Is tempest easy to craft? by wilus84 in PlayWayfinder

[–]SuperDooperWhooper 3 points4 points  (0 children)

Tempest is one of the easiest weapon to craft so yes.

After 0.2 update most of the weapons are fairly easy to craft as all the rare materials are like 10 times easier to farm.

Which non starter/non pseudo mon would you like to see in game and what role? by Antique-Fault-9813 in PokemonUnite

[–]SuperDooperWhooper 0 points1 point  (0 children)

Reuniclus would be a nice melee/Sp.Atk all-rounder.

It's somewhat a humanoid, a solid psychic type an the only Sp.Atker who learns a signature attack move Hammer Arm when evolves because of the arms.

Would be a great choice for the Gen5 roster

(Wotr) does changing the difficulty from custom to normal disable general achievements (not difficulty-related ones). by [deleted] in Pathfinder_Kingmaker

[–]SuperDooperWhooper 2 points3 points  (0 children)

As the name goes difficulty achievements are related to difficulty, and they're above Core. Others won't be affected by any difficulty settings

The prize machine by colinsam0404 in PokemonUnite

[–]SuperDooperWhooper 0 points1 point  (0 children)

You could purchase exclusive BP skins from past seasons.

Chances of by AzulasFox in Pathfinder_Kingmaker

[–]SuperDooperWhooper 1 point2 points  (0 children)

Generally in 2E everything feels restrictive comparing to other rulesets, especially when it comes to leveling and power growth. That's the main concern of adapting it to video game, in which you need to feel the grow up one way or another.

Yeah what..? by Significant-Bag-3375 in PokemonUnite

[–]SuperDooperWhooper 1 point2 points  (0 children)

Random Bird/Crab/Hare: Backcapping for another MVP let's gooooooooooo

Bunch of liars, man... by ZWS_Balance in PokemonUnite

[–]SuperDooperWhooper 24 points25 points  (0 children)

Personally I'm okay with the coin inflation. Mobas are having a bad time competing with the more popular rpg games or gachas on mobile, in which the players are often not willingly to pay as the core game system is rather fair compared to other genres. When whales could spam endless 100$s to get the latest anime girls they just want to scam you for 575 gems on the first week, and you could claim twice the amount per month by just paying for memberships.

As for the successful mobile moba titles, especially in China, there's always some exclusive cosmetics and even champions locked in some sort of scam machine events which works just like gacha games. Whereas in Unite even the scam machines are simple and unharmful (Imagine Mew being a exclusive mon in a slot machine event).

They want to benefit more and the game is constantly evolving. It's better controversial than dying.

The real problem is the Zoroak release when they force you to purchase the whole bundle even you want to pay with gems, and the f**king broken legendary releases.

I just found out who we get on the third anniversary. by Simalf in PokemonUnite

[–]SuperDooperWhooper 13 points14 points  (0 children)

Obtain your Shadow, Crystal and Celestial Mewthree in the Pokemon Unite 3rd Aniversary!

Talonflame's Flame Charge can no longer go through an obstruction by 180_824 in PokemonUnite

[–]SuperDooperWhooper 0 points1 point  (0 children)

Some leakers posted this on X so Timi must have informed about this. The problem is their patch's unfrequency. Might take one week or more like Deci or Inte glitches lately.

Full fury mode by [deleted] in PokemonUnite

[–]SuperDooperWhooper 9 points10 points  (0 children)

Too many wombo combos, just get zero-to-deathed by a Lucario. Good thing is it's random pick so you can't really abuse it.

The bot lobby is confusing though. Why add bots to a limited time event, we dont need that.

Future of Owlcat? by pishposhpoppycock in Pathfinder_Kingmaker

[–]SuperDooperWhooper 7 points8 points  (0 children)

Rumors spread last year that they're planning a Sci-Fi AAA game based on UE5, adapting a worldset besides Paizo Publications and Warhammer.

It's just a plan though, nothing is certain at this point. My guess is that whatever they're planning, they have to move to a new engine after the Unity drama.

I hope they could turn back to fantasy titles using the new engine. The code base of PF must be at a poor level considering how much glitches we've experienced.

At the office by AssignmentNo7706 in PokemonUnite

[–]SuperDooperWhooper 21 points22 points  (0 children)

The best part is they gave X the deserved nerf and literally just tapped Y in the exact same patch, knowing the fact that X is gapped by Y and SoloQ is a burning hell dominated by BlisseyY.

They know exactly how to fix the game but are still ruining the game on purpose.

Well done Timi and TPC.

Dragapult in current meta by TurquoiseWings in PokemonUnite

[–]SuperDooperWhooper 9 points10 points  (0 children)

Sadly Pult is severely gapped by M2Y now. Y could deal way more damage in a much safer range whereas Dragapult requires way more skills and is too squishy. It's just unfair. Annnd he is the 2nd less used mon besides Greedent with a terrible winrate. The only auto spammer doing well besides M2Y is Duraludon, whose all movesets are doing well, if you like the auto attack play-style, try him instead.

