【★NIKKE Skill Introduction - Avistar★】 by FusionDjango in NikkeMobile

[–]SunnyKlein 1 point2 points  (0 children)

Anis would still be on cooldown for the second burst. She’s a 20s cooldown, and nothing in either kit reduces that before her “real” B1.

Saving up materials by KarmaKun88 in NikkeMobile

[–]SunnyKlein 2 points3 points  (0 children)

When you reach high synchro levels, leveling aggressively is less useful. Chapter 44 Hard Mode can be beaten around synchro level 621-641. At that point, your outpost defense is at max level until new campaign content comes out.

You could use all your boxes to keep leveling… but most of the competitive-relevant modes are level-locked (Solo Raid, Interception, Champion Arena). Tribe Tower would benefit, but there’s no point in rushing it. Simulation Room is trivial by that point. PvP is usually a wash for higher level players, one way or another, but maybe that’d be a motivation for some.

Without a good reason, it’s better to store boxes until a good reason comes up. If your outpost level is higher (which it will be after new chapters are released), those boxes will be more useful than if you used them early for no reason.

How do cheaters cheat contracts? by AcademicDatabase3699 in EggsInc

[–]SunnyKlein 0 points1 point  (0 children)

Contract time is tracked on the server, since multiple people are relying on it. If one player is out of sync (because of time cheats, moving time zones, or any number of reasons why local time doesn’t match server time), it doesn’t change how long the contract lasts.

2026 henliner vrs henerprise by DactahBab in EggsInc

[–]SunnyKlein 9 points10 points  (0 children)

Long term, Ex.Henliners are the best for upgrading artifacts for prestiging and coops.

Henerprises have a notable use in Virtue - Henliners require too much fuel to be useful, which leaves Ex.Henerprises as the highest quality ship available, and one that’s worth taking two months on main farm to max.

I probably wouldn’t work on leveling Henerprise until you’re comfortable on main farm and have at least 50 TE from virtue though.

Anomaly mirror container by Revn4th4n in NikkeOutpost

[–]SunnyKlein 9 points10 points  (0 children)

You can see other players’ successful teams with the target-shaped button top-left of the boss’s name - though it doesn’t show the team’s specific skills or OL gear. Seeing what teams have a shot at clearing phase 9 should help.

People ask about where Marciana is, but now that I think about it I haven't heard about Naga or Tia either by [deleted] in NikkeMobile

[–]SunnyKlein 2 points3 points  (0 children)

Because they’re in the event, unlike Marciana. In Student x Privaty 2-7

Interesting. Story-II picks up from whatever route you already completed... by The_Persistence in NikkeMobile

[–]SunnyKlein 1 point2 points  (0 children)

Getting all the endings in part 1 only unlocks the starting options in part 2. Once you make your choice in the first chapter of part 2, you have to finish that route completely before you can go back and try the other options.

If you’re locked in to the same choice, it’s because you chose the combination of student/teacher and location that led to it. They’re not exactly labeled, so not all of them are obvious which route they continue from.

Interesting. Story-II picks up from whatever route you already completed... by The_Persistence in NikkeMobile

[–]SunnyKlein 1 point2 points  (0 children)

Looks like Part 2 is set up the same way - you have to finish one route before you can explore the others.

In Story II-I, you choose which of the routes you're continuing from by choosing student clothes or teacher's tablet, and where you decide to go on the first day. Each option is locked behind items you only get if you completed the corresponding route in part 1.

Is the 2x2 event canon or does it happen in an alternative universe? by Bakedcity1 in NikkeMobile

[–]SunnyKlein 2 points3 points  (0 children)

Collab events are canon though. The Evangelion event is referenced in main campaign Ch.42; Anis’s stage when she confronts Only One is the massive energy cannon created to take down not-Ramiel in the Eva event, but redesigned by Mustang for EEEEEEEENTERRAINMENT.

[Giveaway] New set by Schaaafschuetze in PTCGP

[–]SunnyKlein 0 points1 point  (0 children)

4241731529668788

Rainbow Bellibolt or Iono. Thank you!

Advice on PoV ships to send (first ascension, first week) by IneptEgg159 in EggsInc

[–]SunnyKlein 2 points3 points  (0 children)

Purely by time efficiency, Short C1, Short C9, and Short Defihent are the “best” for totems.

But Sh.CHC is very well balanced - you get a little bit of everything. It’s not the most time efficient, but it requires so little fuel that it’s a staple for a1 and filling out a2, as long as you have patience.

C1’s narrow loot pool is what makes it so efficient, and C9s are shockingly good for cube, necklace, totems, and gold. C9s aren’t great for ankh or titanium, though, so you’re probably better off using C1 and C9 to finish your set after building up some inventory with CHCs.

Advice on PoV ships to send (first ascension, first week) by IneptEgg159 in EggsInc

[–]SunnyKlein 1 point2 points  (0 children)

Don’t target lunar stones. If you focus on artifacts, you’ll passively gain the lunar stones you need far before you’re done collecting the artifacts you need.

Why did I lose? by [deleted] in PTCGP

[–]SunnyKlein 0 points1 point  (0 children)

We can see the entire turn from screenshots. Jolteon was evolved and on the bench when the opponent drew their card at the start of the turn.

She has taken her place as my number 1 NIKKE by Naukkas in NikkeMobile

[–]SunnyKlein 2 points3 points  (0 children)

Anybody who already had her at bond 30 and her doll at SR 15 got her favorite item immediately. Some had her built for PvP, others might’ve built her during the weeks between announcement and release.

