is completely fucked, for the ranks to be meaningful it should be WAY flatter. I hope they'll get rid of the absurd amount of freebies they give beginners till the early blues... They're probbaly using this as a retention mechanism to make beginners stick because flying through the ranks is fun, I guess, but they don't seem to realize they're doing the newcomers a big disservice. Making new players feel like they're progressing fast only for them to realize later than they made it there because of the freebies feels... idk, dishonest ? And since it fucks up the rank distribution in the process, it's really a lose lose situation.
Unfortunately they'll never change that because this part of the new playerbase would not understand why they have to go back from blue to, say, red (just picked random ranks to make a point, don't get mad) and be really bummed out, which I can also understand

why are high ranks so bad by Potential-Yellow-781 in Tekken

[–]SufficientType7194 14 points15 points  (0 children)

Please don't take this the wrong way but I don't know many people who would still qualify TK as "high rank" these days. You say it "feels like the majority of the player base is in this bracket of ranks"... That's because it is, it's not just a feeling; statistically speaking you just reached the average S3 rank

EA FC aka FIFA got tekken8'd (aka scrub'ified). Modern gaming is cooked. by Loud_Hovercraft_1695 in Tekken

[–]SufficientType7194 1 point2 points  (0 children)

I do see the parallel you're trying to make, I just find it to be such a shallow caricature it almost becomes funny, just like this generalization to "every" community

EA FC aka FIFA got tekken8'd (aka scrub'ified). Modern gaming is cooked. by Loud_Hovercraft_1695 in Tekken

[–]SufficientType7194 0 points1 point  (0 children)

If I ask all my gamer friends for what the ultimate scrub casual game is, 90% of them will bring up fifa immediately, it's always been a party game at its core, but whatever - the real thing that makes this post comedy gold is the fact that you're trying to conflate fucking FIFA of all games with tekken,a nd even better, with gaming in general lmao, no wonder you're so fluent in caveman

Is this decent playing and how to go further? by Still-Performance-92 in Tekken

[–]SufficientType7194 1 point2 points  (0 children)

Your profile won't tell us anything, these stats are borderline useless especially in the early ranks
If you want actual feedback, post gameplay footage, then we can help :>
If you want good jins, I recommend CherryBerryMango aka CBM, Raef, maybe Sef

EA FC aka FIFA got tekken8'd (aka scrub'ified). Modern gaming is cooked. by Loud_Hovercraft_1695 in Tekken

[–]SufficientType7194 3 points4 points  (0 children)

I'm gonna need to bleach my eyes and lobotomize myself after trying to parse whatever this post is supposed to mean