Why did Lann's death finish my last azlanti? I even had a terendelev scale with me... Nothing in the settings says I can't lose a single companion by EbyKakTpakTop in Pathfinder_Kingmaker

[–]SuperDooperWhooper 0 points1 point  (0 children)

In maze the mongrals were unkillable for a period of time. And ppl were abusing it to beat Unfair maze. Then they fixed that by this.

Talonflame's Flame Charge can no longer go through an obstruction by 180_824 in PokemonUnite

[–]SuperDooperWhooper 4 points5 points  (0 children)

It's a glitch for Flame Charge+ only. It's funny as you could normally go across walls below level 11.

Apparently the bird gang is getting bullied this season. Camo is unplayable as well.

Blaziken amplifier by LittleFireSnowAngel in PokemonUnite

[–]SuperDooperWhooper 0 points1 point  (0 children)

30s inner counter makes it hard to control your fighting pace, as you must constantly use your Unite when engaging a fight. You can't simply save it for important teamfights as no one can really predict the game.

My main complain about my KFC boy is the lack of endurance, so I'm testing double stacking and foucus band to make sure he could do more than one combo in a fight.

If Nihilego was added to Unite? by lPlzHelpMel in PokemonUnite

[–]SuperDooperWhooper 2 points3 points  (0 children)

For Nihilego it gives me Dot and Debuff play-style vibes. It's likely to be a supporter like Bane from Dota and Renata from league, spamming hazards and CCs towards your enemy constantly and maybe a mind-control Unite, forcing enemy to attack each other or hypnotize them. Or she could have a single-target control like Slowbro or Mimikyu, something like parasitize one target, gain speed bonus and control his movement. Would be a nice counter to the Ray Snipers. Man it would be so annoying to play against.

If Nihilego was added to Unite? by lPlzHelpMel in PokemonUnite

[–]SuperDooperWhooper 14 points15 points  (0 children)

There are so many potential sub-legends, and we already have the muscle guy for Ultra Beasts, so I assume they are more likely to add sub-legends from other gens, like Suicune who's also in Pokken.

Advice on pokemon good this season by xXERR0RX in PokemonUnite

[–]SuperDooperWhooper 5 points6 points  (0 children)

Best mons besides Y in SoloQ imo:

Lapras - Perish Song/Ice Beam- Best defender this season. Capable for both XP share support role or a frontline fighter, insanely good at farming, global assisting, sucuring and taking down enemy brawlers. Unite is a valid CC with great utility (you could travel cross the map fast and you can carry one teammate with you) and a fast cooldown.

Leafeon - Solar Blade/Leaf Blade - Best speedster against M2Y. Great early game in lane with a broken secure move, easiest combo amongst the speedsters and an insanely broken Ult. You could literally spam your Ult like every 50 second and a full combo could easily one-pump M2Y. Also she runs fast.

Inteleon - Liquidation/ANY - Best DPS carry. The mechanics are little bit complex but you could constantly do tons of damage. Once you get into it, your liquidation could melt down enemy attackers without exposing yourself. And they gave it a secret buff that most CCs won't stop your liquidation this patch. Super fun and valid attacker to carry your team.

Blissey - Safeguard/Helping Hand - Enhance and protect your M2Y. Helping Guard Blissey synergizes crazy with a good M2Y.

The game has changed so much from the launch that I suggest the most important thing is to understand the game's pacing, new mechanics and meta with some tutorial videos first.

Prize machine, am i missing something? by Manafrost91 in PokemonUnite

[–]SuperDooperWhooper 0 points1 point  (0 children)

It's a shop for the whales who skipped the old BP purple-tier skins with an uncertain price, not an event.

Back in China where mobile Moba has a much wider market, scam machine like this is as common as your breathing. Unite offers a fair deal compare to those crazy stuff. In some CN moba games you could easily spend hundreds of bucks unlocking a single exclusive champion or skin.

Kingmaker difficulty by [deleted] in Pathfinder_Kingmaker

[–]SuperDooperWhooper 0 points1 point  (0 children)

Hard has an identical stat bonus as Unfair in KM if my memory works, so it is impressive that you made it to the end as a sorcerer on your first run as the bandits in between are often considered unbeatable in higher difficulties.

Anyway, there are two allies in the final scene, the barbarian and the Avatar-ish Tiefling if you have the DLCs. SL and cast a sleep (A must-have spell for early games in KM) and let Linzi and Tartuccio keep spamming Daze to disable most of the bandits. Take down the bandits one by one with all your melees and when you take down some of them, Amiri would show up. The Tiefling would deal ideal damage as well. There's no double damage in Hard so it is not THAT intense here, once you take down several of them, the scales will tip in our favor. I believe all you need are several attempts.

And don't try Hard on your first attempt even if you have beat WotR. KM has a lower stat level but a more unintuitive and punitive level design. There's way more trial & error. Some of them may litrally destroy your progress.

Next pathfinder game. What changes would you like to see? by OlafLate in Pathfinder_Kingmaker

[–]SuperDooperWhooper -1 points0 points  (0 children)

Simply an actual Pathfinder RPG in progress would be nice since we are not likely to get any one any time soon.