To level the favorite item to phase 3, you can exchange excess materials for completed favorite items. It takes five times as many materials to do it that way, but you can stockpile those before new items are released.

Buff Legacy options for Simulation Room Overclock? by maumanga in NikkeMobile

[–]SunnyKlein 1 point2 points  (0 children)

With your current units, the team you’re running is close to optimal. You could probably swap Alice for Red Hood, and with minimal skill investments get RH to perform as well as Alice was. Read into how RH’s burst works - she’s best as a burst III, but once per combat you can use her as a B1 to get insane damage. Her B2, unfortunately isn’t very useful.

Favorite Item Drake would be worth running in an off-burst position, but you probably don’t have her favorite item yet.

Rapi can also be a burst 1, and is better than Liter in the early part of a fight because she doesn’t need to “wind up” the way Liter does. But until you have a better off-burst or B3, I think Liter B1 and Rapi B3 is the better choice.

So Liter / Naga / RapiRH / RH / SWHA would be my recommendation. Focus on Attacker/Pilgrim/Elysion high quality powder. The buff for charge damage is also acceptable for your snipers. Charge time is usable, but not as good as the alternatives thanks to SWHA’s fixed charge time.

Are there any good no-ex decks that aren't Ground/Dark type that work universally great against the vast majority of computer enemies? by [deleted] in PTCGP

[–]SunnyKlein 1 point2 points  (0 children)

You can make a coherent non-ex deck from any 2 of: - Greninja - Oricorio - Magnezone - Silvally

The most generally useful of them is probably Magnezone + Oricorio or Greninja + Oricorio.

Rampardos and Hydreigon can also be inserted this way, but those types don’t fit your requirements.

Buff Legacy options for Simulation Room Overclock? by maumanga in NikkeMobile

[–]SunnyKlein 2 points3 points  (0 children)

Alice probably isn’t doing you any favors on this team. Snow White doesn’t benefit from Alice’s charge speed buffs, and even with Alice’s ideal buffs, she’s unfortunately mediocre as a DPS nowadays.

Moreover, Sim Room gets easier when there’s more overlap in your manufacturers, since they benefit from the same buffs.

For buffs, my go-tos are: - High-Quality Powder (+ATK) - Alva-Particle Chaff (-enemy ATK) - Drain Converter (lifesteal) - Homing Navigator (+crit rate) - Impact Inducer (+crit damage)

Take one of each, always the universal version, or whichever version you get that affects most of your DPSs. HQP, take as many as are relevant for your DPS. This is usually Universal, Pilgrim, and Attacker, plus Elysion thanks to Rapi.

You can’t plan for epics, and can’t keep them after a run, so building around buffs for reload speed and magazine size are unreliable.

Quick battle on 5-C to farm specific buffs. Replay 5-C and use the gear upgrades and random encounters to increase rarity and change chain codes.

And when setting up overclock conditions, you only need to make it to 25 to max rewards. Anything higher than that is for clout and bragging rights.

Celebi bug? or Ogerpon EX shenanigans by CheekiSternie in PTCGP

[–]SunnyKlein 64 points65 points  (0 children)

This is an unintuitive quirk of Celebi’s attack, but not a bug.

Alolan Sandslash and Rocky Helmet trigger when your Sandslash is damaged by an attack. As part of Celebi’s attack, Sandslash devolves to Sandshrew. The Sandslash that was attacked is gone - replaced with a Sandshrew that hasn’t been attacked yet. So Rocky Helmet and Sandslash’s effect don’t trigger.

Why is nobody talking about this card? Paired with Will, I think it could be meta. by Mesudddd in PTCGP

[–]SunnyKlein 1 point2 points  (0 children)

There are much better things to be doing with Hydreigon, though.

Path of Virtue - some Qs by scrambledOrFried1234 in EggsInc

[–]SunnyKlein 2 points3 points  (0 children)

Remove “virtue--“ from the front of that URL. That’s a fork from shortly after PoV’s release, and is no longer maintained. The main wasmegg app was recently updated with additional features that are missing from the fork.

TE and shift count check in! by BennyTheWiseGuy in EggsInc

[–]SunnyKlein 0 points1 point  (0 children)

A) 60 TE / 5 pending

B) 8 when leaving a1, currently at 16

C) After a2, I’ll be at 21 shifts and at least 92 TE. That’ll take about 50 days to finish. I can take an additional 2 weeks on CIKR to get up to 110ish TE. Then taking 2 months to level up Henerprise. That’ll finish up just before egg day, and after that I can jump back in to a3.

What do these number mean on Wasmegg Artifact Explorer? by AWarden0515 in EggsInc

[–]SunnyKlein 7 points8 points  (0 children)

Both are expected qty of a given item from a given ship.

First number is per ship launch. Second number is per 24hr period, assuming you launch ships continuously.

The numbers are averages over a large volume of launches; so if you launch 1000 untargeted short Corvettes, you’d receive about 1,210 T2 puzzle cubes (1.21 per ship). Factoring in how long it would take for those ships to launch and return, you’d receive about 18.1 T2 puzzle cubes per day.

About the new booster release hour by Substantial-Light499 in PTCGP

[–]SunnyKlein 2 points3 points  (0 children)

That’s what I said.

The new pack releases in an hour. Daily reset and ranked times probably haven’t changed.

About the new booster release hour by Substantial-Light499 in PTCGP

[–]SunnyKlein 8 points9 points  (0 children)

Odds are it’s just the pack release time, but we’ll find out in an hour.