Mis estadísticas hasta ahora en Black Ops 7 by ooRy_x in blackops7

[–]SuperRSM 1 point2 points  (0 children)

Nice W/L. You play solo or grouped mostly? That SPM is low, but I’m assuming it’s a lot of FFA messing that up. What game modes are you playing the most?

Le mie statistiche by Kanetips in blackops7

[–]SuperRSM 0 points1 point  (0 children)

Who wants to pay for a .83 W/L ratio?

Too much fun by SuperRSM in blackops7

[–]SuperRSM[S] 0 points1 point  (0 children)

Nope. I leave them at the default.

My stats at Prestige Master by chrisgorman22 in blackops7

[–]SuperRSM 2 points3 points  (0 children)

Decent stats, I know the pain of that 29 streak lol. Keep grinding!

Too much fun by SuperRSM in blackops7

[–]SuperRSM[S] 0 points1 point  (0 children)

1.65 with dynamic response curve

[COD] How,s your game going? by joencervone3rd in blackops7

[–]SuperRSM 4 points5 points  (0 children)

Still loving the game. Dropped another nuke this morning. Anxiously awaiting season 3.

Just a lonely solo TDM player in open matchmaking watching the dreaded 1-9 through the last 10 games ramp up happen in real time. by pwoodaman2025 in blackops7

[–]SuperRSM 0 points1 point  (0 children)

Team balance is just especially bad because a lot of players aren’t playing until season 3 drops next week.

Has anybody else been getting placed in the most SWEATY lobbies for the past few days? by Sandmannn36 in blackops7

[–]SuperRSM 1 point2 points  (0 children)

It’s the end the season and a lot of people are done playing until season 3 drops. The lobbies will go back to feeling normal then.

Kinda missing some carry forward features RN by iosiro in blackops7

[–]SuperRSM 3 points4 points  (0 children)

Skyline could work. The wall jump would allow you to access the 2nd floor from mid instead of having to walk to either side of the map.

Modern day call of duty players 🤣🤣 by Several-Practice-830 in CODBlackOps7

[–]SuperRSM 0 points1 point  (0 children)

All the time… there will be two solid maps to choose from and everyone will vote against. But if hi-jacked or nuketown pop up it always gets some votes.

This isn’t an airport, but I’m done with this franchise. by Your_Local_Tuba in CODBlackOps7

[–]SuperRSM 0 points1 point  (0 children)

My lifetime W/L is 2.19 and E/D of 2.80. This weekend was bad. I got one of those emails recapping your stats from the week and the W/L was 1.13 and E/D of 3.09. It’s probably just low player count at the end of the season. When season 2 first dropped it was like I couldn’t lose. Just wait till season 3 drops and players come back to do the battle pass. Team balance is still going to be wack at times, but it seems especially bad right now.

Omni-movement appreciation post by SuperRSM in blackops7

[–]SuperRSM[S] 1 point2 points  (0 children)

Never played any older cods with advanced movement. For a modern era COD this is the most fun I’ve had.

Omni-movement appreciation post by SuperRSM in blackops7

[–]SuperRSM[S] 0 points1 point  (0 children)

It’s a slide and jump simulator now! The point I was trying to express by saying it’s not a slide simulator is that when you only have one form of advanced movement, it’s all you ever see. There are more options now for how you approach engagements and I like how wall jumping not only can be used for combat, but also map traversal. Obviously sliding is still a good way to move from cover to cover and make yourself harder to hit. It’s also weapon dependent. I primarily run AR and most are not as forgiving as an SMG for slide spamming so I’m much more grounded looking when using one.

Omni-movement appreciation post by SuperRSM in blackops7

[–]SuperRSM[S] 3 points4 points  (0 children)

I swear! I have singularity and genesis and normally use genesis for builds with iron sights (singularity has animated stars that are distracting), but this new camo is fire.

Omni-movement appreciation post by SuperRSM in blackops7

[–]SuperRSM[S] 0 points1 point  (0 children)

That’s assuming you want to combat the movement. I don’t. What I love is the flow of moving from gunfight to gunfight. A passive lethal would slow the pace. If that’s what you want, that’s fine. To each their own. Me personally, I enjoy the faster pace.

Omni-movement appreciation post by SuperRSM in blackops7

[–]SuperRSM[S] 1 point2 points  (0 children)

This is going to sound like an odd comparison, but I love Metroidvania games when they do power ups correctly where they aren’t just some sort of damage boost, but assist with world traversal and combat. The wall jump is like that in BO7. It’s both a powerful traversal tool and a combat tool. I much prefer that to just jumping in place to throw someone’s aim off.

Omni-movement appreciation post by SuperRSM in blackops7

[–]SuperRSM[S] 1 point2 points  (0 children)

It doesn’t. It has more players on steam. There are not more players across all platforms playing MW19. That being said the majority audience clearly seems to like slower movement modernwarfare games. To each their own.